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-rw-r--r--src/game/Chat.h429
1 files changed, 260 insertions, 169 deletions
diff --git a/src/game/Chat.h b/src/game/Chat.h
index cb5070a354d..b970628f94f 100644
--- a/src/game/Chat.h
+++ b/src/game/Chat.h
@@ -1,7 +1,7 @@
/*
- * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
- * Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
+ * Copyright (C) 2008-2009 Trinity <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -62,9 +62,10 @@ class ChatHandler
static char* LineFromMessage(char*& pos) { char* start = strtok(pos,"\n"); pos = NULL; return start; }
- virtual const char *GetTrinityString(int32 entry) const;
-
+ // function with different implementation for chat/console
+ virtual const char *GetMangosString(int32 entry) const;
virtual void SendSysMessage( const char *str);
+
void SendSysMessage( int32 entry);
void PSendSysMessage( const char *format, ...) ATTR_PRINTF(2,3);
void PSendSysMessage( int32 entry, ... );
@@ -72,19 +73,26 @@ class ChatHandler
int ParseCommands(const char* text);
- virtual char const* GetName() const;
static ChatCommand* getCommandTable();
protected:
explicit ChatHandler() : m_session(NULL) {} // for CLI subclass
bool hasStringAbbr(const char* name, const char* part);
+ // function with different implementation for chat/console
virtual bool isAvailable(ChatCommand const& cmd) const;
+ virtual std::string GetNameLink() const { return GetNameLink(m_session->GetPlayer()); }
virtual bool needReportToTarget(Player* chr) const;
+ virtual LocaleConstant GetSessionDbcLocale() const;
+ virtual int GetSessionDbLocaleIndex() const;
+
+ bool HasLowerSecurity(Player* target, uint64 guid, bool strong = false);
+ bool HasLowerSecurityAccount(WorldSession* target, uint32 account, bool strong = false);
void SendGlobalSysMessage(const char *str);
void SendGlobalGMSysMessage(const char *str);
+ static bool SetDataForCommandInTable(ChatCommand *table, const char* text, uint32 security, std::string const& help, std::string const& fullcommand );
bool ExecuteCommandInTable(ChatCommand *table, const char* text, const std::string& fullcommand);
bool ShowHelpForCommand(ChatCommand *table, const char* cmd);
bool ShowHelpForSubCommands(ChatCommand *table, char const* cmd, char const* subcmd);
@@ -92,48 +100,130 @@ class ChatHandler
bool HandleAccountCommand(const char* args);
bool HandleAccountCreateCommand(const char* args);
bool HandleAccountDeleteCommand(const char* args);
+ bool HandleAccountLockCommand(const char* args);
bool HandleAccountOnlineListCommand(const char* args);
+ bool HandleAccountPasswordCommand(const char* args);
bool HandleAccountSetAddonCommand(const char* args);
bool HandleAccountSetGmLevelCommand(const char* args);
bool HandleAccountSetPasswordCommand(const char* args);
- bool HandleHelpCommand(const char* args);
bool HandleAHBotOptionsCommand(const char * args);
- bool HandleCommandsCommand(const char* args);
- bool HandleStartCommand(const char* args);
- bool HandleDismountCommand(const char* args);
- bool HandleSaveCommand(const char* args);
- bool HandleGMListIngameCommand(const char* args);
- bool HandleGMListFullCommand(const char* args);
-
- bool HandleNamegoCommand(const char* args);
- bool HandleGonameCommand(const char* args);
- bool HandleGroupgoCommand(const char* args);
- bool HandleRecallCommand(const char* args);
bool HandleNameAnnounceCommand(const char* args);
bool HandleGMNameAnnounceCommand(const char* args);
- bool HandleAnnounceCommand(const char* args);
bool HandleGMAnnounceCommand(const char* args);
- bool HandleNotifyCommand(const char* args);
bool HandleGMNotifyCommand(const char* args);
- bool HandleGMmodeCommand(const char* args);
- bool HandleGMChatCommand(const char* args);
- bool HandleVisibleCommand(const char* args);
- bool HandleGPSCommand(const char* args);
- bool HandleTaxiCheatCommand(const char* args);
- bool HandleWhispersCommand(const char* args);
