diff options
Diffstat (limited to 'src/game/BattleGroundRL.h')
-rw-r--r-- | src/game/BattleGroundRL.h | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/src/game/BattleGroundRL.h b/src/game/BattleGroundRL.h index 772c9dd0879..7fb7ef60c2d 100644 --- a/src/game/BattleGroundRL.h +++ b/src/game/BattleGroundRL.h @@ -19,9 +19,7 @@ */ #ifndef __BATTLEGROUNDRL_H #define __BATTLEGROUNDRL_H - class BattleGround; - enum BattleGroundRLObjectTypes { BG_RL_OBJECT_DOOR_1 = 0, @@ -30,7 +28,6 @@ enum BattleGroundRLObjectTypes BG_RL_OBJECT_BUFF_2 = 3, BG_RL_OBJECT_MAX = 4 }; - enum BattleGroundRLObjects { BG_RL_OBJECT_TYPE_DOOR_1 = 185918, @@ -38,7 +35,6 @@ enum BattleGroundRLObjects BG_RL_OBJECT_TYPE_BUFF_1 = 184663, BG_RL_OBJECT_TYPE_BUFF_2 = 184664 }; - class BattleGroundRLScore : public BattleGroundScore { public: @@ -46,23 +42,19 @@ class BattleGroundRLScore : public BattleGroundScore virtual ~BattleGroundRLScore() {}; //TODO fix me }; - class BattleGroundRL : public BattleGround { friend class BattleGroundMgr; - public: BattleGroundRL(); ~BattleGroundRL(); void Update(uint32 diff); - /* inherited from BattlegroundClass */ virtual void AddPlayer(Player *plr); virtual void Reset(); virtual void FillInitialWorldStates(WorldPacket &d); virtual void StartingEventCloseDoors(); virtual void StartingEventOpenDoors(); - void RemovePlayer(Player *plr, uint64 guid); void HandleAreaTrigger(Player *Source, uint32 Trigger); bool SetupBattleGround(); |