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path: root/src/game/BattleGroundEY.cpp
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Diffstat (limited to 'src/game/BattleGroundEY.cpp')
-rw-r--r--src/game/BattleGroundEY.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/BattleGroundEY.cpp b/src/game/BattleGroundEY.cpp
index e20ee99efc9..f45bf4c4d30 100644
--- a/src/game/BattleGroundEY.cpp
+++ b/src/game/BattleGroundEY.cpp
@@ -374,7 +374,7 @@ void BattleGroundEY::HandleAreaTrigger(Player *Source, uint32 Trigger)
if (GetStatus() != STATUS_IN_PROGRESS)
return;
- if(!Source->isAlive()) //hack code, must be removed later
+ if (!Source->isAlive()) //hack code, must be removed later
return;
switch(Trigger)
@@ -789,7 +789,7 @@ void BattleGroundEY::EventPlayerCapturedFlag(Player *Source, uint32 BgObjectType
void BattleGroundEY::UpdatePlayerScore(Player *Source, uint32 type, uint32 value)
{
BattleGroundScoreMap::iterator itr = m_PlayerScores.find(Source->GetGUID());
- if(itr == m_PlayerScores.end()) // player not found
+ if (itr == m_PlayerScores.end()) // player not found
return;
switch(type)