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-rw-r--r--src/game/CreatureEventAI.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/CreatureEventAI.cpp b/src/game/CreatureEventAI.cpp
index 704dad6ad34..a737a7a3205 100644
--- a/src/game/CreatureEventAI.cpp
+++ b/src/game/CreatureEventAI.cpp
@@ -904,8 +904,8 @@ void CreatureEventAI::ProcessAction(uint16 type, uint32 param1, uint32 param2, u
//if not available, use pActionInvoker
if (Unit* pTarget = GetTargetByType(param2, pActionInvoker))
{
- if (Player* pPlayer = pTarget->GetCharmerOrOwnerPlayerOrPlayerItself())
- pPlayer->RewardPlayerAndGroupAtEvent(param1, m_creature);
+ if (Player* pPlayer2 = pTarget->GetCharmerOrOwnerPlayerOrPlayerItself())
+ pPlayer2->RewardPlayerAndGroupAtEvent(param1, m_creature);
}
}
}