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-rw-r--r--src/game/CharacterHandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/CharacterHandler.cpp b/src/game/CharacterHandler.cpp
index bc897fd8fec..4c295892b3e 100644
--- a/src/game/CharacterHandler.cpp
+++ b/src/game/CharacterHandler.cpp
@@ -634,7 +634,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder * holder)
}
// friend status
- sSocialMgr.SendFriendStatus(pCurrChar, FRIEND_ONLINE, pCurrChar->GetGUIDLow(), "", true);
+ sSocialMgr.SendFriendStatus(pCurrChar, FRIEND_ONLINE, pCurrChar->GetGUIDLow(), true);
// Place character in world (and load zone) before some object loading
pCurrChar->LoadCorpse();