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Diffstat (limited to 'src/game/CharacterHandler.cpp')
-rw-r--r--src/game/CharacterHandler.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/game/CharacterHandler.cpp b/src/game/CharacterHandler.cpp
index 75e5611ea07..f9c272c9c7c 100644
--- a/src/game/CharacterHandler.cpp
+++ b/src/game/CharacterHandler.cpp
@@ -942,7 +942,7 @@ void WorldSession::HandleTutorialReset( WorldPacket & /*recv_data*/ )
GetPlayer()->SetTutorialInt( i, 0x00000000 );
}
-void WorldSession::HandleSetWatchedFactionIndexOpcode(WorldPacket & recv_data)
+void WorldSession::HandleSetWatchedFactionOpcode(WorldPacket & recv_data)
{
CHECK_PACKET_SIZE(recv_data,4);
@@ -952,7 +952,7 @@ void WorldSession::HandleSetWatchedFactionIndexOpcode(WorldPacket & recv_data)
GetPlayer()->SetUInt32Value(PLAYER_FIELD_WATCHED_FACTION_INDEX, fact);
}
-void WorldSession::HandleSetWatchedFactionInactiveOpcode(WorldPacket & recv_data)
+void WorldSession::HandleSetFactionInactiveOpcode(WorldPacket & recv_data)
{
CHECK_PACKET_SIZE(recv_data,4+1);
@@ -964,19 +964,19 @@ void WorldSession::HandleSetWatchedFactionInactiveOpcode(WorldPacket & recv_data
_player->GetReputationMgr().SetInactive(replistid, inactive);
}
-void WorldSession::HandleToggleHelmOpcode( WorldPacket & /*recv_data*/ )
+void WorldSession::HandleShowingHelmOpcode( WorldPacket & /*recv_data*/ )
{
- DEBUG_LOG("CMSG_TOGGLE_HELM for %s", _player->GetName());
+ DEBUG_LOG("CMSG_SHOWING_HELM for %s", _player->GetName());
_player->ToggleFlag(PLAYER_FLAGS, PLAYER_FLAGS_HIDE_HELM);
}
-void WorldSession::HandleToggleCloakOpcode( WorldPacket & /*recv_data*/ )
+void WorldSession::HandleShowingCloakOpcode( WorldPacket & /*recv_data*/ )
{
- DEBUG_LOG("CMSG_TOGGLE_CLOAK for %s", _player->GetName());
+ DEBUG_LOG("CMSG_SHOWING_CLOAK for %s", _player->GetName());
_player->ToggleFlag(PLAYER_FLAGS, PLAYER_FLAGS_HIDE_CLOAK);
}
-void WorldSession::HandleChangePlayerNameOpcode(WorldPacket& recv_data)
+void WorldSession::HandleCharRenameOpcode(WorldPacket& recv_data)
{
CHECK_PACKET_SIZE(recv_data, 8+1);
@@ -1059,7 +1059,7 @@ void WorldSession::HandleChangePlayerNameOpcodeCallBack(QueryResult *result, uin
session->SendPacket(&data);
}
-void WorldSession::HandleDeclinedPlayerNameOpcode(WorldPacket& recv_data)
+void WorldSession::HandleSetPlayerDeclinedNames(WorldPacket& recv_data)
{
uint64 guid;