diff options
Diffstat (limited to 'src/game/ChatHandler.cpp')
| -rw-r--r-- | src/game/ChatHandler.cpp | 227 | 
1 files changed, 162 insertions, 65 deletions
diff --git a/src/game/ChatHandler.cpp b/src/game/ChatHandler.cpp index 22b58cccdf3..333f2290816 100644 --- a/src/game/ChatHandler.cpp +++ b/src/game/ChatHandler.cpp @@ -1,7 +1,7 @@  /* - * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>   * - * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> + * Copyright (C) 2008-2009 Trinity <http://www.trinitycore.org/>   *   * This program is free software; you can redistribute it and/or modify   * it under the terms of the GNU General Public License as published by @@ -30,13 +30,14 @@  #include "ChannelMgr.h"  #include "Group.h"  #include "Guild.h" -#include "MapManager.h"  #include "ObjectAccessor.h"  #include "ScriptCalls.h"  #include "Player.h"  #include "SpellAuras.h"  #include "Language.h"  #include "Util.h" +#include "GridNotifiersImpl.h" +#include "CellImpl.h"  void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )  { @@ -66,11 +67,11 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )      if(langDesc->skill_id != 0 && !_player->HasSkill(langDesc->skill_id))      {          // also check SPELL_AURA_COMPREHEND_LANGUAGE (client offers option to speak in that language) -        Unit::AuraList const& langAuras = _player->GetAurasByType(SPELL_AURA_COMPREHEND_LANGUAGE); +        Unit::AuraEffectList const& langAuras = _player->GetAurasByType(SPELL_AURA_COMPREHEND_LANGUAGE);          bool foundAura = false; -        for(Unit::AuraList::const_iterator i = langAuras.begin();i != langAuras.end(); ++i) +        for(Unit::AuraEffectList::const_iterator i = langAuras.begin();i != langAuras.end(); ++i)          { -            if((*i)->GetModifier()->m_miscvalue == lang) +            if((*i)->GetMiscValue() == lang)              {                  foundAura = true;                  break; @@ -85,6 +86,21 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )      if(lang == LANG_ADDON)      { +        if(sWorld.getConfig(CONFIG_CHATLOG_ADDON)) +        { +            std::string msg = ""; +            recv_data >> msg; + +            if(msg.empty()) +            { +                sLog.outDebug("Player %s send empty addon msg", GetPlayer()->GetName()); +                return; +            } + +            sLog.outChat("[ADDON] Player %s sends: %s", +                GetPlayer()->GetName(), msg.c_str()); +        } +          // Disabled addon channel?          if(!sWorld.getConfig(CONFIG_ADDON_CHANNEL))              return; @@ -122,9 +138,9 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )              }              // but overwrite it by SPELL_AURA_MOD_LANGUAGE auras (only single case used) -            Unit::AuraList const& ModLangAuras = _player->GetAurasByType(SPELL_AURA_MOD_LANGUAGE); +            Unit::AuraEffectList const& ModLangAuras = _player->GetAurasByType(SPELL_AURA_MOD_LANGUAGE);              if(!ModLangAuras.empty()) -                lang = ModLangAuras.front()->GetModifier()->m_miscvalue; +                lang = ModLangAuras.front()->GetMiscValue();          }          if (!_player->CanSpeak()) @@ -192,7 +208,7 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )              Player *player = objmgr.GetPlayer(to.c_str());              uint32 tSecurity = GetSecurity(); -            uint32 pSecurity = player ? player->GetSession()->GetSecurity() : 0; +            uint32 pSecurity = player ? player->GetSession()->GetSecurity() : SEC_PLAYER;              if(!player || tSecurity == SEC_PLAYER && pSecurity > SEC_PLAYER && !player->isAcceptWhispers())              {                  WorldPacket data(SMSG_CHAT_PLAYER_NOT_FOUND, (to.size()+1)); @@ -235,13 +251,19 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )              if(msg.empty())                  break; -            Group *group = GetPlayer()->GetGroup(); -            if(!group) +            // if player is in battleground, he cannot say to battleground members by /p +            Group *group = GetPlayer()->GetOriginalGroup(); +            // so if player hasn't OriginalGroup and his player->GetGroup() is BG raid, then return +            if( !group && (!