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-rw-r--r--src/game/Creature.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Creature.h b/src/game/Creature.h
index 6bad39de566..cd9f30f703a 100644
--- a/src/game/Creature.h
+++ b/src/game/Creature.h
@@ -448,7 +448,7 @@ class TRINITY_DLL_SPEC Creature : public Unit, public GridObject<Creature>
bool canCreatureAttack(Unit const *pVictim, bool force = true) const;
bool IsImmunedToSpell(SpellEntry const* spellInfo);
// redefine Unit::IsImmunedToSpell
- bool IsImmunedToSpellEffect(SpellEntry const* spellInfo, uint32 index) const;
+ bool IsImmunedToSpellEffect(SpellEntry const* spellInfo, uint32 index, bool checkMechanic) const;
// redefine Unit::IsImmunedToSpellEffect
bool isElite() const
{