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-rw-r--r--src/game/CreatureEventAI.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game/CreatureEventAI.cpp b/src/game/CreatureEventAI.cpp
index b9b3d5bb488..6e8ac6a4909 100644
--- a/src/game/CreatureEventAI.cpp
+++ b/src/game/CreatureEventAI.cpp
@@ -30,6 +30,7 @@
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "InstanceData.h"
+#include "SpellMgr.h"
bool CreatureEventAIHolder::UpdateRepeatTimer( Creature* creature, uint32 repeatMin, uint32 repeatMax )
{
@@ -1297,7 +1298,7 @@ bool CreatureEventAI::CanCast(Unit* Target, SpellEntry const *Spell, bool Trigge
return false;
//Check for power
- if (!Triggered && me->GetPower((Powers)Spell->powerType) < Spell->manaCost)
+ if (!Triggered && me->GetPower((Powers)Spell->powerType) < CalculatePowerCost(Spell, me, GetSpellSchoolMask(Spell)))
return false;
SpellRangeEntry const *TempRange = NULL;