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-rw-r--r--src/game/Chat.h161
1 files changed, 96 insertions, 65 deletions
diff --git a/src/game/Chat.h b/src/game/Chat.h
index c66d5e4dee7..ee95f78a396 100644
--- a/src/game/Chat.h
+++ b/src/game/Chat.h
@@ -1,7 +1,7 @@
/*
- * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
- * Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
+ * Copyright (C) 2008-2009 Trinity <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -72,8 +72,6 @@ class ChatHandler
int ParseCommands(const char* text);
- virtual char const* GetName() const;
-
protected:
explicit ChatHandler() : m_session(NULL) {} // for CLI subclass
@@ -81,10 +79,13 @@ class ChatHandler
virtual bool isAvailable(ChatCommand const& cmd) const;
virtual bool needReportToTarget(Player* chr) const;
+ bool HasLowerSecurity(Player* target, uint64 guid, bool strong = false);
+ bool HasLowerSecurityAccount(WorldSession* target, uint32 account, bool strong = false);
void SendGlobalSysMessage(const char *str);
void SendGlobalGMSysMessage(const char *str);
+ bool SetDataForCommandInTable(ChatCommand *table, const char* text, uint32 security, std::string const& help, std::string const& fullcommand );
bool ExecuteCommandInTable(ChatCommand *table, const char* text, const std::string& fullcommand);
bool ShowHelpForCommand(ChatCommand *table, const char* cmd);
bool ShowHelpForSubCommands(ChatCommand *table, char const* cmd, char const* subcmd);
@@ -120,13 +121,13 @@ class ChatHandler
bool HandleGMNotifyCommand(const char* args);
bool HandleGMmodeCommand(const char* args);
bool HandleGMChatCommand(const char* args);
- bool HandleVisibleCommand(const char* args);
+ bool HandleGMVisibleCommand(const char* args);
bool HandleGPSCommand(const char* args);
bool HandleTaxiCheatCommand(const char* args);
bool HandleWhispersCommand(const char* args);
- bool HandleNameTeleCommand(const char* args);
- bool HandleGroupTeleCommand(const char* args);
- bool HandleDrunkCommand(const char* args);
+ bool HandleTeleNameCommand(const char* args);
+ bool HandleTeleGroupCommand(const char* args);
+ bool HandleModifyDrunkCommand(const char* args);
bool HandleSendItemsCommand(const char* args);
bool HandleSendMailCommand(const char* args);
bool HandleSendMoneyCommand(const char* args);
@@ -166,6 +167,7 @@ class ChatHandler
bool HandleModifyHPCommand(const char* args);
bool HandleModifyManaCommand(const char* args);
bool HandleModifyRageCommand(const char* args);
+ bool HandleModifyRunicPowerCommand(const char* args);
bool HandleModifyEnergyCommand(const char* args);
bool HandleModifyMoneyCommand(const char* args);
bool HandleModifyASpeedCommand(const char* args);
@@ -182,12 +184,17 @@ class ChatHandler
bool HandleModifyHonorCommand (const char* args);
bool HandleModifyRepCommand(const char* args);
bool HandleModifyArenaCommand(const char* args);
+ bool HandleModifyPhaseCommand(const char* args);
bool HandleModifyGenderCommand(const char* args);
+ //-----------------------Npc Commands-----------------------
bool HandleNpcAddCommand(const char* args);
bool HandleNpcAddMoveCommand(const char* args);
+ bool HandleNpcAddVendorItemCommand(const char* args);
bool HandleNpcChangeEntryCommand(const char *args);
+ bool HandleNpcChangeLevelCommand(const char* args);
bool HandleNpcDeleteCommand(const char* args);
+ bool HandleNpcDelVendorItemCommand(const char* args);
bool HandleNpcFactionIdCommand(const char* args);
bool HandleNpcFlagCommand(const char* args);
bool HandleNpcFollowCommand(const char* args);
