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Diffstat (limited to 'src/game/BattleGroundWS.cpp')
-rw-r--r--src/game/BattleGroundWS.cpp58
1 files changed, 23 insertions, 35 deletions
diff --git a/src/game/BattleGroundWS.cpp b/src/game/BattleGroundWS.cpp
index 6aa16d3dff1..9746c86cef7 100644
--- a/src/game/BattleGroundWS.cpp
+++ b/src/game/BattleGroundWS.cpp
@@ -24,7 +24,6 @@
#include "BattleGroundWS.h"
#include "Creature.h"
#include "GameObject.h"
-#include "Chat.h"
#include "ObjectMgr.h"
#include "WorldPacket.h"
#include "Language.h"
@@ -167,7 +166,7 @@ void BattleGroundWS::RespawnFlag(uint32 Team, bool captured)
//when map_update will be allowed for battlegrounds this code will be useless
SpawnBGObject(BG_WS_OBJECT_H_FLAG, RESPAWN_IMMEDIATELY);
SpawnBGObject(BG_WS_OBJECT_A_FLAG, RESPAWN_IMMEDIATELY);
- SendMessageToAll(GetMangosString(LANG_BG_WS_F_PLACED), CHAT_MSG_BG_SYSTEM_NEUTRAL);
+ SendMessageToAll(LANG_BG_WS_F_PLACED, CHAT_MSG_BG_SYSTEM_NEUTRAL);
PlaySoundToAll(BG_WS_SOUND_FLAGS_RESPAWNED); // flag respawned sound...
}
}
@@ -181,12 +180,12 @@ void BattleGroundWS::RespawnFlagAfterDrop(uint32 team)
if(team == ALLIANCE)
{
SpawnBGObject(BG_WS_OBJECT_A_FLAG, RESPAWN_IMMEDIATELY);
- SendMessageToAll(GetMangosString(LANG_BG_WS_ALLIANCE_FLAG_RESPAWNED), CHAT_MSG_BG_SYSTEM_NEUTRAL);
+ SendMessageToAll(LANG_BG_WS_ALLIANCE_FLAG_RESPAWNED, CHAT_MSG_BG_SYSTEM_NEUTRAL);
}
else
{
SpawnBGObject(BG_WS_OBJECT_H_FLAG, RESPAWN_IMMEDIATELY);
- SendMessageToAll(GetMangosString(LANG_BG_WS_HORDE_FLAG_RESPAWNED), CHAT_MSG_BG_SYSTEM_NEUTRAL);
+ SendMessageToAll(LANG_BG_WS_HORDE_FLAG_RESPAWNED, CHAT_MSG_BG_SYSTEM_NEUTRAL);
}
PlaySoundToAll(BG_WS_SOUND_FLAGS_RESPAWNED);
@@ -205,9 +204,7 @@ void BattleGroundWS::EventPlayerCapturedFlag(Player *Source)
if(GetStatus() != STATUS_IN_PROGRESS)
return;
- uint8 type = 0;
uint32 winner = 0;
- const char *message = "";
//TODO FIX reputation and honor gains for low level players!
@@ -221,8 +218,6 @@ void BattleGroundWS::EventPlayerCapturedFlag(Player *Source)
m_FlagState[BG_TEAM_HORDE] = BG_WS_FLAG_STATE_WAIT_RESPAWN;
// Drop Horde Flag from Player
Source->RemoveAurasDueToSpell(BG_WS_SPELL_WARSONG_FLAG);
- message = GetTrinityString(LANG_BG_WS_CAPTURED_HF);
- type = CHAT_MSG_BG_SYSTEM_ALLIANCE;
if(GetTeamScore(ALLIANCE) < BG_WS_MAX_TEAM_SCORE)
AddPoint(ALLIANCE, 1);
PlaySoundToAll(BG_WS_SOUND_FLAG_CAPTURED_ALLIANCE);
@@ -238,8 +233,6 @@ void BattleGroundWS::EventPlayerCapturedFlag(Player *Source)
m_FlagState[BG_TEAM_ALLIANCE] = BG_WS_FLAG_STATE_WAIT_RESPAWN;
// Drop Alliance Flag from Player
Source->RemoveAurasDueToSpell(BG_WS_SPELL_SILVERWING_FLAG);
- message = GetTrinityString(LANG_BG_WS_CAPTURED_AF);
- type = CHAT_MSG_BG_SYSTEM_HORDE;
if(GetTeamScore(HORDE) < BG_WS_MAX_TEAM_SCORE)
