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Diffstat (limited to 'src/game/BattleGroundWS.h')
-rw-r--r-- | src/game/BattleGroundWS.h | 185 |
1 files changed, 185 insertions, 0 deletions
diff --git a/src/game/BattleGroundWS.h b/src/game/BattleGroundWS.h new file mode 100644 index 00000000000..d9f2b7f6142 --- /dev/null +++ b/src/game/BattleGroundWS.h @@ -0,0 +1,185 @@ +/* + * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef __BATTLEGROUNDWS_H +#define __BATTLEGROUNDWS_H + +#include "BattleGround.h" + +#define BG_WS_MAX_TEAM_SCORE 3 +#define BG_WS_FLAG_RESPAWN_TIME 23000 +#define BG_WS_FLAG_DROP_TIME 10000 + +enum BG_WS_Sound +{ + BG_WS_SOUND_FLAG_CAPTURED_ALLIANCE = 8173, + BG_WS_SOUND_FLAG_CAPTURED_HORDE = 8213, + BG_WS_SOUND_FLAG_PLACED = 8232, + BG_WS_SOUND_FLAG_RETURNED = 8192, + BG_WS_SOUND_HORDE_FLAG_PICKED_UP = 8212, + BG_WS_SOUND_ALLIANCE_FLAG_PICKED_UP = 8174, + BG_WS_SOUND_FLAGS_RESPAWNED = 8232 +}; + +enum BG_WS_SpellId +{ + BG_WS_SPELL_WARSONG_FLAG = 23333, + BG_WS_SPELL_WARSONG_FLAG_DROPPED = 23334, + BG_WS_SPELL_SILVERWING_FLAG = 23335, + BG_WS_SPELL_SILVERWING_FLAG_DROPPED = 23336 +}; + +enum BG_WS_WorldStates +{ + BG_WS_FLAG_UNK_ALLIANCE = 1545, + BG_WS_FLAG_UNK_HORDE = 1546, +// FLAG_UNK = 1547, + BG_WS_FLAG_CAPTURES_ALLIANCE = 1581, + BG_WS_FLAG_CAPTURES_HORDE = 1582, + BG_WS_FLAG_CAPTURES_MAX = 1601, + BG_WS_FLAG_STATE_HORDE = 2338, + BG_WS_FLAG_STATE_ALLIANCE = 2339 +}; + +enum BG_WS_ObjectTypes +{ + BG_WS_OBJECT_DOOR_A_1 = 0, + BG_WS_OBJECT_DOOR_A_2 = 1, + BG_WS_OBJECT_DOOR_A_3 = 2, + BG_WS_OBJECT_DOOR_A_4 = 3, + BG_WS_OBJECT_DOOR_A_5 = 4, + BG_WS_OBJECT_DOOR_A_6 = 5, + BG_WS_OBJECT_DOOR_H_1 = 6, + BG_WS_OBJECT_DOOR_H_2 = 7, + BG_WS_OBJECT_DOOR_H_3 = 8, + BG_WS_OBJECT_DOOR_H_4 = 9, + BG_WS_OBJECT_A_FLAG = 10, + BG_WS_OBJECT_H_FLAG = 11, + BG_WS_OBJECT_SPEEDBUFF_1 = 12, + BG_WS_OBJECT_SPEEDBUFF_2 = 13, + BG_WS_OBJECT_REGENBUFF_1 = 14, + BG_WS_OBJECT_REGENBUFF_2 = 15, + BG_WS_OBJECT_BERSERKBUFF_1 = 16, + BG_WS_OBJECT_BERSERKBUFF_2 = 17, + BG_WS_OBJECT_MAX = 18 +}; + +enum BG_WS_ObjectEntry +{ + BG_OBJECT_DOOR_A_1_WS_ENTRY = 179918, + BG_OBJECT_DOOR_A_2_WS_ENTRY = 179919, + BG_OBJECT_DOOR_A_3_WS_ENTRY = 179920, + BG_OBJECT_DOOR_A_4_WS_ENTRY = 179921, + BG_OBJECT_DOOR_A_5_WS_ENTRY = 180322, + BG_OBJECT_DOOR_A_6_WS_ENTRY = 180322, + BG_OBJECT_DOOR_H_1_WS_ENTRY = 179916, + BG_OBJECT_DOOR_H_2_WS_ENTRY = 179917, + BG_OBJECT_DOOR_H_3_WS_ENTRY = 180322, + BG_OBJECT_DOOR_H_4_WS_ENTRY = 180322, + BG_OBJECT_A_FLAG_WS_ENTRY = 179830, + BG_OBJECT_H_FLAG_WS_ENTRY = 179831 +}; + +enum BG_WS_FlagState +{ + BG_WS_FLAG_STATE_ON_BASE = 0, + BG_WS_FLAG_STATE_WAIT_RESPAWN = 1, + BG_WS_FLAG_STATE_ON_PLAYER = 2, + BG_WS_FLAG_STATE_ON_GROUND = 3 +}; + +enum BG_WS_Graveyards +{ + WS_GRAVEYARD_MAIN_ALLIANCE = 771, + WS_GRAVEYARD_MAIN_HORDE = 772 +}; + +enum BG_WS_CreatureTypes +{ + WS_SPIRIT_MAIN_ALLIANCE = 0, + WS_SPIRIT_MAIN_HORDE = 1, + + BG_CREATURES_MAX_WS = 2 +}; + +class BattleGroundWGScore : public BattleGroundScore +{ + public: + BattleGroundWGScore() : FlagCaptures(0), FlagReturns(0) {}; + virtual ~BattleGroundWGScore() {}; + uint32 FlagCaptures; + uint32 FlagReturns; +}; + +class BattleGroundWS : public BattleGround +{ + friend class BattleGroundMgr; + + public: + /* Construction */ + BattleGroundWS(); + ~BattleGroundWS(); + void Update(time_t diff); + + /* inherited from BattlegroundClass */ + virtual void AddPlayer(Player *plr); + + /* BG Flags */ + uint64 GetAllianceFlagPickerGUID() const { return m_FlagKeepers[BG_TEAM_ALLIANCE]; } + uint64 GetHordeFlagPickerGUID() const { return m_FlagKeepers[BG_TEAM_HORDE]; } + void SetAllianceFlagPicker(uint64 guid) { m_FlagKeepers[BG_TEAM_ALLIANCE] = guid; } + void SetHordeFlagPicker(uint64 guid) { m_FlagKeepers[BG_TEAM_HORDE] = guid; } + bool IsAllianceFlagPickedup() const { return m_FlagKeepers[BG_TEAM_ALLIANCE] != 0; } + bool IsHordeFlagPickedup() const { return m_FlagKeepers[BG_TEAM_HORDE] != 0; } + void RespawnFlag(uint32 Team, bool captured); + void RespawnFlagAfterDrop(uint32 Team); + uint8 GetFlagState(uint32 team) { return m_FlagState[GetTeamIndexByTeamId(team)]; } + + /* Battleground Events */ + virtual void EventPlayerDroppedFlag(Player *Source); + virtual void EventPlayerClickedOnFlag(Player *Source, GameObject* target_obj); + virtual void EventPlayerCapturedFlag(Player *Source); + + void RemovePlayer(Player *plr, uint64 guid); + void HandleAreaTrigger(Player *Source, uint32 Trigger); + void HandleKillPlayer(Player *player, Player *killer); + bool SetupBattleGround(); + virtual void ResetBGSubclass(); + + void UpdateFlagState(uint32 team, uint32 value); + void UpdateTeamScore(uint32 team); + void UpdatePlayerScore(Player *Source, uint32 type, uint32 value); + void SetDroppedFlagGUID(uint64 guid, uint32 TeamID) { m_DroppedFlagGUID[GetTeamIndexByTeamId(TeamID)] = guid;} + uint64 GetDroppedFlagGUID(uint32 TeamID) { return m_DroppedFlagGUID[GetTeamIndexByTeamId(TeamID)];} + virtual void FillInitialWorldStates(WorldPacket& data); + + /* Scorekeeping */ + uint32 GetTeamScore(uint32 TeamID) const { return m_TeamScores[GetTeamIndexByTeamId(TeamID)]; } + void AddPoint(uint32 TeamID, uint32 Points = 1) { m_TeamScores[GetTeamIndexByTeamId(TeamID)] += Points; } + void SetTeamPoint(uint32 TeamID, uint32 Points = 0) { m_TeamScores[GetTeamIndexByTeamId(TeamID)] = Points; } + void RemovePoint(uint32 TeamID, uint32 Points = 1) { m_TeamScores[GetTeamIndexByTeamId(TeamID)] -= Points; } + + private: + uint64 m_FlagKeepers[2]; // 0 - alliance, 1 - horde + uint64 m_DroppedFlagGUID[2]; + uint8 m_FlagState[2]; // for checking flag state + uint32 m_TeamScores[2]; + int32 m_FlagsTimer[2]; + int32 m_FlagsDropTimer[2]; +}; +#endif |