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-rw-r--r--src/game/Creature.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/Creature.cpp b/src/game/Creature.cpp
index 6810b07de93..ae3ddc54165 100644
--- a/src/game/Creature.cpp
+++ b/src/game/Creature.cpp
@@ -1045,12 +1045,12 @@ void Creature::OnPoiSelect(Player* player, GossipOption const *gossip)
{
if(gossip->GossipId==GOSSIP_GUARD_SPELLTRAINER || gossip->GossipId==GOSSIP_GUARD_SKILLTRAINER)
{
- Poi_Icon icon = ICON_POI_0;
+ Poi_Icon icon = ICON_POI_BLANK;
//need add more case.
switch(gossip->Action)
{
case GOSSIP_GUARD_BANK:
- icon=ICON_POI_HOUSE;
+ icon=ICON_POI_SMALL_HOUSE;
break;
case GOSSIP_GUARD_RIDE:
icon=ICON_POI_RWHORSE;
@@ -1059,7 +1059,7 @@ void Creature::OnPoiSelect(Player* player, GossipOption const *gossip)
icon=ICON_POI_BLUETOWER;
break;
default:
- icon=ICON_POI_TOWER;
+ icon=ICON_POI_GREYTOWER;
break;
}
uint32 textid = GetGossipTextId( gossip->Action, GetZoneId() );