- bool HandleNameTeleCommand(const char* args);
- bool HandleGroupTeleCommand(const char* args);
- bool HandleDrunkCommand(const char* args);
- bool HandleSendItemsCommand(const char* args);
- bool HandleSendMailCommand(const char* args);
- bool HandleSendMoneyCommand(const char* args);
+
+ bool HandleBanAccountCommand(const char* args);
+ bool HandleBanCharacterCommand(const char* args);
+ bool HandleBanIPCommand(const char* args);
+ bool HandleBanInfoAccountCommand(const char* args);
+ bool HandleBanInfoCharacterCommand(const char* args);
+ bool HandleBanInfoIPCommand(const char* args);
+ bool HandleBanListAccountCommand(const char* args);
+ bool HandleBanListCharacterCommand(const char* args);
+ bool HandleBanListIPCommand(const char* args);
+
+ bool HandleCastCommand(const char *args);
+ bool HandleCastBackCommand(const char *args);
+ bool HandleCastDistCommand(const char *args);
+ bool HandleCastSelfCommand(const char *args);
+ bool HandleCastTargetCommand(const char *args);
+
+ bool HandleCharacterCustomizeCommand(const char * args);
+ bool HandleCharacterDeleteCommand(const char* args);
+ bool HandleCharacterLevelCommand(const char* args);
+ bool HandleCharacterRenameCommand(const char * args);
+ bool HandleCharacterReputationCommand(const char* args);
+
+ bool HandleDebugAnimCommand(const char* args);
+ bool HandleDebugArenaCommand(const char * args);
+ bool HandleDebugBattlegroundCommand(const char * args);
+ bool HandleDebugGetItemState(const char * args);
+ bool HandleDebugGetLootRecipient(const char * args);
+ bool HandleDebugGetValue(const char* args);
+ bool HandleDebugMod32Value(const char* args);
+ bool HandleDebugSetValue(const char* args);
+ bool HandleDebugSetItemFlagCommand(const char * args);
+ bool HandleDebugSetVehicleId(const char * args);
+ bool HandleDebugSpawnVehicle(const char * args);
+ bool HandleDebugEnterVehicle(const char * args);
+ bool HandleDebugUpdate(const char* args);
+ bool HandleDebugUpdateWorldStateCommand(const char* args);
+
+ bool HandleDebugSet32Bit(const char* args);
+ bool HandleDebugThreatList(const char * args);
+ bool HandleDebugHostilRefList(const char * args);
+ bool HandlePossessCommand(const char* args);
+ bool HandleUnPossessCommand(const char* args);
+ bool HandleBindSightCommand(const char* args);
+ bool HandleUnbindSightCommand(const char* args);
+
+ bool HandleDebugPlayCinematicCommand(const char* args);
+ bool HandleDebugPlayMovieCommand(const char* args);
+ bool HandleDebugPlaySoundCommand(const char* args);
+
+ bool HandleDebugSendBuyErrorCommand(const char* args);
+ bool HandleDebugSendChannelNotifyCommand(const char* args);
+ bool HandleDebugSendChatMsgCommand(const char* args);
+ bool HandleDebugSendEquipErrorCommand(const char* args);
+ bool HandleDebugSendLargePacketCommand(const char * args);
+ bool HandleDebugSendOpcodeCommand(const char* args);
+ bool HandleDebugSendPoiCommand(const char* args);
+ bool HandleDebugSendQuestPartyMsgCommand(const char* args);
+ bool HandleDebugSendQuestInvalidMsgCommand(const char* args);
+ bool HandleDebugSendSellErrorCommand(const char* args);
+ bool HandleDebugSendSetPhaseShiftCommand(const char * args);
+ bool HandleDebugSendSpellFailCommand(const char* args);
bool HandleEventActiveListCommand(const char* args);
bool HandleEventStartCommand(const char* args);
bool HandleEventStopCommand(const char* args);
bool HandleEventInfoCommand(const char* args);
+ bool HandleGameObjectAddCommand(const char* args);
+ bool HandleGameObjectDeleteCommand(const char* args);
+ bool HandleGameObjectMoveCommand(const char* args);
+ bool HandleGameObjectNearCommand(const char* args);
+ bool HandleGameObjectPhaseCommand(const char* args);
+ bool HandleGameObjectStateCommand(const char* args);
+ bool HandleGameObjectTargetCommand(const char* args);
+ bool HandleGameObjectTurnCommand(const char* args);
+
+ bool HandleGMCommand(const char* args);
