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-rw-r--r--src/game/Creature.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Creature.h b/src/game/Creature.h
index fd9499cd75e..d2d93d787da 100644
--- a/src/game/Creature.h
+++ b/src/game/Creature.h
@@ -597,7 +597,7 @@ class Creature : public Unit, public GridObject<Creature>
const CreatureData* GetLinkedRespawnCreatureData() const;
uint32 m_groupLootTimer; // (msecs)timer used for group loot
- uint64 lootingGroupLeaderGUID; // used to find group which is looting corpse
+ uint64 lootingGroupGUID; // used to find group which is looting corpse
void SendZoneUnderAttackMessage(Player* attacker);