@@ -195,8 +202,10 @@ class ChatHandler
bool HandleNpcMoveCommand(const char* args);
bool HandleNpcPlayEmoteCommand(const char* args);
bool HandleNpcSayCommand(const char* args);
+ bool HandleNpcSetDeathStateCommand(const char* args);
bool HandleNpcSetModelCommand(const char* args);
bool HandleNpcSetMoveTypeCommand(const char* args);
+ bool HandleNpcSetPhaseCommand(const char* args);
bool HandleNpcSpawnDistCommand(const char* args);
bool HandleNpcSpawnTimeCommand(const char* args);
bool HandleNpcTameCommand(const char* args);
@@ -206,7 +215,12 @@ class ChatHandler
bool HandleNpcYellCommand(const char* args);
bool HandleNpcAddFormationCommand(const char* args);
- bool HandleReloadCommand(const char* args);
+ //TODO: NpcCommands that needs to be fixed :
+ bool HandleNpcAddWeaponCommand(const char* args);
+ bool HandleNpcNameCommand(const char* args);
+ bool HandleNpcSubNameCommand(const char* args);
+ //----------------------------------------------------------
+
bool HandleReloadAllCommand(const char* args);
bool HandleReloadAllAreaCommand(const char* args);
bool HandleReloadAllItemCommand(const char* args);
@@ -233,21 +247,34 @@ class ChatHandler
bool HandleReloadGameTeleCommand(const char* args);
bool HandleReloadGOQuestRelationsCommand(const char* args);
bool HandleReloadGOQuestInvRelationsCommand(const char* args);
+ bool HandleReloadItemEnchantementsCommand(const char* args);
+ bool HandleReloadLocalesCreatureCommand(const char* args);
+ bool HandleReloadLocalesGameobjectCommand(const char* args);
+ bool HandleReloadLocalesItemCommand(const char* args);
+ bool HandleReloadLocalesNpcTextCommand(const char* args);
+ bool HandleReloadLocalesPageTextCommand(const char* args);
+ bool HandleReloadLocalesPointsOfInterestCommand(const char* args);
+ bool HandleReloadLocalesQuestCommand(const char* args);
+// bool HandleReloadAuctionsCommand(const char* args);
bool HandleReloadLootTemplatesCreatureCommand(const char* args);
bool HandleReloadLootTemplatesDisenchantCommand(const char* args);
bool HandleReloadLootTemplatesFishingCommand(const char* args);
bool HandleReloadLootTemplatesGameobjectCommand(const char* args);
bool HandleReloadLootTemplatesItemCommand(const char* args);
+ bool HandleReloadLootTemplatesMillingCommand(const char* args);
bool HandleReloadLootTemplatesPickpocketingCommand(const char* args);
bool HandleReloadLootTemplatesProspectingCommand(const char* args);
bool HandleReloadLootTemplatesReferenceCommand(const char* args);
bool HandleReloadLootTemplatesQuestMailCommand(const char* args);
bool HandleReloadLootTemplatesSkinningCommand(const char* args);
+ bool HandleReloadLootTemplatesSpellCommand(const char* args);
bool HandleReloadTrinityStringCommand(const char* args);
bool HandleReloadNpcGossipCommand(const char* args);
bool HandleReloadNpcOptionCommand(const char* args);
bool HandleReloadNpcTrainerCommand(const char* args);
bool HandleReloadNpcVendorCommand(const char* args);
+ bool HandleReloadPageTextsCommand(const char* args);
+ bool HandleReloadPointsOfInterestCommand(const char* args);
bool HandleReloadQuestAreaTriggersCommand(const char* args);
bool HandleReloadQuestEndScriptsCommand(const char* args);
bool HandleReloadQuestStartScriptsCommand(const char* args);
@@ -258,23 +285,17 @@ class ChatHandler
bool HandleReloadSkillFishingBaseLevelCommand(const char* args);
bool HandleReloadSpellAffectCommand(const char* args);
bool HandleReloadSpellRequiredCommand(const char* args);
+ bool HandleReloadSpellAreaCommand(const char* args);