+ bool HandleGMChatCommand(const char* args);
+ bool HandleGMFlyCommand(const char* args);
+ bool HandleGMListFullCommand(const char* args);
+ bool HandleGMListIngameCommand(const char* args);
+ bool HandleGMVisibleCommand(const char* args);
+
+ bool HandleGoCommand(const char* args);
+ bool HandleGoCreatureCommand(const char* args);
+ bool HandleGoGraveyardCommand(const char* args);
+ bool HandleGoGridCommand(const char* args);
+ bool HandleGoObjectCommand(const char* args);
+ bool HandleGoTaxinodeCommand(const char* args);
+ bool HandleGoTriggerCommand(const char* args);
+ bool HandleGoXYCommand(const char* args);
+ bool HandleGoXYZCommand(const char* args);
+ bool HandleGoZoneXYCommand(const char* args);
+
+ bool HandleGoTicketCommand(const char* args);
+
+ bool HandleGuildCreateCommand(const char* args);
+ bool HandleGuildInviteCommand(const char* args);
+ bool HandleGuildUninviteCommand(const char* args);
+ bool HandleGuildRankCommand(const char* args);
+ bool HandleGuildDeleteCommand(const char* args);
+
+ bool HandleHonorAddCommand(const char* args);
+ bool HandleHonorAddKillCommand(const char* args);
+ bool HandleHonorUpdateCommand(const char* args);
+
+ bool HandleInstanceListBindsCommand(const char* args);
+ bool HandleInstanceUnbindCommand(const char* args);
+ bool HandleInstanceStatsCommand(const char* args);
+ bool HandleInstanceSaveDataCommand(const char * args);
+
bool HandleLearnCommand(const char* args);
bool HandleLearnAllCommand(const char* args);
bool HandleLearnAllGMCommand(const char* args);
@@ -142,9 +232,15 @@ class ChatHandler
bool HandleLearnAllDefaultCommand(const char* args);
bool HandleLearnAllLangCommand(const char* args);
bool HandleLearnAllMyClassCommand(const char* args);
+ bool HandleLearnAllMyPetTalentsCommand(const char* args);
bool HandleLearnAllMySpellsCommand(const char* args);
bool HandleLearnAllMyTalentsCommand(const char* args);
+ bool HandleListAurasCommand(const char * args);
+ bool HandleListCreatureCommand(const char* args);
+ bool HandleListItemCommand(const char* args);
+ bool HandleListObjectCommand(const char* args);
+
bool HandleLookupAreaCommand(const char* args);
bool HandleLookupCreatureCommand(const char* args);
bool HandleLookupEventCommand(const char* args);
@@ -158,12 +254,15 @@ class ChatHandler
bool HandleLookupQuestCommand(const char* args);
bool HandleLookupSkillCommand(const char* args);
bool HandleLookupSpellCommand(const char* args);
+ bool HandleLookupTaxiNodeCommand(const char * args);
bool HandleLookupTeleCommand(const char * args);
+ bool HandleLookupMapCommand(const char* args);
bool HandleModifyKnownTitlesCommand(const char* args);
bool HandleModifyHPCommand(const char* args);
bool HandleModifyManaCommand(const char* args);
bool HandleModifyRageCommand(const char* args);
+ bool HandleModifyRunicPowerCommand(const char* args);
bool HandleModifyEnergyCommand(const char* args);
bool HandleModifyMoneyCommand(const char* args);
bool HandleModifyASpeedCommand(const char* args);
@@ -180,12 +279,18 @@ class ChatHandler
bool HandleModifyHonorCommand (const char* args);
bool HandleModifyRepCommand(const char* args);
bool HandleModifyArenaCommand(const char* args);
+ bool HandleModifyPhaseCommand(const char* args);
bool HandleModifyGenderCommand(const char* args);
+ //-----------------------Npc Commands-----------------------
bool HandleNpcAddCommand(const char* args);
bool HandleNpcAddMoveCommand(const char* args);
+ bool HandleNpcAddVendorItemCommand(const char* args);
+ bool HandleNpcAllowMovementCommand(const char* args);
bool HandleNpcChangeEntryCommand(const char *args);
+ bool HandleNpcChangeLevelCommand(const char* args);
bool HandleNpcDeleteCommand(const char* args);
+ bool HandleNpcDelVendorItemCommand(const char* args);
bool HandleNpcFactionIdCommand(const char* args);
bool HandleNpcFlagCommand(const char* args);
bool HandleNpcFollowCommand(const char* args);
@@ -193,8 +298,10 @@ class ChatHandler
