diff options
Diffstat (limited to 'src/game/CharacterHandler.cpp')
-rw-r--r-- | src/game/CharacterHandler.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/game/CharacterHandler.cpp b/src/game/CharacterHandler.cpp index a5849b2aa98..a1a2122a050 100644 --- a/src/game/CharacterHandler.cpp +++ b/src/game/CharacterHandler.cpp @@ -123,7 +123,7 @@ class CharacterHandler void WorldSession::HandleCharEnum(QueryResult * result) { // keys can be non cleared if player open realm list and close it by 'cancel' - LoginDatabase.PExecute("UPDATE account SET v = '0', s = '0' WHERE id = '%u'", GetAccountId()); + loginDatabase.PExecute("UPDATE account SET v = '0', s = '0' WHERE id = '%u'", GetAccountId()); WorldPacket data(SMSG_CHAR_ENUM, 100); // we guess size @@ -280,7 +280,7 @@ void WorldSession::HandleCharCreateOpcode( WorldPacket & recv_data ) return; } - QueryResult *resultacct = LoginDatabase.PQuery("SELECT SUM(numchars) FROM realmcharacters WHERE acctid = '%d'", GetAccountId()); + QueryResult *resultacct = loginDatabase.PQuery("SELECT SUM(numchars) FROM realmcharacters WHERE acctid = '%d'", GetAccountId()); if (resultacct) { Field *fields=resultacct->Fetch(); @@ -461,8 +461,8 @@ void WorldSession::HandleCharCreateOpcode( WorldPacket & recv_data ) pNewChar->SaveToDB(); charcount+=1; - LoginDatabase.PExecute("DELETE FROM realmcharacters WHERE acctid= '%d' AND realmid = '%d'", GetAccountId(), realmID); - LoginDatabase.PExecute("INSERT INTO realmcharacters (numchars, acctid, realmid) VALUES (%u, %u, %u)", charcount, GetAccountId(), realmID); + loginDatabase.PExecute("DELETE FROM realmcharacters WHERE acctid= '%d' AND realmid = '%d'", GetAccountId(), realmID); + loginDatabase.PExecute("INSERT INTO realmcharacters (numchars, acctid, realmid) VALUES (%u, %u, %u)", charcount, GetAccountId(), realmID); delete pNewChar; // created only to call SaveToDB() @@ -736,7 +736,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder * holder) pCurrChar->SendInitialPacketsAfterAddToMap(); CharacterDatabase.PExecute("UPDATE characters SET online = 1 WHERE guid = '%u'", pCurrChar->GetGUIDLow()); - LoginDatabase.PExecute("UPDATE account SET online = 1 WHERE id = '%u'", GetAccountId()); + loginDatabase.PExecute("UPDATE account SET online = 1 WHERE id = '%u'", GetAccountId()); pCurrChar->SetInGameTime( getMSTime() ); // announce group about member online (must be after add to player list to receive announce to self) |