(group = GetPlayer()->GetGroup()) || group->isBGGroup()) )                  return;              WorldPacket data;              ChatHandler::FillMessageData(&data, this, CHAT_MSG_PARTY, lang, NULL, 0, msg.c_str(),NULL); -            group->BroadcastPacket(&data, group->GetMemberGroup(GetPlayer()->GetGUID())); +            group->BroadcastPacket(&data, false, group->GetMemberGroup(GetPlayer()->GetGUID())); + +            if(sWorld.getConfig(CONFIG_CHATLOG_PARTY)) +                sLog.outChat("[PARTY] Player %s tells group with leader %s: %s", +                    GetPlayer()->GetName(), group->GetLeaderName(), msg.c_str());          }          break;          case CHAT_MSG_GUILD: @@ -267,6 +289,17 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )                  Guild *guild = objmgr.GetGuildById(GetPlayer()->GetGuildId());                  if (guild)                      guild->BroadcastToGuild(this, msg, lang == LANG_ADDON ? LANG_ADDON : LANG_UNIVERSAL); + +                if(lang != LANG_ADDON && sWorld.getConfig(CONFIG_CHATLOG_GUILD)) +                { +                    sLog.outChat("[GUILD] Player %s tells guild %s: %s", +                        GetPlayer()->GetName(), guild->GetName().c_str(), msg.c_str()); +                } +                else if (lang == LANG_ADDON && sWorld.getConfig(CONFIG_CHATLOG_ADDON)) +                { +                    sLog.outChat("[ADDON] Player %s sends to guild %s: %s", +                        GetPlayer()->GetName(), guild->GetName().c_str(), msg.c_str()); +                }              }              break; @@ -294,6 +327,10 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )                  Guild *guild = objmgr.GetGuildById(GetPlayer()->GetGuildId());                  if (guild)                      guild->BroadcastToOfficers(this, msg, lang == LANG_ADDON ? LANG_ADDON : LANG_UNIVERSAL); + +                if(sWorld.getConfig(CONFIG_CHATLOG_GUILD)) +                    sLog.outChat("[OFFICER] Player %s tells guild %s officers: %s", +                        GetPlayer()->GetName(), guild->GetName().c_str(), msg.c_str());              }              break;          } @@ -315,13 +352,19 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )              if(msg.empty())                  break; -            Group *group = GetPlayer()->GetGroup(); -            if(!group || !group->isRaidGroup() || group->isBGGroup()) +            // if player is in battleground, he cannot say to battleground members by /ra +            Group *group = GetPlayer()->GetOriginalGroup(); +            // so if player hasn't OriginalGroup and his player->GetGroup() is BG raid or his group isn't raid, then return +            if( !group && !(group = GetPlayer()->GetGroup()) || group->isBGGroup() || !group->isRaidGroup() )                  return;              WorldPacket data;              ChatHandler::FillMessageData(&data, this, CHAT_MSG_RAID, lang, "", 0, msg.c_str(),NULL); -            group->BroadcastPacket(&data); +            group->BroadcastPacket(&data, false); + +            if(sWorld.getConfig(CONFIG_CHATLOG_RAID)) +                sLog.outChat("[RAID] Player %s tells raid with leader %s: %s", +                    GetPlayer()->GetName(), group->GetLeaderName(), msg.c_str());          } break;          case CHAT_MSG_RAID_LEADER:          { @@ -341,13 +384,18 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )              if(msg.empty())                  break; -            Group *group = GetPlayer()->GetGroup(); -            if(!group || !group->isRaidGroup() || !group->IsLeader(GetPlayer()->GetGUID()) || group->isBGGroup()) +            // if player is in battleground, he cannot say to battleground members by /ra +            Group *group = GetPlayer()->GetOriginalGroup(); +            if( !group && !