bool HandleNpcMoveCommand(const char* args);
bool HandleNpcPlayEmoteCommand(const char* args);
bool HandleNpcSayCommand(const char* args);
+ bool HandleNpcSetDeathStateCommand(const char* args);
bool HandleNpcSetModelCommand(const char* args);
bool HandleNpcSetMoveTypeCommand(const char* args);
+ bool HandleNpcSetPhaseCommand(const char* args);
bool HandleNpcSpawnDistCommand(const char* args);
bool HandleNpcSpawnTimeCommand(const char* args);
bool HandleNpcTameCommand(const char* args);
@@ -205,24 +312,42 @@ class ChatHandler
bool HandleNpcAddFormationCommand(const char* args);
bool HandleNpcSetLinkCommand(const char* args);
- bool HandleReloadCommand(const char* args);
+ //TODO: NpcCommands that needs to be fixed :
+ bool HandleNpcAddWeaponCommand(const char* args);
+ bool HandleNpcNameCommand(const char* args);
+ bool HandleNpcSubNameCommand(const char* args);
+ //----------------------------------------------------------
+
+ bool HandlePDumpLoadCommand(const char *args);
+ bool HandlePDumpWriteCommand(const char *args);
+
+ bool HandleQuestAdd(const char * args);
+ bool HandleQuestRemove(const char * args);
+ bool HandleQuestComplete(const char * args);
+
bool HandleReloadAllCommand(const char* args);
+ bool HandleReloadAllAchievementCommand(const char* args);
bool HandleReloadAllAreaCommand(const char* args);
bool HandleReloadAllItemCommand(const char* args);
bool HandleReloadAllLootCommand(const char* args);
bool HandleReloadAllNpcCommand(const char* args);
bool HandleReloadAllQuestCommand(const char* args);
bool HandleReloadAllScriptsCommand(const char* args);
+ bool HandleReloadAllEventAICommand(const char* args);
bool HandleReloadAllSpellCommand(const char* args);
bool HandleReloadAllLocalesCommand(const char* args);
bool HandleReloadConfigCommand(const char* args);
- bool HandleReloadWpScriptsCommand(const char* args);
+ bool HandleReloadAchievementCriteriaDataCommand(const char* args);
+ bool HandleReloadAchievementRewardCommand(const char* args);
bool HandleReloadAreaTriggerTavernCommand(const char* args);
bool HandleReloadAreaTriggerTeleportCommand(const char* args);
bool HandleReloadAccessRequirementCommand(const char* args);
bool HandleReloadEventScriptsCommand(const char* args);
+ bool HandleReloadEventAITextsCommand(const char* args);
+ bool HandleReloadEventAISummonsCommand(const char* args);
+ bool HandleReloadEventAIScriptsCommand(const char* args);
bool HandleReloadCommandCommand(const char* args);
bool HandleReloadCreatureQuestRelationsCommand(const char* args);
bool HandleReloadCreatureQuestInvRelationsCommand(const char* args);
@@ -233,21 +358,37 @@ class ChatHandler
bool HandleReloadGameTeleCommand(const char* args);
bool HandleReloadGOQuestRelationsCommand(const char* args);
bool HandleReloadGOQuestInvRelationsCommand(const char* args);
+ bool HandleReloadItemEnchantementsCommand(const char* args);
+ bool HandleReloadItemRequiredTragetCommand(const char* args);
+ bool HandleReloadLocalesAchievementRewardCommand(const char* args);
+ bool HandleReloadLocalesCreatureCommand(const char* args);
+ bool HandleReloadLocalesGameobjectCommand(const char* args);
+ bool HandleReloadLocalesItemCommand(const char* args);
+ bool HandleReloadLocalesNpcTextCommand(const char* args);
+ bool HandleReloadLocalesPageTextCommand(const char* args);
+ bool HandleReloadLocalesPointsOfInterestCommand(const char* args);
+ bool HandleReloadLocalesQuestCommand(const char* args);
+// bool HandleReloadAuctionsCommand(const char* args);
bool HandleReloadLootTemplatesCreatureCommand(const char* args);
bool HandleReloadLootTemplatesDisenchantCommand(const char* args);
bool HandleReloadLootTemplatesFishingCommand(const char* args);
bool HandleReloadLootTemplatesGameobjectCommand(const char* args);
bool HandleReloadLootTemplatesItemCommand(const char* args);
+ bool HandleReloadLootTemplatesMillingCommand(const char* args);
