diff options
Diffstat (limited to 'src/game/ChatHandler.cpp')
-rw-r--r-- | src/game/ChatHandler.cpp | 147 |
1 files changed, 88 insertions, 59 deletions
diff --git a/src/game/ChatHandler.cpp b/src/game/ChatHandler.cpp index 22b58cccdf3..bf1c1add8a6 100644 --- a/src/game/ChatHandler.cpp +++ b/src/game/ChatHandler.cpp @@ -1,7 +1,7 @@ /* - * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> * - * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> + * Copyright (C) 2008-2009 Trinity <http://www.trinitycore.org/> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by @@ -30,13 +30,14 @@ #include "ChannelMgr.h" #include "Group.h" #include "Guild.h" -#include "MapManager.h" #include "ObjectAccessor.h" #include "ScriptCalls.h" #include "Player.h" #include "SpellAuras.h" #include "Language.h" #include "Util.h" +#include "GridNotifiersImpl.h" +#include "CellImpl.h" void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data ) { @@ -192,7 +193,7 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data ) Player *player = objmgr.GetPlayer(to.c_str()); uint32 tSecurity = GetSecurity(); - uint32 pSecurity = player ? player->GetSession()->GetSecurity() : 0; + uint32 pSecurity = player ? player->GetSession()->GetSecurity() : SEC_PLAYER; if(!player || tSecurity == SEC_PLAYER && pSecurity > SEC_PLAYER && !player->isAcceptWhispers()) { WorldPacket data(SMSG_CHAT_PLAYER_NOT_FOUND, (to.size()+1)); @@ -235,13 +236,15 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data ) if(msg.empty()) break; - Group *group = GetPlayer()->GetGroup(); - if(!group) + // if player is in battleground, he cannot say to battleground members by /p + Group *group = GetPlayer()->GetOriginalGroup(); + // so if player hasn't OriginalGroup and his player->GetGroup() is BG raid, then return + if( !group && (!(group = GetPlayer()->GetGroup()) || group->isBGGroup()) ) return; WorldPacket data; ChatHandler::FillMessageData(&data, this, CHAT_MSG_PARTY, lang, NULL, 0, msg.c_str(),NULL); - group->BroadcastPacket(&data, group->GetMemberGroup(GetPlayer()->GetGUID())); + group->BroadcastPacket(&data, false, group->GetMemberGroup(GetPlayer()->GetGUID())); } break; case CHAT_MSG_GUILD: @@ -315,13 +318,15 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data ) if(msg.empty()) break; - Group *group = GetPlayer()->GetGroup(); - if(!group || !group->isRaidGroup() || group->isBGGroup()) + // if player is in battleground, he cannot say to battleground members by /ra + Group *group = GetPlayer()->GetOriginalGroup(); + // so if player hasn't OriginalGroup and his player->GetGroup() is BG raid or his group isn't raid, then return + if( !group && !(group = GetPlayer()->GetGroup()) || group->isBGGroup() || !group->isRaidGroup() ) return; WorldPacket data; ChatHandler::FillMessageData(&data, this, CHAT_MSG_RAID, lang, "", 0, msg.c_str(),NULL); - group->BroadcastPacket(&data); + group->BroadcastPacket(&data, false); } break; case CHAT_MSG_RAID_LEADER: { @@ -341,13 +346,14 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data ) if(msg.empty()) break; - Group *group = GetPlayer()->GetGroup(); - if(!group || !group->isRaidGroup() || !group->IsLeader(GetPlayer()->GetGUID()) || group->isBGGroup()) + // if player is in battleground, he cannot say to battleground members by /ra + Group *group = GetPlayer()->GetOriginalGroup(); + if( !group && !(group = GetPlayer()->GetGroup()) || group->isBGGroup() || !group->isRaidGroup() || !group->IsLeader(GetPlayer()->GetGUID())) return; WorldPacket data; ChatHandler::FillMessageData(&data, this, CHAT_MSG_RAID_LEADER, lang, "", 0, msg.c_str(),NULL); - group->BroadcastPacket(&data); + group->BroadcastPacket(&data, false); } break; case CHAT_MSG_RAID_WARNING: { @@ -366,8 +372,9 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data ) return; WorldPacket data; + //in battleground, raid warning is sent only to players in battleground - code is ok ChatHandler::FillMessageData(&data, this, CHAT_MSG_RAID_WARNING, lang, "", 0, msg.c_str(),NULL); - group->BroadcastPacket(&data); + group->BroadcastPacket(&data, false); } break; case CHAT_MSG_BATTLEGROUND: @@ -382,13 +389,14 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data ) if(msg.empty()) break; + //battleground raid is always in Player->GetGroup(), never in GetOriginalGroup() Group *group = GetPlayer()->GetGroup(); - if(!group || !group->isRaidGroup() || !group->isBGGroup()) + if(!group || !group->isBGGroup()) return; WorldPacket data; ChatHandler::FillMessageData(&data, this, CHAT_MSG_BATTLEGROUND, lang, "", 0, msg.c_str(),NULL); - group->BroadcastPacket(&data); + group->BroadcastPacket(&data, false); } break; case CHAT_MSG_BATTLEGROUND_LEADER: @@ -403,13 +411,14 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data ) if(msg.empty()) break; + //battleground raid is always in Player->GetGroup(), never in GetOriginalGroup() Group *group = GetPlayer()->GetGroup(); - if(!group || !group->isRaidGroup() || !group->IsLeader(GetPlayer()->GetGUID()) || !group->isBGGroup()) + if(!group || !group->isBGGroup() || !group->IsLeader(GetPlayer()->GetGUID())) return; WorldPacket data; ChatHandler::FillMessageData(&data, this, CHAT_MSG_BATTLEGROUND_LEADER, lang, "", 0, msg.c_str(),NULL); - group->BroadcastPacket(&data); + group->BroadcastPacket(&data, false); } break; case CHAT_MSG_CHANNEL: @@ -491,6 +500,38 @@ void WorldSession::HandleEmoteOpcode( WorldPacket & recv_data ) GetPlayer()->HandleEmoteCommand(emote); } +namespace MaNGOS +{ + class EmoteChatBuilder + { + public: + EmoteChatBuilder(Player const& pl, uint32 text_emote, uint32 emote_num, Unit const* target) + : i_player(pl), i_text_emote(text_emote), i_emote_num(emote_num), i_target(target) {} + + void operator()(WorldPacket& data, int32 loc_idx) + { + char const* nam = i_target ? i_target->GetNameForLocaleIdx(loc_idx) : NULL; + uint32 namlen = (nam ? strlen(nam) : 0) + 1; + + data.Initialize(SMSG_TEXT_EMOTE, (20+namlen)); + data << i_player.GetGUID(); + data << (uint32)i_text_emote; + data << i_emote_num; + data << (uint32)namlen; + if( namlen > 1 ) + data.append(nam, namlen); + else + data << (uint8)0x00; + } + + private: + Player const& i_player; + uint32 i_text_emote; + uint32 i_emote_num; + Unit const* i_target; + }; +} // namespace MaNGOS + void WorldSession::HandleTextEmoteOpcode( WorldPacket & recv_data ) { if(!GetPlayer()->isAlive()) @@ -512,56 +553,44 @@ void WorldSession::HandleTextEmoteOpcode( WorldPacket & recv_data ) recv_data >> emoteNum; recv_data >> guid; - const char *nam = 0; - uint32 namlen = 1; + EmotesTextEntry const *em = sEmotesTextStore.LookupEntry(text_emote); + if (!em) + return; - Unit* unit = ObjectAccessor::GetUnit(*_player, guid); - Creature *pCreature = dynamic_cast<Creature *>(unit); - if(unit) + uint32 emote_anim = em->textid; + + switch(emote_anim) { - nam = unit->GetName(); - namlen = (nam ? strlen(nam) : 0) + 1; + case EMOTE_STATE_SLEEP: + case EMOTE_STATE_SIT: + case EMOTE_STATE_KNEEL: + case EMOTE_ONESHOT_NONE: + break; + default: + GetPlayer()->HandleEmoteCommand(emote_anim); + break; } - EmotesTextEntry const *em = sEmotesTextStore.LookupEntry(text_emote); - if (em) - { - uint32 emote_anim = em->textid; + Unit* unit = ObjectAccessor::GetUnit(*_player, guid); - WorldPacket data; + CellPair p = MaNGOS::ComputeCellPair(GetPlayer()->GetPositionX(), GetPlayer()->GetPositionY()); - switch(emote_anim) - { - case EMOTE_STATE_SLEEP: - case EMOTE_STATE_SIT: - case EMOTE_STATE_KNEEL: - case EMOTE_ONESHOT_NONE: - break; - default: - GetPlayer()->HandleEmoteCommand(emote_anim); - break; - } + Cell cell(p); + cell.data.Part.reserved = ALL_DISTRICT; + cell.SetNoCreate(); - data.Initialize(SMSG_TEXT_EMOTE, (20+namlen)); - data << GetPlayer()->GetGUID(); - data << (uint32)text_emote; - data << emoteNum; - data << (uint32)namlen; - if( namlen > 1 ) - { - data.append(nam, namlen); - } - else - { - data << (uint8)0x00; - } + MaNGOS::EmoteChatBuilder emote_builder(*GetPlayer(), text_emote, emoteNum, unit); + MaNGOS::LocalizedPacketDo<MaNGOS::EmoteChatBuilder > emote_do(emote_builder); + MaNGOS::PlayerDistWorker<MaNGOS::LocalizedPacketDo<MaNGOS::EmoteChatBuilder > > emote_worker(GetPlayer(),sWorld.getConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE),emote_do); + TypeContainerVisitor<MaNGOS::PlayerDistWorker<MaNGOS::LocalizedPacketDo<MaNGOS::EmoteChatBuilder > >, WorldTypeMapContainer > message(emote_worker); + CellLock<GridReadGuard> cell_lock(cell, p); + cell_lock->Visit(cell_lock, message, *GetPlayer()->GetMap()); - GetPlayer()->SendMessageToSetInRange(&data,sWorld.getConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE),true); + GetPlayer()->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE, text_emote, 0, unit); - //Send scripted event call - if (pCreature && Script) - Script->ReceiveEmote(GetPlayer(),pCreature,text_emote); - } + //Send scripted event call + if (unit && unit->GetTypeId()==TYPEID_UNIT && Script) + Script->ReceiveEmote(GetPlayer(),(Creature*)unit,text_emote); } void WorldSession::HandleChatIgnoredOpcode(WorldPacket& recv_data ) |