diff options
Diffstat (limited to 'src/game/CharacterHandler.cpp')
-rw-r--r-- | src/game/CharacterHandler.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game/CharacterHandler.cpp b/src/game/CharacterHandler.cpp index 3ef302c2f79..f5b7e0ac7f2 100644 --- a/src/game/CharacterHandler.cpp +++ b/src/game/CharacterHandler.cpp @@ -359,6 +359,7 @@ void WorldSession::HandleCharCreateOpcode( WorldPacket & recv_data ) { data << (uint8)CHAR_CREATE_UNIQUE_CLASS_LIMIT; SendPacket( &data ); + delete result2; return; } } @@ -413,6 +414,7 @@ void WorldSession::HandleCharCreateOpcode( WorldPacket & recv_data ) { data << (uint8)CHAR_CREATE_UNIQUE_CLASS_LIMIT; SendPacket( &data ); + delete result2; return; } } @@ -1248,6 +1250,7 @@ void WorldSession::HandleCharCustomize(WorldPacket& recv_data) std::string oldname = result->Fetch()[0].GetCppString(); std::string IP_str = GetRemoteAddress(); sLog.outChar("Account: %d (IP: %s), Character[%s] (guid:%u) Customized to: %s", GetAccountId(), IP_str.c_str(), oldname.c_str(), GUID_LOPART(guid), newname.c_str()); + delete result; } Player::Customize(guid, gender, skin, face, hairStyle, hairColor, facialHair); CharacterDatabase.PExecute("UPDATE characters set name = '%s', at_login = at_login & ~ %u WHERE guid ='%u'", newname.c_str(), uint32(AT_LOGIN_CUSTOMIZE), GUID_LOPART(guid)); |