bool HandleReloadLootTemplatesPickpocketingCommand(const char* args);
bool HandleReloadLootTemplatesProspectingCommand(const char* args);
bool HandleReloadLootTemplatesReferenceCommand(const char* args);
bool HandleReloadLootTemplatesQuestMailCommand(const char* args);
bool HandleReloadLootTemplatesSkinningCommand(const char* args);
+ bool HandleReloadLootTemplatesSpellCommand(const char* args);
bool HandleReloadTrinityStringCommand(const char* args);
bool HandleReloadNpcGossipCommand(const char* args);
bool HandleReloadNpcOptionCommand(const char* args);
bool HandleReloadNpcTrainerCommand(const char* args);
bool HandleReloadNpcVendorCommand(const char* args);
+ bool HandleReloadPageTextsCommand(const char* args);
+ bool HandleReloadPointsOfInterestCommand(const char* args);
+ bool HandleReloadSpellClickSpellsCommand(const char* args);
bool HandleReloadQuestAreaTriggersCommand(const char* args);
bool HandleReloadQuestEndScriptsCommand(const char* args);
bool HandleReloadQuestStartScriptsCommand(const char* args);
@@ -258,30 +399,33 @@ class ChatHandler
bool HandleReloadSkillFishingBaseLevelCommand(const char* args);
bool HandleReloadSpellAffectCommand(const char* args);
bool HandleReloadSpellRequiredCommand(const char* args);
+ bool HandleReloadSpellAreaCommand(const char* args);
bool HandleReloadSpellElixirCommand(const char* args);
bool HandleReloadSpellLearnSpellCommand(const char* args);
bool HandleReloadSpellLinkedSpellCommand(const char* args);
bool HandleReloadSpellProcEventCommand(const char* args);
+ bool HandleReloadSpellBonusesCommand(const char* args);
bool HandleReloadSpellScriptTargetCommand(const char* args);
bool HandleReloadSpellScriptsCommand(const char* args);
bool HandleReloadSpellTargetPositionCommand(const char* args);
bool HandleReloadSpellThreatsCommand(const char* args);
bool HandleReloadSpellPetAurasCommand(const char* args);
bool HandleReloadSpellDisabledCommand(const char* args);
- bool HandleReloadPageTextsCommand(const char* args);
- bool HandleReloadItemEnchantementsCommand(const char* args);
- bool HandleReloadLocalesCreatureCommand(const char* args);
- bool HandleReloadLocalesGameobjectCommand(const char* args);
- bool HandleReloadLocalesItemCommand(const char* args);
- bool HandleReloadLocalesNpcTextCommand(const char* args);
- bool HandleReloadLocalesPageTextCommand(const char* args);
- bool HandleReloadLocalesQuestCommand(const char* args);
bool HandleReloadAuctionsCommand(const char* args);
+ bool HandleReloadWpScriptsCommand(const char* args);
- bool HandleInstanceListBindsCommand(const char* args);
- bool HandleInstanceUnbindCommand(const char* args);
- bool HandleInstanceStatsCommand(const char* args);
- bool HandleInstanceSaveDataCommand(const char * args);
+ bool HandleResetAchievementsCommand(const char * args);
+ bool HandleResetAllCommand(const char * args);
+ bool HandleResetHonorCommand(const char * args);
+ bool HandleResetLevelCommand(const char * args);
+ bool HandleResetSpellsCommand(const char * args);
+ bool HandleResetStatsCommand(const char * args);
+ bool HandleResetTalentsCommand(const char * args);
+
+ bool HandleSendItemsCommand(const char* args);
+ bool HandleSendMailCommand(const char* args);
+ bool HandleSendMessageCommand(const char * args);
+ bool HandleSendMoneyCommand(const char* args);
bool HandleServerCorpsesCommand(const char* args);
bool HandleServerExitCommand(const char* args);
@@ -289,46 +433,58 @@ class ChatHandler
bool HandleServerIdleShutDownCommand(const char* args);
bool HandleServerInfoCommand(const char* args);
bool HandleServerMotdCommand(const char* args);
+ bool HandleServerPLimitCommand(const char* args);
bool HandleServerRestartCommand(const char* args);
- bool HandleServerSetMotdCommand(const char* args);
bool HandleServerSetLogLevelCommand(const char* args);
- bool HandleServerSetDiffTimeCommand(const char* args);
+ bool HandleServerSetMotdCommand(const char* args);
