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Diffstat (limited to 'src/game/Cell.h')
-rw-r--r--src/game/Cell.h18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/game/Cell.h b/src/game/Cell.h
index 23d5f56c417..e61a96124dd 100644
--- a/src/game/Cell.h
+++ b/src/game/Cell.h
@@ -79,29 +79,29 @@ struct Cell
Compute(x, y);
cell.Compute(old_x, old_y);
- if ( std::abs(int(x-old_x)) > 1 || std::abs(int(y-old_y)) > 1)
+ if (std::abs(int(x-old_x)) > 1 || std::abs(int(y-old_y)) > 1)
{
data.Part.reserved = ALL_DISTRICT;
cell.data.Part.reserved = ALL_DISTRICT;
return;
}
- if ( x < old_x )
+ if (x < old_x)
{
data.Part.reserved |= LEFT_DISTRICT;
cell.data.Part.reserved |= RIGHT_DISTRICT;
}
- else if ( old_x < x )
+ else if (old_x < x)
{
data.Part.reserved |= RIGHT_DISTRICT;
cell.data.Part.reserved |= LEFT_DISTRICT;
}
- if ( y < old_y )
+ if (y < old_y)
{
data.Part.reserved |= UPPER_DISTRICT;
cell.data.Part.reserved |= LOWER_DISTRICT;
}
- else if ( old_y < y )
+ else if (old_y < y)
{
data.Part.reserved |= LOWER_DISTRICT;
cell.data.Part.reserved |= UPPER_DISTRICT;
@@ -116,14 +116,14 @@ struct Cell
bool DiffCell(const Cell &cell) const
{
- return( data.Part.cell_x != cell.data.Part.cell_x ||
- data.Part.cell_y != cell.data.Part.cell_y );
+ return(data.Part.cell_x != cell.data.Part.cell_x ||
+ data.Part.cell_y != cell.data.Part.cell_y);
}
bool DiffGrid(const Cell &cell) const
{
- return( data.Part.grid_x != cell.data.Part.grid_x ||
- data.Part.grid_y != cell.data.Part.grid_y );
+ return(data.Part.grid_x != cell.data.Part.grid_x ||
+ data.Part.grid_y != cell.data.Part.grid_y);
}
uint32 CellX() const { return data.Part.cell_x; }