diff options
Diffstat (limited to 'src/game/CreatureAI.cpp')
-rw-r--r-- | src/game/CreatureAI.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/game/CreatureAI.cpp b/src/game/CreatureAI.cpp index a3a903c23a6..a846d392d4c 100644 --- a/src/game/CreatureAI.cpp +++ b/src/game/CreatureAI.cpp @@ -93,12 +93,13 @@ void CreatureAI::DoZoneInCombat(Creature* creature) creature->AddThreat(pPlayer, 0.0f); } - for(Unit::ControlList::const_iterator itr = pPlayer->m_Controlled.begin(); itr != pPlayer->m_Controlled.end(); ++itr) + // TC2 commit 4821 / 9d0967884f0b, disabled (causes some NPCs to not regenerate HP): + /* for(Unit::ControlList::const_iterator itr = pPlayer->m_Controlled.begin(); itr != pPlayer->m_Controlled.end(); ++itr) { creature->SetInCombatWith(*itr); (*itr)->SetInCombatWith(creature); creature->AddThreat(*itr, 0.0f); - } + } */ } } } |