bool HandleServerShutDownCommand(const char* args);
bool HandleServerShutDownCancelCommand(const char* args);
+ bool HandleServerSetClosedCommand(const char* args);
- bool HandleAddHonorCommand(const char* args);
- bool HandleHonorAddKillCommand(const char* args);
- bool HandleUpdateHonorFieldsCommand(const char* args);
+ bool HandleServerSetLogFileLevelCommand(const char* args);
+ bool HandleServerSetDiffTimeCommand(const char* args);
- bool HandleLoadScriptsCommand(const char* args);
- bool HandleSendQuestPartyMsgCommand(const char* args);
- bool HandleSendQuestInvalidMsgCommand(const char* args);
+ bool HandleTeleCommand(const char * args);
+ bool HandleTeleAddCommand(const char * args);
+ bool HandleTeleDelCommand(const char * args);
+ bool HandleTeleGroupCommand(const char* args);
+ bool HandleTeleNameCommand(const char* args);
+
+ bool HandleUnBanAccountCommand(const char* args);
+ bool HandleUnBanCharacterCommand(const char* args);
+ bool HandleUnBanIPCommand(const char* args);
+
+ bool HandleWpAddCommand(const char* args);
+ bool HandleWpLoadPathCommand(const char* args);
+ bool HandleWpUnLoadPathCommand(const char* args);
+ bool HandleWpModifyCommand(const char* args);
+ bool HandleWpEventCommand(const char* args);
+ bool HandleWpShowCommand(const char* args);
+ bool HandleReloadAllPaths(const char *args);
+
+ bool HandleHelpCommand(const char* args);
+ bool HandleCommandsCommand(const char* args);
+ bool HandleStartCommand(const char* args);
+ bool HandleDismountCommand(const char* args);
+ bool HandleSaveCommand(const char* args);
- bool HandleDebugInArcCommand(const char* args);
- bool HandleDebugSpellFailCommand(const char* args);
+ bool HandleNamegoCommand(const char* args);
+ bool HandleGonameCommand(const char* args);
+ bool HandleGroupgoCommand(const char* args);
+ bool HandleRecallCommand(const char* args);
+ bool HandleAnnounceCommand(const char* args);
+ bool HandleNotifyCommand(const char* args);
+ bool HandleGPSCommand(const char* args);
+ bool HandleTaxiCheatCommand(const char* args);
+ bool HandleWhispersCommand(const char* args);
+ bool HandleModifyDrunkCommand(const char* args);
+
+ bool HandleLoadScriptsCommand(const char* args);
bool HandleGUIDCommand(const char* args);
- bool HandleNameCommand(const char* args);
- bool HandleSubNameCommand(const char* args);
bool HandleItemMoveCommand(const char* args);
bool HandleDeMorphCommand(const char* args);
- bool HandleAddVendorItemCommand(const char* args);
- bool HandleDelVendorItemCommand(const char* args);
- bool HandleChangeLevelCommand(const char* args);
- bool HandleSetPoiCommand(const char* args);
- bool HandleEquipErrorCommand(const char* args);
- bool HandleGoCreatureCommand(const char* args);
- bool HandleGoObjectCommand(const char* args);
- bool HandleGoTicketCommand(const char* args);
- bool HandleGoTriggerCommand(const char* args);
- bool HandleGoGraveyardCommand(const char* args);
- bool HandleTargetObjectCommand(const char* args);
- bool HandleDelObjectCommand(const char* args);
- bool HandleMoveObjectCommand(const char* args);
- bool HandleTurnObjectCommand(const char* args);
- bool HandleObjectStateCommand(const char* args);
bool HandlePInfoCommand(const char* args);
- bool HandlePLimitCommand(const char* args);
bool HandleMuteCommand(const char* args);
bool HandleUnmuteCommand(const char* args);
bool HandleMovegensCommand(const char* args);
@@ -336,38 +492,14 @@ class ChatHandler
bool HandleUnFreezeCommand(const char *args);
bool HandleListFreezeCommand(const char* args);
- bool HandleCharacterDeleteCommand(const char* args);
- bool HandleBanAccountCommand(const char* args);
- bool HandleBanCharacterCommand(const char* args);
- bool HandleBanIPCommand(const char* args);
- bool HandleUnBanAccountCommand(const char* args);
- bool HandleUnBanCharacterCommand(const char* args);
- bool HandleUnBanIPCommand(const char* args);
- bool HandleBanInfoAccountCommand(const char* args);
