diff options
Diffstat (limited to 'src/game/CreatureAI.h')
| -rw-r--r-- | src/game/CreatureAI.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/CreatureAI.h b/src/game/CreatureAI.h index 7568b815394..605e904c71a 100644 --- a/src/game/CreatureAI.h +++ b/src/game/CreatureAI.h @@ -124,7 +124,7 @@ class TRINITY_DLL_SPEC CreatureAI : public UnitAI //virtual void AttackedBy(Unit* attacker); // Called when creature is spawned or respawned (for reseting variables) - virtual void JustRespawned() {} + virtual void JustRespawned() { Reset(); } // Called at waypoint reached or point movement finished virtual void MovementInform(uint32 /*MovementType*/, uint32 /*Data*/) {} |