(group = GetPlayer()->GetGroup()) || group->isBGGroup() || !group->isRaidGroup() || !group->IsLeader(GetPlayer()->GetGUID()))                  return;              WorldPacket data;              ChatHandler::FillMessageData(&data, this, CHAT_MSG_RAID_LEADER, lang, "", 0, msg.c_str(),NULL); -            group->BroadcastPacket(&data); +            group->BroadcastPacket(&data, false); + +            if(sWorld.getConfig(CONFIG_CHATLOG_RAID)) +                sLog.outChat("[RAID] Leader player %s tells raid: %s", +                    GetPlayer()->GetName(), msg.c_str());          } break;          case CHAT_MSG_RAID_WARNING:          { @@ -366,8 +414,13 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )                  return;              WorldPacket data; +            //in battleground, raid warning is sent only to players in battleground - code is ok              ChatHandler::FillMessageData(&data, this, CHAT_MSG_RAID_WARNING, lang, "", 0, msg.c_str(),NULL); -            group->BroadcastPacket(&data); +            group->BroadcastPacket(&data, false); + +            if(sWorld.getConfig(CONFIG_CHATLOG_RAID)) +                sLog.outChat("[RAID] Leader player %s warns raid with: %s", +                    GetPlayer()->GetName(), msg.c_str());          } break;          case CHAT_MSG_BATTLEGROUND: @@ -382,13 +435,18 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )              if(msg.empty())                  break; +            //battleground raid is always in Player->GetGroup(), never in GetOriginalGroup()              Group *group = GetPlayer()->GetGroup(); -            if(!group || !group->isRaidGroup() || !group->isBGGroup()) +            if(!group || !group->isBGGroup())                  return;              WorldPacket data;              ChatHandler::FillMessageData(&data, this, CHAT_MSG_BATTLEGROUND, lang, "", 0, msg.c_str(),NULL); -            group->BroadcastPacket(&data); +            group->BroadcastPacket(&data, false); + +            if(sWorld.getConfig(CONFIG_CHATLOG_BGROUND)) +                sLog.outChat("[BATTLEGROUND] Player %s tells battleground with leader %s: %s", +                    GetPlayer()->GetName(), group->GetLeaderName(), msg.c_str());          } break;          case CHAT_MSG_BATTLEGROUND_LEADER: @@ -403,13 +461,18 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )              if(msg.empty())                  break; +            //battleground raid is always in Player->GetGroup(), never in GetOriginalGroup()              Group *group = GetPlayer()->GetGroup(); -            if(!group || !group->isRaidGroup() || !group->IsLeader(GetPlayer()->GetGUID()) || !group->isBGGroup()) +            if(!group || !group->isBGGroup() || !group->IsLeader(GetPlayer()->GetGUID()))                  return;              WorldPacket data;              ChatHandler::FillMessageData(&data, this, CHAT_MSG_BATTLEGROUND_LEADER, lang, "", 0, msg.c_str(),NULL); -            group->BroadcastPacket(&data); +            group->BroadcastPacket(&data, false); + +            if(sWorld.getConfig(CONFIG_CHATLOG_BGROUND)) +                sLog.outChat("[RAID] Leader player %s tells battleground: %s", +                    GetPlayer()->GetName(), msg.c_str());          } break;          case CHAT_MSG_CHANNEL: @@ -431,8 +494,22 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )              if(ChannelMgr* cMgr = channelMgr(_player->GetTeam()))              { -                if(Channel *chn = cMgr->GetChannel(channel,_player)) +                Channel *chn = cMgr->GetChannel(channel,_player); +                if(chn) +                {                      chn->Say(_player->GetGUID(),msg.c_str(),lang); + +                    if((chn->HasFlag(CHANNEL_FLAG_TRADE) || +                        chn->HasFlag(CHANNEL_FLAG_GENERAL) || +                        chn->HasFlag(CHANNEL_FLAG_CITY) || +                        chn->HasFlag(CHANNEL_FLAG_LFG)) && +                        sWorld.getConfig(CONFIG_CHATLOG_SYSCHAN)) +                            sLog.outChat("[SYSCHAN] Player %s tells channel %s: %s", +                                GetPlayer()->GetName(), chn->GetName().c_str(), msg.c_str()); +                    else if(sWorld.getConfig(CONFIG_CHATLOG_CHANNEL)) +                            sLog.outChat("[CHANNEL] Player %s tells channel %s: %s", +                                GetPlayer()->GetName(), chn->GetName().c_str(), msg.c_str()); +                }              }          } break; @@ -491,6 +568,38 @@ void WorldSession::HandleEmoteOpcode( WorldPacket & recv_data )      GetPlayer()->HandleEmoteCommand(emote);  } +namespace MaNGOS +{ +    class EmoteChatBuilder +    { +        public: +            EmoteChatBuilder(Player const& pl, uint32 text_emote, uint32 emote_num, Unit const* target) +                : i_player(pl), i_text_emote(text_emote), i_emote_num(emote_num), i_target(target) {} + +            void operator()(WorldPacket& data, int32 loc_idx) +            { +                char const* nam = i_target ? i_target->GetNameForLocaleIdx(loc_idx) : NULL; +                uint32 namlen = (nam ? strlen(nam) : 0) + 1; + +                data.Initialize(SMSG_TEXT_EMOTE, (20+namlen)); +                data << i_player.GetGUID(); +                data << (uint32)i_text_emote; +                data << i_emote_num; +                data << (uint32)namlen; +                if( namlen > 1 ) +                    data.append(nam, namlen); +                else +                    data << (uint8)0x00; +            } + +        private: +            Player const& i_player; +            uint32        i_text_emote; +            uint32        i_emote_num; +            Unit const*   i_target; +    }; +}                                                           // namespace MaNGOS +  void WorldSession::HandleTextEmoteOpcode( WorldPacket & recv_data )  {      if(!GetPlayer()->isAlive()) @@ -512,56 +621,44 @@ void WorldSession::HandleTextEmoteOpcode( WorldPacket & recv_data )      recv_data >> emoteNum;      recv_data >> guid; -    const char *nam = 0; -    uint32 namlen = 1; +    EmotesTextEntry const *em = sEmotesTextStore.LookupEntry(text_emote); +    if (!em) +        return; -    Unit* unit = ObjectAccessor::GetUnit(*_player, guid); -    Creature *pCreature = dynamic_cast<Creature *>(unit); -    if(unit) +    uint32 emote_anim = em->textid; + +    switch(emote_anim)      { -        nam = unit->GetName(); -        namlen = (nam ? strlen(nam) : 0) + 1; +        case EMOTE_STATE_SLEEP: +        case EMOTE_STATE_SIT: +        case EMOTE_STATE_KNEEL: +        case EMOTE_ONESHOT_NONE: +            break; +        default: +            GetPlayer()->HandleEmoteCommand(emote_anim); +            break;      } -    EmotesTextEntry const *em = sEmotesTextStore.LookupEntry(text_emote); -    if (em) -    { -        uint32 emote_anim = em->textid; +    Unit* unit = ObjectAccessor::GetUnit(*_player, guid); -        WorldPacket data; +    CellPair p = MaNGOS::ComputeCellPair(GetPlayer()->GetPositionX(), GetPlayer()->GetPositionY()); -        switch(emote_anim) -        { -            case EMOTE_STATE_SLEEP: -            case EMOTE_STATE_SIT: -            case EMOTE_STATE_KNEEL: -            case EMOTE_ONESHOT_NONE: -                break; -            default: -                GetPlayer()->HandleEmoteCommand(emote_anim); -                break; -        } +    Cell cell(p); +    cell.data.Part.reserved = ALL_DISTRICT; +    cell.SetNoCreate(); -        data.Initialize(SMSG_TEXT_EMOTE, (20+namlen)); -        data << GetPlayer()->GetGUID(); -        data << (uint32)text_emote; -        data << emoteNum; -        data << (uint32)namlen; -        if( namlen > 1 ) -        { -            data.append(nam, namlen); -        } -        else -        { -            data << (uint8)0x00; -        } +    MaNGOS::EmoteChatBuilder emote_builder(*GetPlayer(), text_emote, emoteNum, unit); +    MaNGOS::LocalizedPacketDo<MaNGOS::EmoteChatBuilder > emote_do(emote_builder); +    MaNGOS::PlayerDistWorker<MaNGOS::LocalizedPacketDo<MaNGOS::EmoteChatBuilder > > emote_worker(GetPlayer(),sWorld.getConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE),emote_do); +    TypeContainerVisitor<MaNGOS::PlayerDistWorker<MaNGOS::LocalizedPacketDo<MaNGOS::EmoteChatBuilder > >, WorldTypeMapContainer > message(emote_worker); +    CellLock<GridReadGuard> cell_lock(cell, p); +    cell_lock->Visit(cell_lock, message, *GetPlayer()->GetMap()); -        GetPlayer()->SendMessageToSetInRange(&data,sWorld.getConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE),true); +    GetPlayer()->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE, text_emote, 0, unit); -        //Send scripted event call -        if (pCreature && Script) -            Script->ReceiveEmote(GetPlayer(),pCreature,text_emote); -    } +    //Send scripted event call +    if (unit && unit->GetTypeId()==TYPEID_UNIT && ((Creature*)unit)->AI()) +        ((Creature*)unit)->AI()->ReceiveEmote(GetPlayer(),text_emote);  }  void WorldSession::HandleChatIgnoredOpcode(WorldPacket& recv_data )  | 