bool HandleReloadSpellElixirCommand(const char* args);
bool HandleReloadSpellLearnSpellCommand(const char* args);
bool HandleReloadSpellProcEventCommand(const char* args);
+ bool HandleReloadSpellBonusesCommand(const char* args);
bool HandleReloadSpellScriptTargetCommand(const char* args);
bool HandleReloadSpellScriptsCommand(const char* args);
bool HandleReloadSpellTargetPositionCommand(const char* args);
bool HandleReloadSpellThreatsCommand(const char* args);
bool HandleReloadSpellPetAurasCommand(const char* args);
bool HandleReloadSpellDisabledCommand(const char* args);
- bool HandleReloadPageTextsCommand(const char* args);
- bool HandleReloadItemEnchantementsCommand(const char* args);
- bool HandleReloadLocalesCreatureCommand(const char* args);
- bool HandleReloadLocalesGameobjectCommand(const char* args);
- bool HandleReloadLocalesItemCommand(const char* args);
- bool HandleReloadLocalesNpcTextCommand(const char* args);
- bool HandleReloadLocalesPageTextCommand(const char* args);
- bool HandleReloadLocalesQuestCommand(const char* args);
bool HandleReloadAuctionsCommand(const char* args);
bool HandleInstanceListBindsCommand(const char* args);
@@ -294,37 +315,34 @@ class ChatHandler
bool HandleServerSetDiffTimeCommand(const char* args);
bool HandleServerShutDownCommand(const char* args);
bool HandleServerShutDownCancelCommand(const char* args);
+ bool HandleServerSetClosedCommand(const char* args);
- bool HandleAddHonorCommand(const char* args);
+ bool HandleHonorAddCommand(const char* args);
bool HandleHonorAddKillCommand(const char* args);
- bool HandleUpdateHonorFieldsCommand(const char* args);
+ bool HandleHonorUpdateCommand(const char* args);
bool HandleLoadScriptsCommand(const char* args);
- bool HandleSendQuestPartyMsgCommand(const char* args);
- bool HandleSendQuestInvalidMsgCommand(const char* args);
+ bool HandleDebugSendQuestPartyMsgCommand(const char* args);
+ bool HandleDebugSendQuestInvalidMsgCommand(const char* args);
bool HandleDebugInArcCommand(const char* args);
bool HandleDebugSpellFailCommand(const char* args);
bool HandleGUIDCommand(const char* args);
- bool HandleNameCommand(const char* args);
- bool HandleSubNameCommand(const char* args);
bool HandleItemMoveCommand(const char* args);
bool HandleDeMorphCommand(const char* args);
- bool HandleAddVendorItemCommand(const char* args);
- bool HandleDelVendorItemCommand(const char* args);
- bool HandleChangeLevelCommand(const char* args);
- bool HandleSetPoiCommand(const char* args);
- bool HandleEquipErrorCommand(const char* args);
+ bool HandleDebugSetPoiCommand(const char* args);
+ bool HandleDebugEquipErrorCommand(const char* args);
bool HandleGoCreatureCommand(const char* args);
bool HandleGoObjectCommand(const char* args);
bool HandleGoTriggerCommand(const char* args);
bool HandleGoGraveyardCommand(const char* args);
- bool HandleTargetObjectCommand(const char* args);
- bool HandleDelObjectCommand(const char* args);
- bool HandleMoveObjectCommand(const char* args);
- bool HandleTurnObjectCommand(const char* args);
- bool HandleObjectStateCommand(const char* args);
+ bool HandleGameObjectTargetCommand(const char* args);
+ bool HandleGameObjectDeleteCommand(const char* args);
+ bool HandleGameObjectMoveCommand(const char* args);
+ bool HandleGameObjectPhaseCommand(const char* args);
+ bool HandleGameObjectTurnCommand(const char* args);
+ bool HandleGameObjectStateCommand(const char* args);
bool HandlePInfoCommand(const char* args);