AddPoint(HORDE, 1);
PlaySoundToAll(BG_WS_SOUND_FLAG_CAPTURED_HORDE);
@@ -250,9 +243,10 @@ void BattleGroundWS::EventPlayerCapturedFlag(Player *Source)
SpawnBGObject(BG_WS_OBJECT_H_FLAG, BG_WS_FLAG_RESPAWN_TIME);
SpawnBGObject(BG_WS_OBJECT_A_FLAG, BG_WS_FLAG_RESPAWN_TIME);
- WorldPacket data;
- ChatHandler::FillMessageData(&data, Source->GetSession(), type, LANG_UNIVERSAL, NULL, Source->GetGUID(), message, NULL);
- SendPacketToAll(&data);
+ if(Source->GetTeam() == ALLIANCE)
+ SendMessageToAll(LANG_BG_WS_CAPTURED_HF, CHAT_MSG_BG_SYSTEM_ALLIANCE, Source);
+ else
+ SendMessageToAll(LANG_BG_WS_CAPTURED_AF, CHAT_MSG_BG_SYSTEM_HORDE, Source);
UpdateFlagState(Source->GetTeam(), 1); // flag state none
UpdateTeamScore(Source->GetTeam());
@@ -310,8 +304,6 @@ void BattleGroundWS::EventPlayerDroppedFlag(Player *Source)
return;
}
- const char *message = "";
- uint8 type = 0;
bool set = false;
if(Source->GetTeam() == ALLIANCE)
@@ -323,8 +315,6 @@ void BattleGroundWS::EventPlayerDroppedFlag(Player *Source)
SetHordeFlagPicker(0);
Source->RemoveAurasDueToSpell(BG_WS_SPELL_WARSONG_FLAG);
m_FlagState[BG_TEAM_HORDE] = BG_WS_FLAG_STATE_ON_GROUND;
- message = GetTrinityString(LANG_BG_WS_DROPPED_HF);
- type = CHAT_MSG_BG_SYSTEM_HORDE;
Source->CastSpell(Source, BG_WS_SPELL_WARSONG_FLAG_DROPPED, true);
set = true;
}
@@ -338,8 +328,6 @@ void BattleGroundWS::EventPlayerDroppedFlag(Player *Source)
SetAllianceFlagPicker(0);
Source->RemoveAurasDueToSpell(BG_WS_SPELL_SILVERWING_FLAG);
m_FlagState[BG_TEAM_ALLIANCE] = BG_WS_FLAG_STATE_ON_GROUND;
- message = GetTrinityString(LANG_BG_WS_DROPPED_AF);
- type = CHAT_MSG_BG_SYSTEM_ALLIANCE;
Source->CastSpell(Source, BG_WS_SPELL_SILVERWING_FLAG_DROPPED, true);
set = true;
}
@@ -350,14 +338,16 @@ void BattleGroundWS::EventPlayerDroppedFlag(Player *Source)
Source->CastSpell(Source, SPELL_RECENTLY_DROPPED_FLAG, true);
UpdateFlagState(Source->GetTeam(), 1);
- WorldPacket data;
- ChatHandler::FillMessageData(&data, Source->GetSession(), type, LANG_UNIVERSAL, NULL, Source->GetGUID(), message, NULL);
- SendPacketToAll(&data);
-
if(Source->GetTeam() == ALLIANCE)
+ {
+ SendMessageToAll(LANG_BG_WS_DROPPED_HF, CHAT_MSG_BG_SYSTEM_HORDE, Source);
UpdateWorldState(BG_WS_FLAG_UNK_HORDE, uint32(-1));
+ }
else
+ {
+ SendMessageToAll(LANG_BG_WS_DROPPED_AF, CHAT_MSG_BG_SYSTEM_ALLIANCE, Source);
UpdateWorldState(BG_WS_FLAG_UNK_ALLIANCE, uint32(-1));
+ }
m_FlagsDropTimer[GetTeamIndexByTeamId(Source->GetTeam()) ? 0 : 1] = BG_WS_FLAG_DROP_TIME;
}
@@ -368,14 +358,14 @@ void BattleGroundWS::EventPlayerClickedOnFlag(Player *Source, GameObject* target
if(GetStatus() != STATUS_IN_PROGRESS)
return;
- const char *message;
- uint8 type = 0;
+ int32 message_id = 0;
+ ChatMsg type;
//alliance flag picked up from base
