aboutsummaryrefslogtreecommitdiff
path: root/src/game/BattleGroundWS.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/game/BattleGroundWS.h')
-rw-r--r--src/game/BattleGroundWS.h23
1 files changed, 0 insertions, 23 deletions
diff --git a/src/game/BattleGroundWS.h b/src/game/BattleGroundWS.h
index 16631afecdc..0b616af24b1 100644
--- a/src/game/BattleGroundWS.h
+++ b/src/game/BattleGroundWS.h
@@ -17,12 +17,9 @@
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
-
#ifndef __BATTLEGROUNDWS_H
#define __BATTLEGROUNDWS_H
-
#include "BattleGround.h"
-
enum BG_WS_TimerOrScore
{
BG_WS_MAX_TEAM_SCORE = 3,
@@ -31,7 +28,6 @@ enum BG_WS_TimerOrScore
BG_WS_SPELL_FORCE_TIME = 600000,
BG_WS_SPELL_BRUTAL_TIME = 900000
};
-
enum BG_WS_Sound
{
BG_WS_SOUND_FLAG_CAPTURED_ALLIANCE = 8173,
@@ -42,7 +38,6 @@ enum BG_WS_Sound
BG_WS_SOUND_ALLIANCE_FLAG_PICKED_UP = 8174,
BG_WS_SOUND_FLAGS_RESPAWNED = 8232
};
-
enum BG_WS_SpellId
{
BG_WS_SPELL_WARSONG_FLAG = 23333,
@@ -52,7 +47,6 @@ enum BG_WS_SpellId
BG_WS_SPELL_FOCUSED_ASSAULT = 46392,
BG_WS_SPELL_BRUTAL_ASSAULT = 46393
};
-
enum BG_WS_WorldStates
{
BG_WS_FLAG_UNK_ALLIANCE = 1545,
@@ -64,7 +58,6 @@ enum BG_WS_WorldStates
BG_WS_FLAG_STATE_HORDE = 2338,
BG_WS_FLAG_STATE_ALLIANCE = 2339
};
-
enum BG_WS_ObjectTypes
{
BG_WS_OBJECT_DOOR_A_1 = 0,
@@ -87,7 +80,6 @@ enum BG_WS_ObjectTypes
BG_WS_OBJECT_BERSERKBUFF_2 = 17,
BG_WS_OBJECT_MAX = 18
};
-
enum BG_WS_ObjectEntry
{
BG_OBJECT_DOOR_A_1_WS_ENTRY = 179918,
@@ -105,7 +97,6 @@ enum BG_WS_ObjectEntry
BG_OBJECT_A_FLAG_GROUND_WS_ENTRY = 179785,
BG_OBJECT_H_FLAG_GROUND_WS_ENTRY = 179786
};
-
enum BG_WS_FlagState
{
BG_WS_FLAG_STATE_ON_BASE = 0,
@@ -113,7 +104,6 @@ enum BG_WS_FlagState
BG_WS_FLAG_STATE_ON_PLAYER = 2,
BG_WS_FLAG_STATE_ON_GROUND = 3
};
-
enum BG_WS_Graveyards
{
WS_GRAVEYARD_FLAGROOM_ALLIANCE = 769,
@@ -121,21 +111,17 @@ enum BG_WS_Graveyards
WS_GRAVEYARD_MAIN_ALLIANCE = 771,
WS_GRAVEYARD_MAIN_HORDE = 772
};
-
enum BG_WS_CreatureTypes
{
WS_SPIRIT_MAIN_ALLIANCE = 0,
WS_SPIRIT_MAIN_HORDE = 1,
-
BG_CREATURES_MAX_WS = 2
};
-
enum BG_WS_CarrierDebuffs
{
WS_SPELL_FOCUSED_ASSAULT = 46392,
WS_SPELL_BRUTAL_ASSAULT = 46393
};
-
class BattleGroundWGScore : public BattleGroundScore
{
public:
@@ -144,22 +130,18 @@ class BattleGroundWGScore : public BattleGroundScore
uint32 FlagCaptures;
uint32 FlagReturns;
};
-
class BattleGroundWS : public BattleGround
{
friend class BattleGroundMgr;
-
public:
/* Construction */
BattleGroundWS();
~BattleGroundWS();
void Update(uint32 diff);
-
/* inherited from BattlegroundClass */
virtual void AddPlayer(Player *plr);
virtual void StartingEventCloseDoors();
virtual void StartingEventOpenDoors();
-
/* BG Flags */
uint64 GetAllianceFlagPickerGUID() const { return m_FlagKeepers[BG_TEAM_ALLIANCE]; }
uint64 GetHordeFlagPickerGUID() const { return m_FlagKeepers[BG_TEAM_HORDE]; }
@@ -174,12 +156,10 @@ class BattleGroundWS : public BattleGround
void RemoveTimedAura(uint32 aura);
bool IsBrutalTimerDone;
bool IsForceTimerDone;
-
/* Battleground Events */
virtual void EventPlayerDroppedFlag(Player *Source);
virtual void EventPlayerClickedOnFlag(Player *Source, GameObject* target_obj);
virtual void EventPlayerCapturedFlag(Player *Source);
-
void RemovePlayer(Player *plr, uint64 guid);
void HandleAreaTrigger(Player *Source, uint32 Trigger);
void HandleKillPlayer(Player *player, Player *killer);
@@ -187,14 +167,12 @@ class BattleGroundWS : public BattleGround
virtual void Reset();
void EndBattleGround(uint32 winner);
virtual WorldSafeLocsEntry const* GetClosestGraveYard(Player* player);
-
void UpdateFlagState(uint32 team, uint32 value);
void UpdateTeamScore(uint32 team);
void UpdatePlayerScore(Player *Source, uint32 type, uint32 value);
void SetDroppedFlagGUID(uint64 guid, uint32 TeamID) { m_DroppedFlagGUID[GetTeamIndexByTeamId(TeamID)] = guid;}
uint64 GetDroppedFlagGUID(uint32 TeamID) { return m_DroppedFlagGUID[GetTeamIndexByTeamId(TeamID)];}
virtual void FillInitialWorldStates(WorldPacket& data);
-
/* Scorekeeping */
uint32 GetTeamScore(uint32 TeamID) const { return m_TeamScores[GetTeamIndexByTeamId(TeamID)]; }
void AddPoint(uint32 TeamID, uint32 Points = 1) { m_TeamScores[GetTeamIndexByTeamId(TeamID)] += Points; }
@@ -206,7 +184,6 @@ class BattleGroundWS : public BattleGround
uint8 m_FlagState[2]; // for checking flag state
int32 m_FlagsTimer[2];
int32 m_FlagsDropTimer[2];
-
uint32 m_ReputationCapture;
uint32 m_HonorWinKills;
uint32 m_HonorEndKills;