diff options
Diffstat (limited to 'src/game/ChatHandler.cpp')
-rw-r--r-- | src/game/ChatHandler.cpp | 246 |
1 files changed, 172 insertions, 74 deletions
diff --git a/src/game/ChatHandler.cpp b/src/game/ChatHandler.cpp index 22b58cccdf3..ae9da2d9fe5 100644 --- a/src/game/ChatHandler.cpp +++ b/src/game/ChatHandler.cpp @@ -1,7 +1,7 @@ /* - * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> * - * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> + * Copyright (C) 2008-2009 Trinity <http://www.trinitycore.org/> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by @@ -19,23 +19,25 @@ */ #include "Common.h" -#include "Log.h" +#include "ObjectAccessor.h" +#include "ObjectMgr.h" +#include "World.h" #include "WorldPacket.h" #include "WorldSession.h" -#include "World.h" -#include "Opcodes.h" -#include "ObjectMgr.h" -#include "Chat.h" #include "Database/DatabaseEnv.h" + +#include "CellImpl.h" +#include "Chat.h" #include "ChannelMgr.h" +#include "GridNotifiersImpl.h" #include "Group.h" #include "Guild.h" -#include "MapManager.h" -#include "ObjectAccessor.h" -#include "ScriptCalls.h" +#include "Language.h" +#include "Log.h" +#include "Opcodes.h" #include "Player.h" +#include "ScriptCalls.h" #include "SpellAuras.h" -#include "Language.h" #include "Util.h" void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data ) @@ -66,11 +68,11 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data ) if(langDesc->skill_id != 0 && !_player->HasSkill(langDesc->skill_id)) { // also check SPELL_AURA_COMPREHEND_LANGUAGE (client offers option to speak in that language) - Unit::AuraList const& langAuras = _player->GetAurasByType(SPELL_AURA_COMPREHEND_LANGUAGE); + Unit::AuraEffectList const& langAuras = _player->GetAurasByType(SPELL_AURA_COMPREHEND_LANGUAGE); bool foundAura = false; - for(Unit::AuraList::const_iterator i = langAuras.begin();i != langAuras.end(); ++i) + for(Unit::AuraEffectList::const_iterator i = langAuras.begin();i != langAuras.end(); ++i) { - if((*i)->GetModifier()->m_miscvalue == lang) + if((*i)->GetMiscValue() == int32(lang)) { foundAura = true; break; @@ -85,6 +87,21 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data ) if(lang == LANG_ADDON) { + if(sWorld.getConfig(CONFIG_CHATLOG_ADDON)) + { + std::string msg = ""; + recv_data >> msg; + + if(msg.empty()) + { + sLog.outDebug("Player %s send empty addon msg", GetPlayer()->GetName()); + return; + } + + sLog.outChat("[ADDON] Player %s sends: %s", + GetPlayer()->GetName(), msg.c_str()); + } + // Disabled addon channel? if(!sWorld.getConfig(CONFIG_ADDON_CHANNEL)) return; @@ -122,9 +139,9 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data ) } // but overwrite it by SPELL_AURA_MOD_LANGUAGE auras (only single case used) - Unit::AuraList const& ModLangAuras = _player->GetAurasByType(SPELL_AURA_MOD_LANGUAGE); + Unit::AuraEffectList const& ModLangAuras = _player->GetAurasByType(SPELL_AURA_MOD_LANGUAGE); if(!ModLangAuras.empty()) - lang = ModLangAuras.front()->GetModifier()->m_miscvalue; + lang = ModLangAuras.front()->GetMiscValue(); } if (!_player->CanSpeak()) @@ -192,8 +209,8 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data ) Player *player = objmgr.GetPlayer(to.c_str()); uint32 tSecurity = GetSecurity(); - uint32 pSecurity = player ? player->GetSession()->GetSecurity() : 0; - if(!player || tSecurity == SEC_PLAYER && pSecurity > SEC_PLAYER && !player->isAcceptWhispers()) + uint32 pSecurity = player ? player->GetSession()->GetSecurity() : SEC_PLAYER; + if (!player || (tSecurity == SEC_PLAYER && pSecurity > SEC_PLAYER && !player->isAcceptWhispers())) { WorldPacket data(SMSG_CHAT_PLAYER_NOT_FOUND, (to.size()+1)); data<<to; @@ -235,13 +252,19 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data ) if(msg.empty()) break; - Group *group = GetPlayer()->GetGroup(); - if(!group) + // if player is in battleground, he cannot say to battleground members by /p + Group *group = GetPlayer()->GetOriginalGroup(); + // so if player hasn't OriginalGroup and his player->GetGroup() is BG raid, then return + if( !group && (!(group = GetPlayer()->GetGroup()) || group->isBGGroup()) ) return; WorldPacket data; ChatHandler::FillMessageData(&data, this, CHAT_MSG_PARTY, lang, NULL, 0, msg.c_str(),NULL); - group->BroadcastPacket(&data, group->GetMemberGroup(GetPlayer()->GetGUID())); + group->BroadcastPacket(&data, false, group->GetMemberGroup(GetPlayer()->GetGUID())); + + if(sWorld.getConfig(CONFIG_CHATLOG_PARTY)) + sLog.outChat("[PARTY] Player %s tells group with leader %s: %s", + GetPlayer()->GetName(), group->GetLeaderName(), msg.c_str()); } break; case CHAT_MSG_GUILD: @@ -267,6 +290,17 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data ) Guild *guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); if (guild) guild->BroadcastToGuild(this, msg, lang == LANG_ADDON ? LANG_ADDON : LANG_UNIVERSAL); + + if(lang != LANG_ADDON && sWorld.getConfig(CONFIG_CHATLOG_GUILD)) + { + sLog.outChat("[GUILD] Player %s tells guild %s: %s", + GetPlayer()->GetName(), guild->GetName().c_str(), msg.c_str()); + } + else if (lang == LANG_ADDON && sWorld.getConfig(CONFIG_CHATLOG_ADDON)) + { + sLog.outChat("[ADDON] Player %s sends to guild %s: %s", + GetPlayer()->GetName(), guild->GetName().c_str(), msg.c_str()); + } } break; @@ -294,6 +328,10 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data ) Guild *guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); if (guild) guild->BroadcastToOfficers(this, msg, lang == LANG_ADDON ? LANG_ADDON : LANG_UNIVERSAL); + + if(sWorld.getConfig(CONFIG_CHATLOG_GUILD)) + sLog.outChat("[OFFICER] Player %s tells guild %s officers: %s", + GetPlayer()->GetName(), guild->GetName().c_str(), msg.c_str()); } break; } @@ -315,13 +353,19 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data ) if(msg.empty()) break; - Group *group = GetPlayer()->GetGroup(); - if(!group || !group->isRaidGroup() || group->isBGGroup()) + // if player is in battleground, he cannot say to battleground members by /ra + Group *group = GetPlayer()->GetOriginalGroup(); + // so if player hasn't OriginalGroup and his player->GetGroup() is BG raid or his group isn't raid, then return + if ((!group && !(group = GetPlayer()->GetGroup())) || group->isBGGroup() || !group->isRaidGroup()) return; WorldPacket data; ChatHandler::FillMessageData(&data, this, CHAT_MSG_RAID, lang, "", 0, msg.c_str(),NULL); - group->BroadcastPacket(&data); + group->BroadcastPacket(&data, false); + + if(sWorld.getConfig(CONFIG_CHATLOG_RAID)) + sLog.outChat("[RAID] Player %s tells raid with leader %s: %s", + GetPlayer()->GetName(), group->GetLeaderName(), msg.c_str()); } break; case CHAT_MSG_RAID_LEADER: { @@ -341,13 +385,18 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data ) if(msg.empty()) break; - Group *group = GetPlayer()->GetGroup(); - if(!group || !group->isRaidGroup() || !group->IsLeader(GetPlayer()->GetGUID()) || group->isBGGroup()) + // if player is in battleground, he cannot say to battleground members by /ra + Group *group = GetPlayer()->GetOriginalGroup(); + if( !group && !(group = GetPlayer()->GetGroup()) || group->isBGGroup() || !group->isRaidGroup() || !group->IsLeader(GetPlayer()->GetGUID())) return; WorldPacket data; ChatHandler::FillMessageData(&data, this, CHAT_MSG_RAID_LEADER, lang, "", 0, msg.c_str(),NULL); - group->BroadcastPacket(&data); + group->BroadcastPacket(&data, false); + + if(sWorld.getConfig(CONFIG_CHATLOG_RAID)) + sLog.outChat("[RAID] Leader player %s tells raid: %s", + GetPlayer()->GetName(), msg.c_str()); } break; case CHAT_MSG_RAID_WARNING: { @@ -366,8 +415,13 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data ) return; WorldPacket data; + //in battleground, raid warning is sent only to players in battleground - code is ok ChatHandler::FillMessageData(&data, this, CHAT_MSG_RAID_WARNING, lang, "", 0, msg.c_str(),NULL); - group->BroadcastPacket(&data); + group->BroadcastPacket(&data, false); + + if(sWorld.getConfig(CONFIG_CHATLOG_RAID)) + sLog.outChat("[RAID] Leader player %s warns raid with: %s", + GetPlayer()->GetName(), msg.c_str()); } break; case CHAT_MSG_BATTLEGROUND: @@ -382,13 +436,18 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data ) if(msg.empty()) break; + //battleground raid is always in Player->GetGroup(), never in GetOriginalGroup() Group *group = GetPlayer()->GetGroup(); - if(!group || !group->isRaidGroup() || !group->isBGGroup()) + if(!group || !group->isBGGroup()) return; WorldPacket data; ChatHandler::FillMessageData(&data, this, CHAT_MSG_BATTLEGROUND, lang, "", 0, msg.c_str(),NULL); - group->BroadcastPacket(&data); + group->BroadcastPacket(&data, false); + + if(sWorld.getConfig(CONFIG_CHATLOG_BGROUND)) + sLog.outChat("[BATTLEGROUND] Player %s tells battleground with leader %s: %s", + GetPlayer()->GetName(), group->GetLeaderName(), msg.c_str()); } break; case CHAT_MSG_BATTLEGROUND_LEADER: @@ -403,13 +462,18 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data ) if(msg.empty()) break; + //battleground raid is always in Player->GetGroup(), never in GetOriginalGroup() Group *group = GetPlayer()->GetGroup(); - if(!group || !group->isRaidGroup() || !group->IsLeader(GetPlayer()->GetGUID()) || !group->isBGGroup()) + if(!group || !group->isBGGroup() || !group->IsLeader(GetPlayer()->GetGUID())) return; WorldPacket data; ChatHandler::FillMessageData(&data, this, CHAT_MSG_BATTLEGROUND_LEADER, lang, "", 0, msg.c_str(),NULL); - group->BroadcastPacket(&data); + group->BroadcastPacket(&data, false); + + if(sWorld.getConfig(CONFIG_CHATLOG_BGROUND)) + sLog.outChat("[RAID] Leader player %s tells battleground: %s", + GetPlayer()->GetName(), msg.c_str()); } break; case CHAT_MSG_CHANNEL: @@ -431,8 +495,22 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data ) if(ChannelMgr* cMgr = channelMgr(_player->GetTeam())) { - if(Channel *chn = cMgr->GetChannel(channel,_player)) + Channel *chn = cMgr->GetChannel(channel,_player); + if(chn) + { chn->Say(_player->GetGUID(),msg.c_str(),lang); + + if((chn->HasFlag(CHANNEL_FLAG_TRADE) || + chn->HasFlag(CHANNEL_FLAG_GENERAL) || + chn->HasFlag(CHANNEL_FLAG_CITY) || + chn->HasFlag(CHANNEL_FLAG_LFG)) && + sWorld.getConfig(CONFIG_CHATLOG_SYSCHAN)) + sLog.outChat("[SYSCHAN] Player %s tells channel %s: %s", + GetPlayer()->GetName(), chn->GetName().c_str(), msg.c_str()); + else if(sWorld.getConfig(CONFIG_CHATLOG_CHANNEL)) + sLog.outChat("[CHANNEL] Player %s tells channel %s: %s", + GetPlayer()->GetName(), chn->GetName().c_str(), msg.c_str()); + } } } break; @@ -491,6 +569,38 @@ void WorldSession::HandleEmoteOpcode( WorldPacket & recv_data ) GetPlayer()->HandleEmoteCommand(emote); } +namespace MaNGOS +{ + class EmoteChatBuilder + { + public: + EmoteChatBuilder(Player const& pl, uint32 text_emote, uint32 emote_num, Unit const* target) + : i_player(pl), i_text_emote(text_emote), i_emote_num(emote_num), i_target(target) {} + + void operator()(WorldPacket& data, int32 loc_idx) + { + char const* nam = i_target ? i_target->GetNameForLocaleIdx(loc_idx) : NULL; + uint32 namlen = (nam ? strlen(nam) : 0) + 1; + + data.Initialize(SMSG_TEXT_EMOTE, (20+namlen)); + data << i_player.GetGUID(); + data << (uint32)i_text_emote; + data << i_emote_num; + data << (uint32)namlen; + if( namlen > 1 ) + data.append(nam, namlen); + else + data << (uint8)0x00; + } + + private: + Player const& i_player; + uint32 i_text_emote; + uint32 i_emote_num; + Unit const* i_target; + }; +} // namespace MaNGOS + void WorldSession::HandleTextEmoteOpcode( WorldPacket & recv_data ) { if(!GetPlayer()->isAlive()) @@ -512,56 +622,44 @@ void WorldSession::HandleTextEmoteOpcode( WorldPacket & recv_data ) recv_data >> emoteNum; recv_data >> guid; - const char *nam = 0; - uint32 namlen = 1; + EmotesTextEntry const *em = sEmotesTextStore.LookupEntry(text_emote); + if (!em) + return; + + uint32 emote_anim = em->textid; - Unit* unit = ObjectAccessor::GetUnit(*_player, guid); - Creature *pCreature = dynamic_cast<Creature *>(unit); - if(unit) + switch(emote_anim) { - nam = unit->GetName(); - namlen = (nam ? strlen(nam) : 0) + 1; + case EMOTE_STATE_SLEEP: + case EMOTE_STATE_SIT: + case EMOTE_STATE_KNEEL: + case EMOTE_ONESHOT_NONE: + break; + default: + GetPlayer()->HandleEmoteCommand(emote_anim); + break; } - EmotesTextEntry const *em = sEmotesTextStore.LookupEntry(text_emote); - if (em) - { - uint32 emote_anim = em->textid; + Unit* unit = ObjectAccessor::GetUnit(*_player, guid); - WorldPacket data; + CellPair p = MaNGOS::ComputeCellPair(GetPlayer()->GetPositionX(), GetPlayer()->GetPositionY()); - switch(emote_anim) - { - case EMOTE_STATE_SLEEP: - case EMOTE_STATE_SIT: - case EMOTE_STATE_KNEEL: - case EMOTE_ONESHOT_NONE: - break; - default: - GetPlayer()->HandleEmoteCommand(emote_anim); - break; - } + Cell cell(p); + cell.data.Part.reserved = ALL_DISTRICT; + cell.SetNoCreate(); - data.Initialize(SMSG_TEXT_EMOTE, (20+namlen)); - data << GetPlayer()->GetGUID(); - data << (uint32)text_emote; - data << emoteNum; - data << (uint32)namlen; - if( namlen > 1 ) - { - data.append(nam, namlen); - } - else - { - data << (uint8)0x00; - } + MaNGOS::EmoteChatBuilder emote_builder(*GetPlayer(), text_emote, emoteNum, unit); + MaNGOS::LocalizedPacketDo<MaNGOS::EmoteChatBuilder > emote_do(emote_builder); + MaNGOS::PlayerDistWorker<MaNGOS::LocalizedPacketDo<MaNGOS::EmoteChatBuilder > > emote_worker(GetPlayer(),sWorld.getConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE),emote_do); + TypeContainerVisitor<MaNGOS::PlayerDistWorker<MaNGOS::LocalizedPacketDo<MaNGOS::EmoteChatBuilder > >, WorldTypeMapContainer > message(emote_worker); + CellLock<GridReadGuard> cell_lock(cell, p); + cell_lock->Visit(cell_lock, message, *GetPlayer()->GetMap()); - GetPlayer()->SendMessageToSetInRange(&data,sWorld.getConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE),true); + GetPlayer()->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE, text_emote, 0, unit); - //Send scripted event call - if (pCreature && Script) - Script->ReceiveEmote(GetPlayer(),pCreature,text_emote); - } + //Send scripted event call + if (unit && unit->GetTypeId()==TYPEID_UNIT && ((Creature*)unit)->AI()) + ((Creature*)unit)->AI()->ReceiveEmote(GetPlayer(),text_emote); } void WorldSession::HandleChatIgnoredOpcode(WorldPacket& recv_data ) |