- bool HandleBanInfoCharacterCommand(const char* args);
- bool HandleBanInfoIPCommand(const char* args);
- bool HandleBanListAccountCommand(const char* args);
- bool HandleBanListCharacterCommand(const char* args);
- bool HandleBanListIPCommand(const char* args);
- bool HandleGoXYCommand(const char* args);
- bool HandleGoXYZCommand(const char* args);
- bool HandleGoZoneXYCommand(const char* args);
- bool HandleGoGridCommand(const char* args);
- bool HandleAddWeaponCommand(const char* args);
- bool HandleAllowMovementCommand(const char* args);
- bool HandleGoCommand(const char* args);
-
bool HandleCooldownCommand(const char* args);
bool HandleUnLearnCommand(const char* args);
bool HandleGetDistanceCommand(const char* args);
- bool HandleGameObjectCommand(const char* args);
- bool HandleAnimCommand(const char* args);
- bool HandlePlaySoundCommand(const char* args);
- bool HandleStandStateCommand(const char* args);
+ bool HandleModifyStandStateCommand(const char* args);
bool HandleDieCommand(const char* args);
bool HandleDamageCommand(const char *args);
bool HandleReviveCommand(const char* args);
- bool HandleMorphCommand(const char* args);
+ bool HandleModifyMorphCommand(const char* args);
bool HandleAuraCommand(const char* args);
bool HandleUnAuraCommand(const char* args);
bool HandleLinkGraveCommand(const char* args);
@@ -391,29 +523,9 @@ class ChatHandler
bool HandleGroupDisbandCommand(const char* args);
bool HandleGroupRemoveCommand(const char* args);
- bool HandleGuildCreateCommand(const char* args);
- bool HandleGuildInviteCommand(const char* args);
- bool HandleGuildUninviteCommand(const char* args);
- bool HandleGuildRankCommand(const char* args);
- bool HandleGuildDeleteCommand(const char* args);
- bool HandleUpdate(const char* args);
bool HandleBankCommand(const char* args);
bool HandleChangeWeather(const char* args);
bool HandleKickPlayerCommand(const char * args);
- bool HandleTeleCommand(const char * args);
- bool HandleAddTeleCommand(const char * args);
- bool HandleDelTeleCommand(const char * args);
- bool HandleListAurasCommand(const char * args);
-
- bool HandleResetHonorCommand(const char * args);
- bool HandleResetLevelCommand(const char * args);
- bool HandleResetSpellsCommand(const char * args);
-
- bool HandleResetStatsCommand(const char * args);
- bool HandleResetTalentsCommand(const char * args);
-
- bool HandleResetAllCommand(const char * args);
-
// GM ticket command handlers
bool HandleGMTicketListCommand(const char* args);
@@ -430,43 +542,13 @@ class ChatHandler
bool HandleMaxSkillCommand(const char* args);
bool HandleSetSkillCommand(const char* args);
- bool HandleListCreatureCommand(const char* args);
- bool HandleListItemCommand(const char* args);
- bool HandleListObjectCommand(const char* args);
- bool HandleNearObjectCommand(const char* args);
- bool HandlePasswordCommand(const char* args);
- bool HandleLockAccountCommand(const char* args);
bool HandleRespawnCommand(const char* args);
-
- //New Wp Commands
- bool HandleWpAddCommand(const char* args);
- bool HandleWpLoadPathCommand(const char* args);
- bool HandleWpUnLoadPathCommand(const char* args);
- bool HandleWpModifyCommand(const char* args);
- bool HandleWpEventCommand(const char* args);
- bool HandleWpShowCommand(const char* args);
- bool HandleReloadAllPaths(const char *args);
-
- bool HandleFlyModeCommand(const char* args);
- bool HandleSendOpcodeCommand(const char* args);
- bool HandleSellErrorCommand(const char* args);
- bool HandleBuyErrorCommand(const char* args);
- bool HandleUpdateWorldStateCommand(const char* args);
- bool HandlePlaySound2Command(const char* args);
- bool HandleSendChannelNotifyCommand(const char* args);
- bool HandleSendChatMsgCommand(const char* args);
- bool HandleRenameCommand(const char * args);
- bool HandleLoadPDumpCommand(const char *args);
- bool HandleWritePDumpCommand(const char *args);
- bool HandleCastCommand(const char *args);
