diff options
Diffstat (limited to 'src/game/CreatureAIRegistry.cpp')
| -rw-r--r-- | src/game/CreatureAIRegistry.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/CreatureAIRegistry.cpp b/src/game/CreatureAIRegistry.cpp index 6253c06b8bc..162ebd9b47c 100644 --- a/src/game/CreatureAIRegistry.cpp +++ b/src/game/CreatureAIRegistry.cpp @@ -23,16 +23,16 @@ #include "AggressorAI.h" #include "GuardAI.h" #include "PetAI.h" -#include "PossessedAI.h" #include "TotemAI.h" #include "OutdoorPvPObjectiveAI.h" #include "CreatureEventAI.h" #include "RandomMovementGenerator.h" -#include "CreatureAIImpl.h" #include "MovementGeneratorImpl.h" #include "CreatureAIRegistry.h" #include "WaypointMovementGenerator.h" +#include "CreatureAIFactory.h" +#include "CreatureAIImpl.h" namespace AIRegistry { void Initialize() @@ -46,7 +46,7 @@ namespace AIRegistry (new CreatureAIFactory<PetAI>("PetAI"))->RegisterSelf(); (new CreatureAIFactory<TotemAI>("TotemAI"))->RegisterSelf(); (new CreatureAIFactory<OutdoorPvPObjectiveAI>("OutdoorPvPObjectiveAI"))->RegisterSelf(); - (new CreatureAIFactory<PossessedAI>("PossessedAI"))->RegisterSelf(); + (new CreatureAIFactory<SpellAI>("SpellAI"))->RegisterSelf(); (new CreatureAIFactory<CreatureEventAI>("EventAI"))->RegisterSelf(); (new MovementGeneratorFactory<RandomMovementGenerator<Creature> >(RANDOM_MOTION_TYPE))->RegisterSelf(); |