bool HandlePLimitCommand(const char* args);
bool HandleMuteCommand(const char* args);
@@ -351,21 +369,20 @@ class ChatHandler
bool HandleGoXYZCommand(const char* args);
bool HandleGoZoneXYCommand(const char* args);
bool HandleGoGridCommand(const char* args);
- bool HandleAddWeaponCommand(const char* args);
- bool HandleAllowMovementCommand(const char* args);
+ bool HandleNpcAllowMovementCommand(const char* args);
bool HandleGoCommand(const char* args);
bool HandleCooldownCommand(const char* args);
bool HandleUnLearnCommand(const char* args);
bool HandleGetDistanceCommand(const char* args);
- bool HandleGameObjectCommand(const char* args);
- bool HandleAnimCommand(const char* args);
- bool HandlePlaySoundCommand(const char* args);
- bool HandleStandStateCommand(const char* args);
+ bool HandleGameObjectAddCommand(const char* args);
+ bool HandleDebugAnimCommand(const char* args);
+ bool HandleDebugPlaySoundCommand(const char* args);
+ bool HandleModifyStandStateCommand(const char* args);
bool HandleDieCommand(const char* args);
bool HandleDamageCommand(const char *args);
bool HandleReviveCommand(const char* args);
- bool HandleMorphCommand(const char* args);
+ bool HandleModifyMorphCommand(const char* args);
bool HandleAuraCommand(const char* args);
bool HandleUnAuraCommand(const char* args);
bool HandleLinkGraveCommand(const char* args);
@@ -394,15 +411,16 @@ class ChatHandler
bool HandleGuildUninviteCommand(const char* args);
bool HandleGuildRankCommand(const char* args);
bool HandleGuildDeleteCommand(const char* args);
- bool HandleUpdate(const char* args);
+ bool HandleDebugUpdate(const char* args);
bool HandleBankCommand(const char* args);
bool HandleChangeWeather(const char* args);
bool HandleKickPlayerCommand(const char * args);
bool HandleTeleCommand(const char * args);
- bool HandleAddTeleCommand(const char * args);
- bool HandleDelTeleCommand(const char * args);
+ bool HandleTeleAddCommand(const char * args);
+ bool HandleTeleDelCommand(const char * args);
bool HandleListAurasCommand(const char * args);
+ bool HandleResetAchievementsCommand(const char * args);
bool HandleResetHonorCommand(const char * args);
bool HandleResetLevelCommand(const char * args);
bool HandleResetSpellsCommand(const char * args);
@@ -431,7 +449,7 @@ class ChatHandler
bool HandleListCreatureCommand(const char* args);
bool HandleListItemCommand(const char* args);
bool HandleListObjectCommand(const char* args);
- bool HandleNearObjectCommand(const char* args);
+ bool HandleGameObjectNearCommand(const char* args);
bool HandlePasswordCommand(const char* args);
bool HandleLockAccountCommand(const char* args);
bool HandleRespawnCommand(const char* args);
@@ -444,18 +462,18 @@ class ChatHandler
bool HandleWpEventCommand(const char* args);
bool HandleWpShowCommand(const char* args);
bool HandleReloadAllPaths(const char *args);
-
- bool HandleFlyModeCommand(const char* args);
- bool HandleSendOpcodeCommand(const char* args);
- bool HandleSellErrorCommand(const char* args);
- bool HandleBuyErrorCommand(const char* args);
- bool HandleUpdateWorldStateCommand(const char* args);
- bool HandlePlaySound2Command(const char* args);
- bool HandleSendChannelNotifyCommand(const char* args);
- bool HandleSendChatMsgCommand(const char* args);
+ bool HandleGMFlyModeCommand(const char* args);
+ bool HandleDebugSendOpcodeCommand(const char* args);
+ bool HandleDebugSellErrorCommand(const char* args);
+ bool HandleDebugBuyErrorCommand(const char* args);
+ bool HandleDebugUpdateWorldStateCommand(const char* args);
