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Diffstat (limited to 'src/game/BattleGroundMgr.cpp')
-rw-r--r--src/game/BattleGroundMgr.cpp43
1 files changed, 38 insertions, 5 deletions
diff --git a/src/game/BattleGroundMgr.cpp b/src/game/BattleGroundMgr.cpp
index 5b0c4da8596..c998d3a8a35 100644
--- a/src/game/BattleGroundMgr.cpp
+++ b/src/game/BattleGroundMgr.cpp
@@ -1367,6 +1367,40 @@ void BattleGroundMgr::BuildPvpLogDataPacket(WorldPacket *data, BattleGround *bg)
*data << (int32)itr->second->HealingDone; // healing done
switch(bg->GetTypeID(true)) // battleground specific things
{
+ case BATTLEGROUND_RB:
+ switch(bg->GetMapId())
+ {
+ case 489:
+ *data << (uint32)0x00000002; // count of next fields
+ *data << (uint32)((BattleGroundWGScore*)itr->second)->FlagCaptures; // flag captures
+ *data << (uint32)((BattleGroundWGScore*)itr->second)->FlagReturns; // flag returns
+ break;
+ case 566:
+ *data << (uint32)0x00000001; // count of next fields
+ *data << (uint32)((BattleGroundEYScore*)itr->second)->FlagCaptures; // flag captures
+ break;
+ case 529:
+ *data << (uint32)0x00000002; // count of next fields
+ *data << (uint32)((BattleGroundABScore*)itr->second)->BasesAssaulted; // bases asssulted
+ *data << (uint32)((BattleGroundABScore*)itr->second)->BasesDefended; // bases defended
+ break;
+ case 30:
+ *data << (uint32)0x00000005; // count of next fields
+ *data << (uint32)((BattleGroundAVScore*)itr->second)->GraveyardsAssaulted; // GraveyardsAssaulted
+ *data << (uint32)((BattleGroundAVScore*)itr->second)->GraveyardsDefended; // GraveyardsDefended
+ *data << (uint32)((BattleGroundAVScore*)itr->second)->TowersAssaulted; // TowersAssaulted
+ *data << (uint32)((BattleGroundAVScore*)itr->second)->TowersDefended; // TowersDefended
+ *data << (uint32)((BattleGroundAVScore*)itr->second)->MinesCaptured; // MinesCaptured
+ break;
+ case 607:
+ *data << uint32(2);
+ *data << uint32(((BattleGroundSAScore*)itr->second)->demolishers_destroyed);
+ *data << uint32(((BattleGroundSAScore*)itr->second)->gates_destroyed);
+ break;
+ default:
+ *data << (int32)0; // 0
+ break;
+ }
case BATTLEGROUND_AV:
*data << (uint32)0x00000005; // count of next fields
*data << (uint32)((BattleGroundAVScore*)itr->second)->GraveyardsAssaulted; // GraveyardsAssaulted
@@ -1394,14 +1428,13 @@ void BattleGroundMgr::BuildPvpLogDataPacket(WorldPacket *data, BattleGround *bg)
case BATTLEGROUND_AA:
case BATTLEGROUND_RL:
case BATTLEGROUND_SA:
- *data << uint32(2);
- *data << uint32(((BattleGroundSAScore*)itr->second)->demolishers_destroyed);
- *data << uint32(((BattleGroundSAScore*)itr->second)->gates_destroyed);
- break;
+ *data << uint32(2);
+ *data << uint32(((BattleGroundSAScore*)itr->second)->demolishers_destroyed);
+ *data << uint32(((BattleGroundSAScore*)itr->second)->gates_destroyed);
+ break;
case BATTLEGROUND_DS: // wotlk
case BATTLEGROUND_RV: // wotlk
case BATTLEGROUND_IC: // wotlk
- case BATTLEGROUND_RB: // wotlk
*data << (int32)0; // 0
break;
default: