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-rw-r--r--src/game/CreatureEventAI.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/CreatureEventAI.cpp b/src/game/CreatureEventAI.cpp
index 729cee20fb9..9727bb650b1 100644
--- a/src/game/CreatureEventAI.cpp
+++ b/src/game/CreatureEventAI.cpp
@@ -1081,7 +1081,7 @@ void CreatureEventAI::EnterEvadeMode()
m_creature->InterruptNonMeleeSpells(true);
m_creature->RemoveAllAuras();
m_creature->DeleteThreatList();
- m_creature->CombatStop();
+ m_creature->CombatStop(true);
if (m_creature->isAlive())
m_creature->GetMotionMaster()->MoveTargetedHome();