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Diffstat (limited to 'src/game/CharacterHandler.cpp')
-rw-r--r--src/game/CharacterHandler.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/game/CharacterHandler.cpp b/src/game/CharacterHandler.cpp
index 75e5611ea07..0f4cb5ee0b5 100644
--- a/src/game/CharacterHandler.cpp
+++ b/src/game/CharacterHandler.cpp
@@ -74,7 +74,7 @@ bool LoginQueryHolder::Initialize()
res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADREPUTATION, "SELECT faction,standing,flags FROM character_reputation WHERE guid = '%u'", GUID_LOPART(m_guid));
res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADINVENTORY, "SELECT data,bag,slot,item,item_template FROM character_inventory JOIN item_instance ON character_inventory.item = item_instance.guid WHERE character_inventory.guid = '%u' ORDER BY bag,slot", GUID_LOPART(m_guid));
res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADACTIONS, "SELECT button,action,type,misc FROM character_action WHERE guid = '%u' ORDER BY button", GUID_LOPART(m_guid));
- res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADMAILCOUNT, "SELECT COUNT(id) FROM mail WHERE receiver = '%u' AND (checked & 1)=0 AND deliver_time <= '" I64FMTD "'", GUID_LOPART(m_guid),(uint64)time(NULL));
+ res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADMAILCOUNT, "SELECT COUNT(id) FROM mail WHERE receiver = '%u' AND (checked & 1)=0 AND deliver_time <= '" UI64FMTD "'", GUID_LOPART(m_guid),(uint64)time(NULL));
res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADMAILDATE, "SELECT MIN(deliver_time) FROM mail WHERE receiver = '%u' AND (checked & 1)=0", GUID_LOPART(m_guid));
res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADSOCIALLIST, "SELECT friend,flags,note FROM character_social WHERE guid = '%u' LIMIT 255", GUID_LOPART(m_guid));
res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADHOMEBIND, "SELECT map,zone,position_x,position_y,position_z FROM character_homebind WHERE guid = '%u'", GUID_LOPART(m_guid));
@@ -942,7 +942,7 @@ void WorldSession::HandleTutorialReset( WorldPacket & /*recv_data*/ )
GetPlayer()->SetTutorialInt( i, 0x00000000 );
}
-void WorldSession::HandleSetWatchedFactionIndexOpcode(WorldPacket & recv_data)
+void WorldSession::HandleSetWatchedFactionOpcode(WorldPacket & recv_data)
{
CHECK_PACKET_SIZE(recv_data,4);
@@ -952,7 +952,7 @@ void WorldSession::HandleSetWatchedFactionIndexOpcode(WorldPacket & recv_data)
GetPlayer()->SetUInt32Value(PLAYER_FIELD_WATCHED_FACTION_INDEX, fact);
}
-void WorldSession::HandleSetWatchedFactionInactiveOpcode(WorldPacket & recv_data)
+void WorldSession::HandleSetFactionInactiveOpcode(WorldPacket & recv_data)
{
CHECK_PACKET_SIZE(recv_data,4+1);
@@ -964,19 +964,19 @@ void WorldSession::HandleSetWatchedFactionInactiveOpcode(WorldPacket & recv_data
_player->GetReputationMgr().SetInactive(replistid, inactive);
}
-void WorldSession::HandleToggleHelmOpcode( WorldPacket & /*recv_data*/ )
+void WorldSession::HandleShowingHelmOpcode( WorldPacket & /*recv_data*/ )
{
- DEBUG_LOG("CMSG_TOGGLE_HELM for %s", _player->GetName());
+ DEBUG_LOG("CMSG_SHOWING_HELM for %s", _player->GetName());
_player->ToggleFlag(PLAYER_FLAGS, PLAYER_FLAGS_HIDE_HELM);
}
-void WorldSession::HandleToggleCloakOpcode( WorldPacket & /*recv_data*/ )
+void WorldSession::HandleShowingCloakOpcode( WorldPacket & /*recv_data*/ )
{
- DEBUG_LOG("CMSG_TOGGLE_CLOAK for %s", _player->GetName());
+ DEBUG_LOG("CMSG_SHOWING_CLOAK for %s", _player->GetName());
_player->ToggleFlag(PLAYER_FLAGS, PLAYER_FLAGS_HIDE_CLOAK);
}
-void WorldSession::HandleChangePlayerNameOpcode(WorldPacket& recv_data)
+void WorldSession::HandleCharRenameOpcode(WorldPacket& recv_data)
{
CHECK_PACKET_SIZE(recv_data, 8+1);
@@ -1059,7 +1059,7 @@ void WorldSession::HandleChangePlayerNameOpcodeCallBack(QueryResult *result, uin
session->SendPacket(&data);
}
-void WorldSession::HandleDeclinedPlayerNameOpcode(WorldPacket& recv_data)
+void WorldSession::HandleSetPlayerDeclinedNames(WorldPacket& recv_data)
{
uint64 guid;