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-rw-r--r--src/game/Creature.cpp11
1 files changed, 5 insertions, 6 deletions
diff --git a/src/game/Creature.cpp b/src/game/Creature.cpp
index 40507387226..47515638490 100644
--- a/src/game/Creature.cpp
+++ b/src/game/Creature.cpp
@@ -556,7 +556,10 @@ void Creature::Update(uint32 diff)
RegenerateHealth();
if(getPowerType() == POWER_ENERGY)
- Regenerate(POWER_ENERGY);
+ {
+ if(!IsVehicle() || GetVehicleKit()->GetVehicleInfo()->m_powerType != POWER_PYRITE)
+ Regenerate(POWER_ENERGY);
+ }
else
RegenerateMana();
@@ -1834,11 +1837,7 @@ bool Creature::FallGround()
if (fabs(ground_Z - z) < 0.1f)
return false;
- SetFlying(false);
- RemoveUnitMovementFlag(MOVEMENTFLAG_WALK_MODE);
- SendMovementFlagUpdate();
- //AddUnitMovementFlag(MOVEMENTFLAG_FALLING);
- GetMotionMaster()->MovePoint(EVENT_FALL_GROUND, x, y, ground_Z);
+ GetMotionMaster()->MoveFall(ground_Z, EVENT_FALL_GROUND);
Unit::setDeathState(DEAD_FALLING);
return true;
}