diff options
Diffstat (limited to 'src/game/CharacterHandler.cpp')
-rw-r--r-- | src/game/CharacterHandler.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/game/CharacterHandler.cpp b/src/game/CharacterHandler.cpp index 75e5611ea07..f9c272c9c7c 100644 --- a/src/game/CharacterHandler.cpp +++ b/src/game/CharacterHandler.cpp @@ -942,7 +942,7 @@ void WorldSession::HandleTutorialReset( WorldPacket & /*recv_data*/ ) GetPlayer()->SetTutorialInt( i, 0x00000000 ); } -void WorldSession::HandleSetWatchedFactionIndexOpcode(WorldPacket & recv_data) +void WorldSession::HandleSetWatchedFactionOpcode(WorldPacket & recv_data) { CHECK_PACKET_SIZE(recv_data,4); @@ -952,7 +952,7 @@ void WorldSession::HandleSetWatchedFactionIndexOpcode(WorldPacket & recv_data) GetPlayer()->SetUInt32Value(PLAYER_FIELD_WATCHED_FACTION_INDEX, fact); } -void WorldSession::HandleSetWatchedFactionInactiveOpcode(WorldPacket & recv_data) +void WorldSession::HandleSetFactionInactiveOpcode(WorldPacket & recv_data) { CHECK_PACKET_SIZE(recv_data,4+1); @@ -964,19 +964,19 @@ void WorldSession::HandleSetWatchedFactionInactiveOpcode(WorldPacket & recv_data _player->GetReputationMgr().SetInactive(replistid, inactive); } -void WorldSession::HandleToggleHelmOpcode( WorldPacket & /*recv_data*/ ) +void WorldSession::HandleShowingHelmOpcode( WorldPacket & /*recv_data*/ ) { - DEBUG_LOG("CMSG_TOGGLE_HELM for %s", _player->GetName()); + DEBUG_LOG("CMSG_SHOWING_HELM for %s", _player->GetName()); _player->ToggleFlag(PLAYER_FLAGS, PLAYER_FLAGS_HIDE_HELM); } -void WorldSession::HandleToggleCloakOpcode( WorldPacket & /*recv_data*/ ) +void WorldSession::HandleShowingCloakOpcode( WorldPacket & /*recv_data*/ ) { - DEBUG_LOG("CMSG_TOGGLE_CLOAK for %s", _player->GetName()); + DEBUG_LOG("CMSG_SHOWING_CLOAK for %s", _player->GetName()); _player->ToggleFlag(PLAYER_FLAGS, PLAYER_FLAGS_HIDE_CLOAK); } -void WorldSession::HandleChangePlayerNameOpcode(WorldPacket& recv_data) +void WorldSession::HandleCharRenameOpcode(WorldPacket& recv_data) { CHECK_PACKET_SIZE(recv_data, 8+1); @@ -1059,7 +1059,7 @@ void WorldSession::HandleChangePlayerNameOpcodeCallBack(QueryResult *result, uin session->SendPacket(&data); } -void WorldSession::HandleDeclinedPlayerNameOpcode(WorldPacket& recv_data) +void WorldSession::HandleSetPlayerDeclinedNames(WorldPacket& recv_data) { uint64 guid; |