if(Source->GetTeam() == HORDE && this->GetFlagState(ALLIANCE) == BG_WS_FLAG_STATE_ON_BASE
&& this->m_BgObjects[BG_WS_OBJECT_A_FLAG] == target_obj->GetGUID())
{
- message = GetTrinityString(LANG_BG_WS_PICKEDUP_AF);
+ message_id = LANG_BG_WS_PICKEDUP_AF;
type = CHAT_MSG_BG_SYSTEM_HORDE;
PlaySoundToAll(BG_WS_SOUND_ALLIANCE_FLAG_PICKED_UP);
SpawnBGObject(BG_WS_OBJECT_A_FLAG, RESPAWN_ONE_DAY);
@@ -391,7 +381,7 @@ void BattleGroundWS::EventPlayerClickedOnFlag(Player *Source, GameObject* target
if (Source->GetTeam() == ALLIANCE && this->GetFlagState(HORDE) == BG_WS_FLAG_STATE_ON_BASE
&& this->m_BgObjects[BG_WS_OBJECT_H_FLAG] == target_obj->GetGUID())
{
- message = GetTrinityString(LANG_BG_WS_PICKEDUP_HF);
+ message_id = LANG_BG_WS_PICKEDUP_HF;
type = CHAT_MSG_BG_SYSTEM_ALLIANCE;
PlaySoundToAll(BG_WS_SOUND_HORDE_FLAG_PICKED_UP);
SpawnBGObject(BG_WS_OBJECT_H_FLAG, RESPAWN_ONE_DAY);
@@ -408,7 +398,7 @@ void BattleGroundWS::EventPlayerClickedOnFlag(Player *Source, GameObject* target
{
if(Source->GetTeam() == ALLIANCE)
{
- message = GetTrinityString(LANG_BG_WS_RETURNED_AF);
+ message_id = LANG_BG_WS_RETURNED_AF;
type = CHAT_MSG_BG_SYSTEM_ALLIANCE;
UpdateFlagState(HORDE, BG_WS_FLAG_STATE_WAIT_RESPAWN);
RespawnFlag(ALLIANCE, false);
@@ -418,7 +408,7 @@ void BattleGroundWS::EventPlayerClickedOnFlag(Player *Source, GameObject* target
}
else
{
- message = GetTrinityString(LANG_BG_WS_PICKEDUP_AF);
+ message_id = LANG_BG_WS_PICKEDUP_AF;
type = CHAT_MSG_BG_SYSTEM_HORDE;
PlaySoundToAll(BG_WS_SOUND_ALLIANCE_FLAG_PICKED_UP);
SpawnBGObject(BG_WS_OBJECT_A_FLAG, RESPAWN_ONE_DAY);
@@ -437,7 +427,7 @@ void BattleGroundWS::EventPlayerClickedOnFlag(Player *Source, GameObject* target
{
if(Source->GetTeam() == HORDE)
{
- message = GetTrinityString(LANG_BG_WS_RETURNED_HF);
+ message_id = LANG_BG_WS_RETURNED_HF;
type = CHAT_MSG_BG_SYSTEM_HORDE;
UpdateFlagState(ALLIANCE, BG_WS_FLAG_STATE_WAIT_RESPAWN);
RespawnFlag(HORDE, false);
@@ -447,7 +437,7 @@ void BattleGroundWS::EventPlayerClickedOnFlag(Player *Source, GameObject* target
}
else
{
- message = GetTrinityString(LANG_BG_WS_PICKEDUP_HF);
+ message_id = LANG_BG_WS_PICKEDUP_HF;
type = CHAT_MSG_BG_SYSTEM_ALLIANCE;
PlaySoundToAll(BG_WS_SOUND_HORDE_FLAG_PICKED_UP);
SpawnBGObject(BG_WS_OBJECT_H_FLAG, RESPAWN_ONE_DAY);
@@ -461,12 +451,10 @@ void BattleGroundWS::EventPlayerClickedOnFlag(Player *Source, GameObject* target
//target_obj->Delete();
}
- if (!type)
+ if (!message_id)
return;
- WorldPacket data;
- ChatHandler::FillMessageData(&data, Source->GetSession(), type, LANG_UNIVERSAL, NULL, Source->GetGUID(), message, NULL);
- SendPacketToAll(&data);
+ SendMessageToAll(message_id, type, Source);
Source->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_ENTER_PVP_COMBAT);
}