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Diffstat (limited to 'src/game/Chat.cpp')
-rw-r--r--src/game/Chat.cpp64
1 files changed, 59 insertions, 5 deletions
diff --git a/src/game/Chat.cpp b/src/game/Chat.cpp
index fc25216a55e..ce089511586 100644
--- a/src/game/Chat.cpp
+++ b/src/game/Chat.cpp
@@ -33,6 +33,7 @@
#include "MapManager.h"
#include "GridNotifiersImpl.h"
#include "CellImpl.h"
+#include "AccountMgr.h"
#include "TicketMgr.h"
bool ChatHandler::load_command_table = true;
@@ -112,6 +113,7 @@ ChatCommand * ChatHandler::getCommandTable()
{ "hp", SEC_MODERATOR, false, &ChatHandler::HandleModifyHPCommand, "", NULL },
{ "mana", SEC_MODERATOR, false, &ChatHandler::HandleModifyManaCommand, "", NULL },
{ "rage", SEC_MODERATOR, false, &ChatHandler::HandleModifyRageCommand, "", NULL },
+ { "runicpower", SEC_MODERATOR, false, &ChatHandler::HandleModifyRunicPowerCommand, "", NULL },
{ "energy", SEC_MODERATOR, false, &ChatHandler::HandleModifyEnergyCommand, "", NULL },
{ "money", SEC_MODERATOR, false, &ChatHandler::HandleModifyMoneyCommand, "", NULL },
{ "speed", SEC_MODERATOR, false, &ChatHandler::HandleModifySpeedCommand, "", NULL },
@@ -192,6 +194,7 @@ ChatCommand * ChatHandler::getCommandTable()
{ "sellerr", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSellErrorCommand, "", NULL },
{ "buyerr", SEC_ADMINISTRATOR, false, &ChatHandler::HandleBuyErrorCommand, "", NULL },
{ "sendopcode", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSendOpcodeCommand, "", NULL },
+ { "spawnvehicle", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSpawnVehicle, "", NULL },
{ "uws", SEC_ADMINISTRATOR, false, &ChatHandler::HandleUpdateWorldStateCommand, "", NULL },
{ "ps", SEC_ADMINISTRATOR, false, &ChatHandler::HandlePlaySound2Command, "", NULL },
{ "scn", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSendChannelNotifyCommand, "", NULL },
@@ -205,6 +208,7 @@ ChatCommand * ChatHandler::getCommandTable()
{ "anim", SEC_GAMEMASTER, false, &ChatHandler::HandleAnimCommand, "", NULL },
{ "lootrecipient", SEC_GAMEMASTER, false, &ChatHandler::HandleGetLootRecipient, "", NULL },
{ "arena", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugArenaCommand, "", NULL },
+ { "sendlargepacket",SEC_ADMINISTRATOR, false, &ChatHandler::HandleSendLargePacketCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
@@ -265,6 +269,7 @@ ChatCommand * ChatHandler::getCommandTable()
{ "item_enchantment_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadItemEnchantementsCommand, "", NULL },
{ "item_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesItemCommand, "", NULL },
{ "trinity_string", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadTrinityStringCommand, "", NULL },
+ { "milling_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesMillingCommand, "", NULL },
{ "npc_gossip", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadNpcGossipCommand, "", NULL },
{ "npc_option", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadNpcOptionCommand, "", NULL },
{ "npc_trainer", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadNpcTrainerCommand, "", NULL },
@@ -302,7 +307,6 @@ ChatCommand * ChatHandler::getCommandTable()
{ "waypoint_scripts", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadWpScriptsCommand, "", NULL },
{ "gm_tickets", SEC_ADMINISTRATOR, true, &ChatHandler::HandleGMTicketReloadCommand, "", NULL },
- { "", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
@@ -609,6 +613,7 @@ ChatCommand * ChatHandler::getCommandTable()
{ "sendmail", SEC_MODERATOR, true, &ChatHandler::HandleSendMailCommand, "", NULL },
{ "sendmoney", SEC_ADMINISTRATOR, true, &ChatHandler::HandleSendMoneyCommand, "", NULL },
{ "rename", SEC_GAMEMASTER, true, &ChatHandler::HandleRenameCommand, "", NULL },
+ { "customize", SEC_GAMEMASTER, true, &ChatHandler::HandleCustomizeCommand, "", NULL },
{ "loadscripts", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLoadScriptsCommand, "", NULL },
{ "mute", SEC_GAMEMASTER, true, &ChatHandler::HandleMuteCommand, "", NULL },
{ "unmute", SEC_GAMEMASTER, true, &ChatHandler::HandleUnmuteCommand, "", NULL },
@@ -685,6 +690,55 @@ bool ChatHandler::isAvailable(ChatCommand const& cmd) const
return m_session->GetSecurity() >= cmd.SecurityLevel;
}
+bool ChatHandler::HasLowerSecurity(Player* target, uint64 guid, bool strong)
+{
+ WorldSession* target_session = NULL;
+ uint32 target_account = 0;
+
+ if (target)
+ target_session = target->GetSession();
+ else if (guid)
+ target_account = objmgr.GetPlayerAccountIdByGUID(guid);
+
+ if(!target_session && !target_account)
+ {
+ SendSysMessage(LANG_PLAYER_NOT_FOUND);
+ SetSentErrorMessage(true);
+ return true;
+ }
+
+ return HasLowerSecurityAccount(target_session,target_account,strong);
+}
+
+bool ChatHandler::HasLowerSecurityAccount(WorldSession* target, uint32 target_account, bool strong)
+{
+ uint32 target_sec;
+
+ // allow everything from console and RA console
+ if (!m_session)
+ return false;
+
+ // ignore only for non-players for non strong checks (when allow apply command at least to same sec level)
+ if (m_session->GetSecurity() > SEC_PLAYER && !strong && !sWorld.getConfig(CONFIG_GM_LOWER_SECURITY))
+ return false;
+
+ if (target)
+ target_sec = target->GetSecurity();
+ else if (target_account)
+ target_sec = accmgr.GetSecurity(target_account);
+ else
+ return true; // caller must report error for (target==NULL && target_account==0)
+
+ if (m_session->GetSecurity() < target_sec || strong && m_session->GetSecurity() <= target_sec)
+ {
+ SendSysMessage(LANG_YOURS_SECURITY_IS_LOW);
+ SetSentErrorMessage(true);
+ return true;
+ }
+
+ return false;
+}
+
bool ChatHandler::hasStringAbbr(const char* name, const char* part)
{
// non "" command
@@ -770,9 +824,9 @@ void ChatHandler::PSendSysMessage(int32 entry, ...)
{
const char *format = GetTrinityString(entry);
va_list ap;
- char str [1024];
+ char str [2048];
va_start(ap, entry);
- vsnprintf(str,1024,format, ap );
+ vsnprintf(str,2048,format, ap );
va_end(ap);
SendSysMessage(str);
}
@@ -780,9 +834,9 @@ void ChatHandler::PSendSysMessage(int32 entry, ...)
void ChatHandler::PSendSysMessage(const char *format, ...)
{
va_list ap;
- char str [1024];
+ char str [2048];
va_start(ap, format);
- vsnprintf(str,1024,format, ap );
+ vsnprintf(str,2048,format, ap );
va_end(ap);
SendSysMessage(str);
}