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-rw-r--r--src/game/CreatureEventAI.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/CreatureEventAI.cpp b/src/game/CreatureEventAI.cpp
index e3fc574d697..a2c522fc609 100644
--- a/src/game/CreatureEventAI.cpp
+++ b/src/game/CreatureEventAI.cpp
@@ -801,7 +801,7 @@ void CreatureEventAI::ProcessAction(CreatureEventAI_Action const& action, uint32
}
case ACTION_T_FORCE_DESPAWN:
{
- m_creature->ForcedDespawn();
+ m_creature->ForcedDespawn(action.forced_despawn.msDelay);
break;
}
case ACTION_T_SET_INVINCIBILITY_HP_LEVEL: