diff options
Diffstat (limited to 'src/game/ChatHandler.cpp')
-rw-r--r-- | src/game/ChatHandler.cpp | 120 |
1 files changed, 120 insertions, 0 deletions
diff --git a/src/game/ChatHandler.cpp b/src/game/ChatHandler.cpp index 11b57618d21..e5aaab05c9d 100644 --- a/src/game/ChatHandler.cpp +++ b/src/game/ChatHandler.cpp @@ -17,6 +17,7 @@ * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ + #include "Common.h" #include "ObjectAccessor.h" #include "ObjectMgr.h" @@ -24,6 +25,7 @@ #include "WorldPacket.h" #include "WorldSession.h" #include "Database/DatabaseEnv.h" + #include "CellImpl.h" #include "Chat.h" #include "ChannelMgr.h" @@ -37,6 +39,7 @@ #include "ScriptCalls.h" #include "SpellAuras.h" #include "Util.h" + bool WorldSession::processChatmessageFurtherAfterSecurityChecks(std::string& msg, uint32 lang) { if (lang != LANG_ADDON) @@ -44,6 +47,7 @@ bool WorldSession::processChatmessageFurtherAfterSecurityChecks(std::string& msg // strip invisible characters for non-addon messages if(sWorld.getConfig(CONFIG_CHAT_FAKE_MESSAGE_PREVENTING)) stripLineInvisibleChars(msg); + if (sWorld.getConfig(CONFIG_CHAT_STRICT_LINK_CHECKING_SEVERITY) && GetSecurity() < SEC_MODERATOR && !ChatHandler(this).isValidChatMessage(msg.c_str())) { @@ -54,20 +58,26 @@ bool WorldSession::processChatmessageFurtherAfterSecurityChecks(std::string& msg return false; } } + return true; } + void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data ) { uint32 type; uint32 lang; + recv_data >> type; recv_data >> lang; + if(type >= MAX_CHAT_MSG_TYPE) { sLog.outError("CHAT: Wrong message type received: %u", type); return; } + //sLog.outDebug("CHAT: packet received. type %u, lang %u", type, lang ); + // prevent talking at unknown language (cheating) LanguageDesc const* langDesc = GetLanguageDescByID(lang); if(!langDesc) @@ -94,20 +104,24 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data ) return; } } + if(lang == LANG_ADDON) { if(sWorld.getConfig(CONFIG_CHATLOG_ADDON)) { std::string msg = ""; recv_data >> msg; + if(msg.empty()) { sLog.outDebug("Player %s send empty addon msg", GetPlayer()->GetName()); return; } + sLog.outChat("[ADDON] Player %s sends: %s", GetPlayer()->GetName(), msg.c_str()); } + // Disabled addon channel? if(!sWorld.getConfig(CONFIG_ADDON_CHANNEL)) return; @@ -143,27 +157,33 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data ) break; } } + // but overwrite it by SPELL_AURA_MOD_LANGUAGE auras (only single case used) Unit::AuraEffectList const& ModLangAuras = _player->GetAurasByType(SPELL_AURA_MOD_LANGUAGE); if(!ModLangAuras.empty()) lang = ModLangAuras.front()->GetMiscValue(); } + if (!_player->CanSpeak()) { std::string timeStr = secsToTimeString(m_muteTime - time(NULL)); SendNotification(GetTrinityString(LANG_WAIT_BEFORE_SPEAKING),timeStr.c_str()); return; } + if (type != CHAT_MSG_AFK && type != CHAT_MSG_DND) GetPlayer()->UpdateSpeakTime(); } + if (GetPlayer()->HasAura(1852) && type != CHAT_MSG_WHISPER) { std::string msg=""; recv_data >> msg; + SendNotification(GetTrinityString(LANG_GM_SILENCE), GetPlayer()->GetName()); return; } + switch(type) { case CHAT_MSG_SAY: @@ -172,14 +192,19 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data ) { std::string msg = ""; recv_data >> msg; + if(msg.empty()) break; + if (ChatHandler(this).ParseCommands(msg.c_str()) > 0) break; + if (!processChatmessageFurtherAfterSecurityChecks(msg, lang)) return; + if(msg.empty()) break; + if(type == CHAT_MSG_SAY) GetPlayer()->Say(msg, lang); else if(type == CHAT_MSG_EMOTE) @@ -187,15 +212,19 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data ) else if(type == CHAT_MSG_YELL) GetPlayer()->Yell(msg, lang); } break; + case CHAT_MSG_WHISPER: { std::string to, msg; recv_data >> to; recv_data >> msg; + if (!processChatmessageFurtherAfterSecurityChecks(msg, lang)) return; + if(msg.empty()) break; + if(!normalizePlayerName(to)) { WorldPacket data(SMSG_CHAT_PLAYER_NOT_FOUND, (to.size()+1)); @@ -203,6 +232,7 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data ) SendPacket(&data); break; } + Player *player = objmgr.GetPlayer(to.c_str()); uint32 tSecurity = GetSecurity(); uint32 pSecurity = player ? player->GetSession()->GetSecurity() : SEC_PLAYER; @@ -213,6 +243,7 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data ) SendPacket(&data); return; } + if (!sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHAT) && tSecurity == SEC_PLAYER && pSecurity == SEC_PLAYER ) { uint32 sidea = GetPlayer()->GetTeam(); @@ -225,33 +256,43 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data ) return; } } + if (GetPlayer()->HasAura(1852) && !player->isGameMaster()) { SendNotification(GetTrinityString(LANG_GM_SILENCE), GetPlayer()->GetName()); return; } + GetPlayer()->Whisper(msg, lang,player->GetGUID()); } break; + case CHAT_MSG_PARTY: { std::string msg = ""; recv_data >> msg; + if(msg.empty()) break; + if (ChatHandler(this).ParseCommands(msg.c_str()) > 0) break; + if (!processChatmessageFurtherAfterSecurityChecks(msg, lang)) return; + if(msg.empty()) break; + // if player is in battleground, he cannot say to battleground members by /p Group *group = GetPlayer()->GetOriginalGroup(); // so if player hasn't OriginalGroup and his player->GetGroup() is BG raid, then return if( !group && (!(group = GetPlayer()->GetGroup()) || group->isBGGroup()) ) return; + WorldPacket data; ChatHandler::FillMessageData(&data, this, CHAT_MSG_PARTY, lang, NULL, 0, msg.c_str(),NULL); group->BroadcastPacket(&data, false, group->GetMemberGroup(GetPlayer()->GetGUID())); + if(sWorld.getConfig(CONFIG_CHATLOG_PARTY)) sLog.outChat("[PARTY] Player %s tells group with leader %s: %s", GetPlayer()->GetName(), group->GetLeaderName(), msg.c_str()); @@ -261,19 +302,25 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data ) { std::string msg = ""; recv_data >> msg; + if(msg.empty()) break; + if (ChatHandler(this).ParseCommands(msg.c_str()) > 0) break; + if (!processChatmessageFurtherAfterSecurityChecks(msg, lang)) return; + if(msg.empty()) break; + if (GetPlayer()->GetGuildId()) { Guild *guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); if (guild) guild->BroadcastToGuild(this, msg, lang == LANG_ADDON ? LANG_ADDON : LANG_UNIVERSAL); + if(lang != LANG_ADDON && sWorld.getConfig(CONFIG_CHATLOG_GUILD)) { sLog.outChat("[GUILD] Player %s tells guild %s: %s", @@ -285,25 +332,32 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data ) GetPlayer()->GetName(), guild->GetName().c_str(), msg.c_str()); } } + break; } case CHAT_MSG_OFFICER: { std::string msg = ""; recv_data >> msg; + if(msg.empty()) break; + if (ChatHandler(this).ParseCommands(msg.c_str()) > 0) break; + if (!processChatmessageFurtherAfterSecurityChecks(msg, lang)) return; + if(msg.empty()) break; + if (GetPlayer()->GetGuildId()) { Guild *guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); if (guild) guild->BroadcastToOfficers(this, msg, lang == LANG_ADDON ? LANG_ADDON : LANG_UNIVERSAL); + if(sWorld.getConfig(CONFIG_CHATLOG_GUILD)) sLog.outChat("[OFFICER] Player %s tells guild %s officers: %s", GetPlayer()->GetName(), guild->GetName().c_str(), msg.c_str()); @@ -314,22 +368,29 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data ) { std::string msg=""; recv_data >> msg; + if(msg.empty()) break; + if (ChatHandler(this).ParseCommands(msg.c_str()) > 0) break; + if (!processChatmessageFurtherAfterSecurityChecks(msg, lang)) return; + if(msg.empty()) break; + // if player is in battleground, he cannot say to battleground members by /ra Group *group = GetPlayer()->GetOriginalGroup(); // so if player hasn't OriginalGroup and his player->GetGroup() is BG raid or his group isn't raid, then return if ((!group && !(group = GetPlayer()->GetGroup())) || group->isBGGroup() || !group->isRaidGroup()) return; + WorldPacket data; ChatHandler::FillMessageData(&data, this, CHAT_MSG_RAID, lang, "", 0, msg.c_str(),NULL); group->BroadcastPacket(&data, false); + if(sWorld.getConfig(CONFIG_CHATLOG_RAID)) sLog.outChat("[RAID] Player %s tells raid with leader %s: %s", GetPlayer()->GetName(), group->GetLeaderName(), msg.c_str()); @@ -338,21 +399,28 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data ) { std::string msg=""; recv_data >> msg; + if(msg.empty()) break; + if (ChatHandler(this).ParseCommands(msg.c_str()) > 0) break; + if (!processChatmessageFurtherAfterSecurityChecks(msg, lang)) return; + if(msg.empty()) break; + // if player is in battleground, he cannot say to battleground members by /ra Group *group = GetPlayer()->GetOriginalGroup(); if( !group && !(group = GetPlayer()->GetGroup()) || group->isBGGroup() || !group->isRaidGroup() || !group->IsLeader(GetPlayer()->GetGUID())) return; + WorldPacket data; ChatHandler::FillMessageData(&data, this, CHAT_MSG_RAID_LEADER, lang, "", 0, msg.c_str(),NULL); group->BroadcastPacket(&data, false); + if(sWorld.getConfig(CONFIG_CHATLOG_RAID)) sLog.outChat("[RAID] Leader player %s tells raid: %s", GetPlayer()->GetName(), msg.c_str()); @@ -361,74 +429,97 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data ) { std::string msg=""; recv_data >> msg; + if (!processChatmessageFurtherAfterSecurityChecks(msg, lang)) return; + if(msg.empty()) break; + Group *group = GetPlayer()->GetGroup(); if(!group || !group->isRaidGroup() || !(group->IsLeader(GetPlayer()->GetGUID()) || group->IsAssistant(GetPlayer()->GetGUID())) || group->isBGGroup()) return; + WorldPacket data; //in battleground, raid warning is sent only to players in battleground - code is ok ChatHandler::FillMessageData(&data, this, CHAT_MSG_RAID_WARNING, lang, "", 0, msg.c_str(),NULL); group->BroadcastPacket(&data, false); + if(sWorld.getConfig(CONFIG_CHATLOG_RAID)) sLog.outChat("[RAID] Leader player %s warns raid with: %s", GetPlayer()->GetName(), msg.c_str()); } break; + case CHAT_MSG_BATTLEGROUND: { std::string msg=""; recv_data >> msg; + if (!processChatmessageFurtherAfterSecurityChecks(msg, lang)) return; + if(msg.empty()) break; + //battleground raid is always in Player->GetGroup(), never in GetOriginalGroup() Group *group = GetPlayer()->GetGroup(); if(!group || !group->isBGGroup()) return; + WorldPacket data; ChatHandler::FillMessageData(&data, this, CHAT_MSG_BATTLEGROUND, lang, "", 0, msg.c_str(),NULL); group->BroadcastPacket(&data, false); + if(sWorld.getConfig(CONFIG_CHATLOG_BGROUND)) sLog.outChat("[BATTLEGROUND] Player %s tells battleground with leader %s: %s", GetPlayer()->GetName(), group->GetLeaderName(), msg.c_str()); } break; + case CHAT_MSG_BATTLEGROUND_LEADER: { std::string msg=""; recv_data >> msg; + if (!processChatmessageFurtherAfterSecurityChecks(msg, lang)) return; + if(msg.empty()) break; + //battleground raid is always in Player->GetGroup(), never in GetOriginalGroup() Group *group = GetPlayer()->GetGroup(); if(!group || !group->isBGGroup() || !group->IsLeader(GetPlayer()->GetGUID())) return; + WorldPacket data; ChatHandler::FillMessageData(&data, this, CHAT_MSG_BATTLEGROUND_LEADER, lang, "", 0, msg.c_str(),NULL); group->BroadcastPacket(&data, false); + if(sWorld.getConfig(CONFIG_CHATLOG_BGROUND)) sLog.outChat("[RAID] Leader player %s tells battleground: %s", GetPlayer()->GetName(), msg.c_str()); } break; + case CHAT_MSG_CHANNEL: { std::string channel = "", msg = ""; recv_data >> channel; + recv_data >> msg; + if (!processChatmessageFurtherAfterSecurityChecks(msg, lang)) return; + if(msg.empty()) break; + if(ChannelMgr* cMgr = channelMgr(_player->GetTeam())) { Channel *chn = cMgr->GetChannel(channel,_player); if(chn) { chn->Say(_player->GetGUID(),msg.c_str(),lang); + if((chn->HasFlag(CHANNEL_FLAG_TRADE) || chn->HasFlag(CHANNEL_FLAG_GENERAL) || chn->HasFlag(CHANNEL_FLAG_CITY) || @@ -442,10 +533,12 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data ) } } } break; + case CHAT_MSG_AFK: { std::string msg; recv_data >> msg; + if((msg.empty() || !_player->isAFK()) && !_player->isInCombat() ) { if(!_player->isAFK()) @@ -459,10 +552,12 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data ) _player->ToggleDND(); } } break; + case CHAT_MSG_DND: { std::string msg; recv_data >> msg; + if(msg.empty() || !_player->isDND()) { if(!_player->isDND()) @@ -476,19 +571,23 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data ) _player->ToggleAFK(); } } break; + default: sLog.outError("CHAT: unknown message type %u, lang: %u", type, lang); break; } } + void WorldSession::HandleEmoteOpcode( WorldPacket & recv_data ) { if(!GetPlayer()->isAlive()) return; + uint32 emote; recv_data >> emote; GetPlayer()->HandleEmoteCommand(emote); } + namespace MaNGOS { class EmoteChatBuilder @@ -496,10 +595,12 @@ namespace MaNGOS public: EmoteChatBuilder(Player const& pl, uint32 text_emote, uint32 emote_num, Unit const* target) : i_player(pl), i_text_emote(text_emote), i_emote_num(emote_num), i_target(target) {} + void operator()(WorldPacket& data, int32 loc_idx) { char const* nam = i_target ? i_target->GetNameForLocaleIdx(loc_idx) : NULL; uint32 namlen = (nam ? strlen(nam) : 0) + 1; + data.Initialize(SMSG_TEXT_EMOTE, (20+namlen)); data << i_player.GetGUID(); data << (uint32)i_text_emote; @@ -510,6 +611,7 @@ namespace MaNGOS else data << (uint8)0x00; } + private: Player const& i_player; uint32 i_text_emote; @@ -517,25 +619,32 @@ namespace MaNGOS Unit const* i_target; }; } // namespace MaNGOS + void WorldSession::HandleTextEmoteOpcode( WorldPacket & recv_data ) { if(!GetPlayer()->isAlive()) return; + if (!GetPlayer()->CanSpeak()) { std::string timeStr = secsToTimeString(m_muteTime - time(NULL)); SendNotification(GetTrinityString(LANG_WAIT_BEFORE_SPEAKING),timeStr.c_str()); return; } + uint32 text_emote, emoteNum; uint64 guid; + recv_data >> text_emote; recv_data >> emoteNum; recv_data >> guid; + EmotesTextEntry const *em = sEmotesTextStore.LookupEntry(text_emote); if (!em) return; + uint32 emote_anim = em->textid; + switch(emote_anim) { case EMOTE_STATE_SLEEP: @@ -547,36 +656,47 @@ void WorldSession::HandleTextEmoteOpcode( WorldPacket & recv_data ) GetPlayer()->HandleEmoteCommand(emote_anim); break; } + Unit* unit = ObjectAccessor::GetUnit(*_player, guid); + CellPair p = MaNGOS::ComputeCellPair(GetPlayer()->GetPositionX(), GetPlayer()->GetPositionY()); + Cell cell(p); cell.data.Part.reserved = ALL_DISTRICT; cell.SetNoCreate(); + MaNGOS::EmoteChatBuilder emote_builder(*GetPlayer(), text_emote, emoteNum, unit); MaNGOS::LocalizedPacketDo<MaNGOS::EmoteChatBuilder > emote_do(emote_builder); MaNGOS::PlayerDistWorker<MaNGOS::LocalizedPacketDo<MaNGOS::EmoteChatBuilder > > emote_worker(GetPlayer(),sWorld.getConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE),emote_do); TypeContainerVisitor<MaNGOS::PlayerDistWorker<MaNGOS::LocalizedPacketDo<MaNGOS::EmoteChatBuilder > >, WorldTypeMapContainer > message(emote_worker); CellLock<GridReadGuard> cell_lock(cell, p); cell_lock->Visit(cell_lock, message, *GetPlayer()->GetMap(), *GetPlayer(), sWorld.getConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE)); + GetPlayer()->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE, text_emote, 0, unit); + //Send scripted event call if (unit && unit->GetTypeId()==TYPEID_UNIT && ((Creature*)unit)->AI()) ((Creature*)unit)->AI()->ReceiveEmote(GetPlayer(),text_emote); } + void WorldSession::HandleChatIgnoredOpcode(WorldPacket& recv_data ) { uint64 iguid; uint8 unk; //sLog.outDebug("WORLD: Received CMSG_CHAT_IGNORED"); + recv_data >> iguid; recv_data >> unk; // probably related to spam reporting + Player *player = objmgr.GetPlayer(iguid); if(!player || !player->GetSession()) return; + WorldPacket data; ChatHandler::FillMessageData(&data, this, CHAT_MSG_IGNORED, LANG_UNIVERSAL, NULL, GetPlayer()->GetGUID(), GetPlayer()->GetName(),NULL); player->GetSession()->SendPacket(&data); } + void WorldSession::HandleChannelDeclineInvite(WorldPacket &recvPacket) { sLog.outDebug("Opcode %u", recvPacket.GetOpcode()); |