+ bool HandleDebugPlaySound2Command(const char* args);
+ bool HandleDebugSendChannelNotifyCommand(const char* args);
+ bool HandleDebugSendChatMsgCommand(const char* args);
bool HandleRenameCommand(const char * args);
- bool HandleLoadPDumpCommand(const char *args);
- bool HandleWritePDumpCommand(const char *args);
+ bool HandleCustomizeCommand(const char * args);
+ bool HandlePDumpLoadCommand(const char *args);
+ bool HandlePDumpWriteCommand(const char *args);
bool HandleCastCommand(const char *args);
bool HandleCastBackCommand(const char *args);
bool HandleCastDistCommand(const char *args);
@@ -473,16 +491,16 @@ class ChatHandler
bool HandleTempAddSpwCommand(const char* args);
//! Development Commands
- bool HandleSetValue(const char* args);
- bool HandleGetValue(const char* args);
- bool HandleSet32Bit(const char* args);
- bool HandleMod32Value(const char* args);
- bool HandleAddQuest(const char * args);
- bool HandleRemoveQuest(const char * args);
- bool HandleCompleteQuest(const char * args);
+ bool HandleDebugSetValue(const char* args);
+ bool HandleDebugGetValue(const char* args);
+ bool HandleDebugSet32Bit(const char* args);
+ bool HandleDebugMod32Value(const char* args);
+ bool HandleQuestAdd(const char * args);
+ bool HandleQuestRemove(const char * args);
+ bool HandleQuestComplete(const char * args);
bool HandleSaveAllCommand(const char* args);
- bool HandleGetItemState(const char * args);
- bool HandleGetLootRecipient(const char * args);
+ bool HandleDebugGetItemState(const char * args);
+ bool HandleDebugGetLootRecipient(const char * args);
bool HandleDebugArenaCommand(const char * args);
bool HandleDebugThreatList(const char * args);
bool HandleDebugHostilRefList(const char * args);
@@ -490,15 +508,28 @@ class ChatHandler
bool HandleUnPossessCommand(const char* args);
bool HandleBindSightCommand(const char* args);
bool HandleUnbindSightCommand(const char* args);
+ bool HandleDebugBattlegroundCommand(const char * args);
+ bool HandleDebugSpawnVehicle(const char * args);
+ bool HandleDebugSendLargePacketCommand(const char * args);
+ bool HandleDebugSendSetPhaseShiftCommand(const char * args);
+ bool HandleDebugSetItemFlagCommand(const char * args);
Player* getSelectedPlayer();
Creature* getSelectedCreature();
Unit* getSelectedUnit();
+
char* extractKeyFromLink(char* text, char const* linkType, char** something1 = NULL);
char* extractKeyFromLink(char* text, char const* const* linkTypes, int* found_idx, char** something1 = NULL);
+
uint32 extractSpellIdFromLink(char* text);
+ uint64 extractGuidFromLink(char* text);
GameTele const* extractGameTeleFromLink(char* text);
bool GetPlayerGroupAndGUIDByName(const char* cname, Player* &plr, Group* &group, uint64 &guid, bool offline = false);
+ std::string extractPlayerNameFromLink(char* text);
+
+ std::string playerLink(std::string const& name) const { return m_session ? "|cffffffff|Hplayer:"+name+"|h["+name+"]|h|r" : name; }
+ virtual std::string GetNameLink() const { return GetNameLink(m_session->GetPlayer()); }
+ std::string GetNameLink(Player* chr) const { return playerLink(chr->GetName()); }
GameObject* GetObjectGlobalyWithGuidOrNearWithDbGuid(uint32 lowguid,uint32 entry);
@@ -529,7 +560,7 @@ class CliHandler : public ChatHandler
const char *GetTrinityString(int32 entry) const;
bool isAvailable(ChatCommand const& cmd) const;
void SendSysMessage(const char *str);
- char const* GetName() const;
+ std::string GetNameLink() const;
bool needReportToTarget(Player* chr) const;
private: