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-rw-r--r--src/game/ChatHandler.cpp246
1 files changed, 172 insertions, 74 deletions
diff --git a/src/game/ChatHandler.cpp b/src/game/ChatHandler.cpp
index 22b58cccdf3..ae9da2d9fe5 100644
--- a/src/game/ChatHandler.cpp
+++ b/src/game/ChatHandler.cpp
@@ -1,7 +1,7 @@
/*
- * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
- * Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
+ * Copyright (C) 2008-2009 Trinity <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -19,23 +19,25 @@
*/
#include "Common.h"
-#include "Log.h"
+#include "ObjectAccessor.h"
+#include "ObjectMgr.h"
+#include "World.h"
#include "WorldPacket.h"
#include "WorldSession.h"
-#include "World.h"
-#include "Opcodes.h"
-#include "ObjectMgr.h"
-#include "Chat.h"
#include "Database/DatabaseEnv.h"
+
+#include "CellImpl.h"
+#include "Chat.h"
#include "ChannelMgr.h"
+#include "GridNotifiersImpl.h"
#include "Group.h"
#include "Guild.h"
-#include "MapManager.h"
-#include "ObjectAccessor.h"
-#include "ScriptCalls.h"
+#include "Language.h"
+#include "Log.h"
+#include "Opcodes.h"
#include "Player.h"
+#include "ScriptCalls.h"
#include "SpellAuras.h"
-#include "Language.h"
#include "Util.h"
void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
@@ -66,11 +68,11 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
if(langDesc->skill_id != 0 && !_player->HasSkill(langDesc->skill_id))
{
// also check SPELL_AURA_COMPREHEND_LANGUAGE (client offers option to speak in that language)
- Unit::AuraList const& langAuras = _player->GetAurasByType(SPELL_AURA_COMPREHEND_LANGUAGE);
+ Unit::AuraEffectList const& langAuras = _player->GetAurasByType(SPELL_AURA_COMPREHEND_LANGUAGE);
bool foundAura = false;
- for(Unit::AuraList::const_iterator i = langAuras.begin();i != langAuras.end(); ++i)
+ for(Unit::AuraEffectList::const_iterator i = langAuras.begin();i != langAuras.end(); ++i)
{
- if((*i)->GetModifier()->m_miscvalue == lang)
+ if((*i)->GetMiscValue() == int32(lang))
{
foundAura = true;
break;
@@ -85,6 +87,21 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
if(lang == LANG_ADDON)
{
+ if(sWorld.getConfig(CONFIG_CHATLOG_ADDON))
+ {
+ std::string msg = "";
+ recv_data >> msg;
+
+ if(msg.empty())
+ {
+ sLog.outDebug("Player %s send empty addon msg", GetPlayer()->GetName());
+ return;
+ }
+
+ sLog.outChat("[ADDON] Player %s sends: %s",
+ GetPlayer()->GetName(), msg.c_str());
+ }
+
// Disabled addon channel?
if(!sWorld.getConfig(CONFIG_ADDON_CHANNEL))
return;
@@ -122,9 +139,9 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
}
// but overwrite it by SPELL_AURA_MOD_LANGUAGE auras (only single case used)
- Unit::AuraList const& ModLangAuras = _player->GetAurasByType(SPELL_AURA_MOD_LANGUAGE);
+ Unit::AuraEffectList const& ModLangAuras = _player->GetAurasByType(SPELL_AURA_MOD_LANGUAGE);
if(!ModLangAuras.empty())
- lang = ModLangAuras.front()->GetModifier()->m_miscvalue;
+ lang = ModLangAuras.front()->GetMiscValue();
}
if (!_player->CanSpeak())
@@ -192,8 +209,8 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
Player *player = objmgr.GetPlayer(to.c_str());
uint32 tSecurity = GetSecurity();
- uint32 pSecurity = player ? player->GetSession()->GetSecurity() : 0;
- if(!player || tSecurity == SEC_PLAYER && pSecurity > SEC_PLAYER && !player->isAcceptWhispers())
+ uint32 pSecurity = player ? player->GetSession()->GetSecurity() : SEC_PLAYER;
+ if (!player || (tSecurity == SEC_PLAYER && pSecurity > SEC_PLAYER && !player->isAcceptWhispers()))
{
WorldPacket data(SMSG_CHAT_PLAYER_NOT_FOUND, (to.size()+1));
data<<to;
@@ -235,13 +252,19 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
if(msg.empty())
break;
- Group *group = GetPlayer()->GetGroup();
- if(!group)
+ // if player is in battleground, he cannot say to battleground members by /p
+ Group *group = GetPlayer()->GetOriginalGroup();
+ // so if player hasn't OriginalGroup and his player->GetGroup() is BG raid, then return
+ if( !group && (!(group = GetPlayer()->GetGroup()) || group->isBGGroup()) )
return;
WorldPacket data;
ChatHandler::FillMessageData(&data, this, CHAT_MSG_PARTY, lang, NULL, 0, msg.c_str(),NULL);
- group->BroadcastPacket(&data, group->GetMemberGroup(GetPlayer()->GetGUID()));
+ group->BroadcastPacket(&data, false, group->GetMemberGroup(GetPlayer()->GetGUID()));
+
+ if(sWorld.getConfig(CONFIG_CHATLOG_PARTY))
+ sLog.outChat("[PARTY] Player %s tells group with leader %s: %s",
+ GetPlayer()->GetName(), group->GetLeaderName(), msg.c_str());
}
break;
case CHAT_MSG_GUILD:
@@ -267,6 +290,17 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
Guild *guild = objmgr.GetGuildById(GetPlayer()->GetGuildId());
if (guild)
guild->BroadcastToGuild(this, msg, lang == LANG_ADDON ? LANG_ADDON : LANG_UNIVERSAL);
+
+ if(lang != LANG_ADDON && sWorld.getConfig(CONFIG_CHATLOG_GUILD))
+ {
+ sLog.outChat("[GUILD] Player %s tells guild %s: %s",
+ GetPlayer()->GetName(), guild->GetName().c_str(), msg.c_str());
+ }
+ else if (lang == LANG_ADDON && sWorld.getConfig(CONFIG_CHATLOG_ADDON))
+ {
+ sLog.outChat("[ADDON] Player %s sends to guild %s: %s",
+ GetPlayer()->GetName(), guild->GetName().c_str(), msg.c_str());
+ }
}
break;
@@ -294,6 +328,10 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
Guild *guild = objmgr.GetGuildById(GetPlayer()->GetGuildId());
if (guild)
guild->BroadcastToOfficers(this, msg, lang == LANG_ADDON ? LANG_ADDON : LANG_UNIVERSAL);
+
+ if(sWorld.getConfig(CONFIG_CHATLOG_GUILD))
+ sLog.outChat("[OFFICER] Player %s tells guild %s officers: %s",
+ GetPlayer()->GetName(), guild->GetName().c_str(), msg.c_str());
}
break;
}
@@ -315,13 +353,19 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
if(msg.empty())
break;
- Group *group = GetPlayer()->GetGroup();
- if(!group || !group->isRaidGroup() || group->isBGGroup())
+ // if player is in battleground, he cannot say to battleground members by /ra
+ Group *group = GetPlayer()->GetOriginalGroup();
+ // so if player hasn't OriginalGroup and his player->GetGroup() is BG raid or his group isn't raid, then return
+ if ((!group && !(group = GetPlayer()->GetGroup())) || group->isBGGroup() || !group->isRaidGroup())
return;
WorldPacket data;
ChatHandler::FillMessageData(&data, this, CHAT_MSG_RAID, lang, "", 0, msg.c_str(),NULL);
- group->BroadcastPacket(&data);
+ group->BroadcastPacket(&data, false);
+
+ if(sWorld.getConfig(CONFIG_CHATLOG_RAID))
+ sLog.outChat("[RAID] Player %s tells raid with leader %s: %s",
+ GetPlayer()->GetName(), group->GetLeaderName(), msg.c_str());
} break;
case CHAT_MSG_RAID_LEADER:
{
@@ -341,13 +385,18 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
if(msg.empty())
break;
- Group *group = GetPlayer()->GetGroup();
- if(!group || !group->isRaidGroup() || !group->IsLeader(GetPlayer()->GetGUID()) || group->isBGGroup())
+ // if player is in battleground, he cannot say to battleground members by /ra
+ Group *group = GetPlayer()->GetOriginalGroup();
+ if( !group && !(group = GetPlayer()->GetGroup()) || group->isBGGroup() || !group->isRaidGroup() || !group->IsLeader(GetPlayer()->GetGUID()))
return;
WorldPacket data;
ChatHandler::FillMessageData(&data, this, CHAT_MSG_RAID_LEADER, lang, "", 0, msg.c_str(),NULL);
- group->BroadcastPacket(&data);
+ group->BroadcastPacket(&data, false);
+
+ if(sWorld.getConfig(CONFIG_CHATLOG_RAID))
+ sLog.outChat("[RAID] Leader player %s tells raid: %s",
+ GetPlayer()->GetName(), msg.c_str());
} break;
case CHAT_MSG_RAID_WARNING:
{
@@ -366,8 +415,13 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
return;
WorldPacket data;
+ //in battleground, raid warning is sent only to players in battleground - code is ok
ChatHandler::FillMessageData(&data, this, CHAT_MSG_RAID_WARNING, lang, "", 0, msg.c_str(),NULL);
- group->BroadcastPacket(&data);
+ group->BroadcastPacket(&data, false);
+
+ if(sWorld.getConfig(CONFIG_CHATLOG_RAID))
+ sLog.outChat("[RAID] Leader player %s warns raid with: %s",
+ GetPlayer()->GetName(), msg.c_str());
} break;
case CHAT_MSG_BATTLEGROUND:
@@ -382,13 +436,18 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
if(msg.empty())
break;
+ //battleground raid is always in Player->GetGroup(), never in GetOriginalGroup()
Group *group = GetPlayer()->GetGroup();
- if(!group || !group->isRaidGroup() || !group->isBGGroup())
+ if(!group || !group->isBGGroup())
return;
WorldPacket data;
ChatHandler::FillMessageData(&data, this, CHAT_MSG_BATTLEGROUND, lang, "", 0, msg.c_str(),NULL);
- group->BroadcastPacket(&data);
+ group->BroadcastPacket(&data, false);
+
+ if(sWorld.getConfig(CONFIG_CHATLOG_BGROUND))
+ sLog.outChat("[BATTLEGROUND] Player %s tells battleground with leader %s: %s",
+ GetPlayer()->GetName(), group->GetLeaderName(), msg.c_str());
} break;
case CHAT_MSG_BATTLEGROUND_LEADER:
@@ -403,13 +462,18 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
if(msg.empty())
break;
+ //battleground raid is always in Player->GetGroup(), never in GetOriginalGroup()
Group *group = GetPlayer()->GetGroup();
- if(!group || !group->isRaidGroup() || !group->IsLeader(GetPlayer()->GetGUID()) || !group->isBGGroup())
+ if(!group || !group->isBGGroup() || !group->IsLeader(GetPlayer()->GetGUID()))
return;
WorldPacket data;
ChatHandler::FillMessageData(&data, this, CHAT_MSG_BATTLEGROUND_LEADER, lang, "", 0, msg.c_str(),NULL);
- group->BroadcastPacket(&data);
+ group->BroadcastPacket(&data, false);
+
+ if(sWorld.getConfig(CONFIG_CHATLOG_BGROUND))
+ sLog.outChat("[RAID] Leader player %s tells battleground: %s",
+ GetPlayer()->GetName(), msg.c_str());
} break;
case CHAT_MSG_CHANNEL:
@@ -431,8 +495,22 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
if(ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
{
- if(Channel *chn = cMgr->GetChannel(channel,_player))
+ Channel *chn = cMgr->GetChannel(channel,_player);
+ if(chn)
+ {
chn->Say(_player->GetGUID(),msg.c_str(),lang);
+
+ if((chn->HasFlag(CHANNEL_FLAG_TRADE) ||
+ chn->HasFlag(CHANNEL_FLAG_GENERAL) ||
+ chn->HasFlag(CHANNEL_FLAG_CITY) ||
+ chn->HasFlag(CHANNEL_FLAG_LFG)) &&
+ sWorld.getConfig(CONFIG_CHATLOG_SYSCHAN))
+ sLog.outChat("[SYSCHAN] Player %s tells channel %s: %s",
+ GetPlayer()->GetName(), chn->GetName().c_str(), msg.c_str());
+ else if(sWorld.getConfig(CONFIG_CHATLOG_CHANNEL))
+ sLog.outChat("[CHANNEL] Player %s tells channel %s: %s",
+ GetPlayer()->GetName(), chn->GetName().c_str(), msg.c_str());
+ }
}
} break;
@@ -491,6 +569,38 @@ void WorldSession::HandleEmoteOpcode( WorldPacket & recv_data )
GetPlayer()->HandleEmoteCommand(emote);
}
+namespace MaNGOS
+{
+ class EmoteChatBuilder
+ {
+ public:
+ EmoteChatBuilder(Player const& pl, uint32 text_emote, uint32 emote_num, Unit const* target)
+ : i_player(pl), i_text_emote(text_emote), i_emote_num(emote_num), i_target(target) {}
+
+ void operator()(WorldPacket& data, int32 loc_idx)
+ {
+ char const* nam = i_target ? i_target->GetNameForLocaleIdx(loc_idx) : NULL;
+ uint32 namlen = (nam ? strlen(nam) : 0) + 1;
+
+ data.Initialize(SMSG_TEXT_EMOTE, (20+namlen));
+ data << i_player.GetGUID();
+ data << (uint32)i_text_emote;
+ data << i_emote_num;
+ data << (uint32)namlen;
+ if( namlen > 1 )
+ data.append(nam, namlen);
+ else
+ data << (uint8)0x00;
+ }
+
+ private:
+ Player const& i_player;
+ uint32 i_text_emote;
+ uint32 i_emote_num;
+ Unit const* i_target;
+ };
+} // namespace MaNGOS
+
void WorldSession::HandleTextEmoteOpcode( WorldPacket & recv_data )
{
if(!GetPlayer()->isAlive())
@@ -512,56 +622,44 @@ void WorldSession::HandleTextEmoteOpcode( WorldPacket & recv_data )
recv_data >> emoteNum;
recv_data >> guid;
- const char *nam = 0;
- uint32 namlen = 1;
+ EmotesTextEntry const *em = sEmotesTextStore.LookupEntry(text_emote);
+ if (!em)
+ return;
+
+ uint32 emote_anim = em->textid;
- Unit* unit = ObjectAccessor::GetUnit(*_player, guid);
- Creature *pCreature = dynamic_cast<Creature *>(unit);
- if(unit)
+ switch(emote_anim)
{
- nam = unit->GetName();
- namlen = (nam ? strlen(nam) : 0) + 1;
+ case EMOTE_STATE_SLEEP:
+ case EMOTE_STATE_SIT:
+ case EMOTE_STATE_KNEEL:
+ case EMOTE_ONESHOT_NONE:
+ break;
+ default:
+ GetPlayer()->HandleEmoteCommand(emote_anim);
+ break;
}
- EmotesTextEntry const *em = sEmotesTextStore.LookupEntry(text_emote);
- if (em)
- {
- uint32 emote_anim = em->textid;
+ Unit* unit = ObjectAccessor::GetUnit(*_player, guid);
- WorldPacket data;
+ CellPair p = MaNGOS::ComputeCellPair(GetPlayer()->GetPositionX(), GetPlayer()->GetPositionY());
- switch(emote_anim)
- {
- case EMOTE_STATE_SLEEP:
- case EMOTE_STATE_SIT:
- case EMOTE_STATE_KNEEL:
- case EMOTE_ONESHOT_NONE:
- break;
- default:
- GetPlayer()->HandleEmoteCommand(emote_anim);
- break;
- }
+ Cell cell(p);
+ cell.data.Part.reserved = ALL_DISTRICT;
+ cell.SetNoCreate();
- data.Initialize(SMSG_TEXT_EMOTE, (20+namlen));
- data << GetPlayer()->GetGUID();
- data << (uint32)text_emote;
- data << emoteNum;
- data << (uint32)namlen;
- if( namlen > 1 )
- {
- data.append(nam, namlen);
- }
- else
- {
- data << (uint8)0x00;
- }
+ MaNGOS::EmoteChatBuilder emote_builder(*GetPlayer(), text_emote, emoteNum, unit);
+ MaNGOS::LocalizedPacketDo<MaNGOS::EmoteChatBuilder > emote_do(emote_builder);
+ MaNGOS::PlayerDistWorker<MaNGOS::LocalizedPacketDo<MaNGOS::EmoteChatBuilder > > emote_worker(GetPlayer(),sWorld.getConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE),emote_do);
+ TypeContainerVisitor<MaNGOS::PlayerDistWorker<MaNGOS::LocalizedPacketDo<MaNGOS::EmoteChatBuilder > >, WorldTypeMapContainer > message(emote_worker);
+ CellLock<GridReadGuard> cell_lock(cell, p);
+ cell_lock->Visit(cell_lock, message, *GetPlayer()->GetMap());
- GetPlayer()->SendMessageToSetInRange(&data,sWorld.getConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE),true);
+ GetPlayer()->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE, text_emote, 0, unit);
- //Send scripted event call
- if (pCreature && Script)
- Script->ReceiveEmote(GetPlayer(),pCreature,text_emote);
- }
+ //Send scripted event call
+ if (unit && unit->GetTypeId()==TYPEID_UNIT && ((Creature*)unit)->AI())
+ ((Creature*)unit)->AI()->ReceiveEmote(GetPlayer(),text_emote);
}
void WorldSession::HandleChatIgnoredOpcode(WorldPacket& recv_data )