- bool HandleCastBackCommand(const char *args);
- bool HandleCastDistCommand(const char *args);
- bool HandleCastSelfCommand(const char *args);
- bool HandleCastTargetCommand(const char *args);
bool HandleComeToMeCommand(const char *args);
bool HandleCombatStopCommand(const char *args);
- bool HandleCharDeleteCommand(const char *args);
- bool HandleSendMessageCommand(const char * args);
+
+ /*bool HandleCharDeleteCommand(const char *args);
+ bool HandleSendMessageCommand(const char * args);*/
+
bool HandleFlushArenaPointsCommand(const char *args);
bool HandlePlayAllCommand(const char* args);
bool HandleRepairitemsCommand(const char* args);
@@ -475,33 +557,38 @@ class ChatHandler
bool HandleTempAddSpwCommand(const char* args);
//! Development Commands
- bool HandleSetValue(const char* args);
- bool HandleGetValue(const char* args);
+
+ /*bool HandleQuestAdd(const char * args);
+ bool HandleQuestRemove(const char * args);
+ bool HandleQuestComplete(const char * args);*/
+
bool HandleSet32Bit(const char* args);
- bool HandleMod32Value(const char* args);
- bool HandleAddQuest(const char * args);
- bool HandleRemoveQuest(const char * args);
- bool HandleCompleteQuest(const char * args);
bool HandleSaveAllCommand(const char* args);
- bool HandleGetItemState(const char * args);
- bool HandleGetLootRecipient(const char * args);
- bool HandleDebugArenaCommand(const char * args);
- bool HandleDebugThreatList(const char * args);
- bool HandleDebugHostilRefList(const char * args);
- bool HandlePossessCommand(const char* args);
- bool HandleUnPossessCommand(const char* args);
- bool HandleBindSightCommand(const char* args);
- bool HandleUnbindSightCommand(const char* args);
Player* getSelectedPlayer();
Creature* getSelectedCreature();
Unit* getSelectedUnit();
+ WorldObject* getSelectedObject();
+
char* extractKeyFromLink(char* text, char const* linkType, char** something1 = NULL);
char* extractKeyFromLink(char* text, char const* const* linkTypes, int* found_idx, char** something1 = NULL);
+
+ // if args have single value then it return in arg2 and arg1 == NULL
+ void extractOptFirstArg(char* args, char** arg1, char** arg2);
+ char* extractQuotedArg(char* args);
+
uint32 extractSpellIdFromLink(char* text);
+ uint64 extractGuidFromLink(char* text);
GameTele const* extractGameTeleFromLink(char* text);
bool GetPlayerGroupAndGUIDByName(const char* cname, Player* &plr, Group* &group, uint64 &guid, bool offline = false);
+ std::string extractPlayerNameFromLink(char* text);
+ // select by arg (name/link) or in-game selection online/offline player
+ bool extractPlayerTarget(char* args, Player** player, uint64* player_guid = NULL, std::string* player_name = NULL);
+
+ std::string playerLink(std::string const& name) const { return m_session ? "|cffffffff|Hplayer:"+name+"|h["+name+"]|h|r" : name; }
+ std::string GetNameLink(Player* chr) const { return playerLink(chr->GetName()); }
+ GameObject* GetNearbyGameObject();
GameObject* GetObjectGlobalyWithGuidOrNearWithDbGuid(uint32 lowguid,uint32 entry);
// Utility methods for commands
@@ -510,6 +597,8 @@ class ChatHandler
bool HandleBanHelper(BanMode mode,char const* args);
bool HandleBanInfoHelper(uint32 accountid, char const* accountname);
bool HandleUnBanHelper(BanMode mode,char const* args);
+ void HandleCharacterLevel(Player* player, uint64 player_guid, uint32 oldlevel, uint32 newlevel);
+ void HandleLearnSkillRecipesHelper(Player* player,uint32 skill_id);
void SetSentErrorMessage(bool val){ sentErrorMessage = val;};
private:
@@ -530,8 +619,10 @@ class CliHandler : public ChatHandler
const char *GetTrinityString(int32 entry) const;
bool isAvailable(ChatCommand const& cmd) const;
void SendSysMessage(const char *str);
- char const* GetName() const;
+ std::string GetNameLink() const;
bool needReportToTarget(Player* chr) const;
+ LocaleConstant GetSessionDbcLocale() const;
+ int GetSessionDbLocaleIndex() const;
private:
Print* m_print;