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-rw-r--r--src/game/Creature.cpp21
1 files changed, 18 insertions, 3 deletions
diff --git a/src/game/Creature.cpp b/src/game/Creature.cpp
index dda642c9504..8b55c9da616 100644
--- a/src/game/Creature.cpp
+++ b/src/game/Creature.cpp
@@ -88,9 +88,24 @@ VendorItem const* VendorItemData::FindItem(uint32 item_id) const
return NULL;
}
+uint32 CreatureInfo::GetRandomValidModelIdIncludingNativeId(uint32 native_id) const
+{
+ uint8 c = 0;
+ uint32 modelIDs[5];
+
+ if (Modelid1) modelIDs[c++] = Modelid1;
+ if (Modelid2) modelIDs[c++] = Modelid2;
+ if (Modelid3) modelIDs[c++] = Modelid3;
+ if (Modelid4) modelIDs[c++] = Modelid4;
+ if (native_id != Modelid1 && native_id != Modelid2
+ && native_id != Modelid3 && native_id != Modelid4) modelIDs[c++] = native_id;
+
+ return ((c>0) ? modelIDs[urand(0,c-1)] : 0);
+}
+
uint32 CreatureInfo::GetRandomValidModelId() const
{
- uint32 c = 0;
+ uint8 c = 0;
uint32 modelIDs[4];
if (Modelid1) modelIDs[c++] = Modelid1;
@@ -724,7 +739,7 @@ bool Creature::Create(uint32 guidlow, Map *map, uint32 phaseMask, uint32 Entry,
}
LoadCreaturesAddon();
}
- SetDisplayId(GetCreatureInfo()->GetRandomValidModelId());
+ SetDisplayId(GetCreatureInfo()->GetRandomValidModelIdIncludingNativeId(GetNativeDisplayId()));
return bResult;
}
@@ -1844,7 +1859,7 @@ void Creature::Respawn(bool force)
else
setDeathState( JUST_ALIVED );
- SetDisplayId(cinfo->GetRandomValidModelId());
+ SetDisplayId(cinfo->GetRandomValidModelIdIncludingNativeId(GetNativeDisplayId()));
//Call AI respawn virtual function
AI()->JustRespawned();