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-rw-r--r--src/game/CreatureAI.cpp7
1 files changed, 6 insertions, 1 deletions
diff --git a/src/game/CreatureAI.cpp b/src/game/CreatureAI.cpp
index 2d7eeeb18ff..9d9a3fc3a63 100644
--- a/src/game/CreatureAI.cpp
+++ b/src/game/CreatureAI.cpp
@@ -63,7 +63,12 @@ void UnitAI::DoMeleeAttackIfReady()
void PlayerAI::OnCharmed(bool apply) { me->IsAIEnabled = apply; }
//Disable CreatureAI when charmed
-void CreatureAI::OnCharmed(bool apply) { /*me->IsAIEnabled = !apply;*/ }
+void CreatureAI::OnCharmed(bool apply)
+{
+ //me->IsAIEnabled = !apply;*/
+ me->NeedChangeAI = true;
+ me->IsAIEnabled = false;
+}
void CreatureAI::MoveInLineOfSight(Unit *who)
{