diff options
Diffstat (limited to 'src/game/CreatureEventAI.cpp')
-rw-r--r-- | src/game/CreatureEventAI.cpp | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/game/CreatureEventAI.cpp b/src/game/CreatureEventAI.cpp index 07de3fa0efc..d069f7f4348 100644 --- a/src/game/CreatureEventAI.cpp +++ b/src/game/CreatureEventAI.cpp @@ -1171,21 +1171,21 @@ inline Unit* CreatureEventAI::GetTargetByType(uint32 Target, Unit* pActionInvoke Unit* CreatureEventAI::DoSelectLowestHpFriendly(float range, uint32 MinHPDiff) { - CellPair p(MaNGOS::ComputeCellPair(m_creature->GetPositionX(), m_creature->GetPositionY())); + CellPair p(Trinity::ComputeCellPair(m_creature->GetPositionX(), m_creature->GetPositionY())); Cell cell(p); cell.data.Part.reserved = ALL_DISTRICT; cell.SetNoCreate(); Unit* pUnit = NULL; - MaNGOS::MostHPMissingInRange u_check(m_creature, range, MinHPDiff); - MaNGOS::UnitLastSearcher<MaNGOS::MostHPMissingInRange> searcher(m_creature, pUnit, u_check); + Trinity::MostHPMissingInRange u_check(m_creature, range, MinHPDiff); + Trinity::UnitLastSearcher<Trinity::MostHPMissingInRange> searcher(m_creature, pUnit, u_check); /* typedef TYPELIST_4(GameObject, Creature*except pets*, DynamicObject, Corpse*Bones*) AllGridObjectTypes; This means that if we only search grid then we cannot possibly return pets or players so this is safe */ - TypeContainerVisitor<MaNGOS::UnitLastSearcher<MaNGOS::MostHPMissingInRange>, GridTypeMapContainer > grid_unit_searcher(searcher); + TypeContainerVisitor<Trinity::UnitLastSearcher<Trinity::MostHPMissingInRange>, GridTypeMapContainer > grid_unit_searcher(searcher); CellLock<GridReadGuard> cell_lock(cell, p); cell_lock->Visit(cell_lock, grid_unit_searcher, *m_creature->GetMap(), *m_creature, range); @@ -1194,15 +1194,15 @@ Unit* CreatureEventAI::DoSelectLowestHpFriendly(float range, uint32 MinHPDiff) void CreatureEventAI::DoFindFriendlyCC(std::list<Creature*>& _list, float range) { - CellPair p(MaNGOS::ComputeCellPair(m_creature->GetPositionX(), m_creature->GetPositionY())); + CellPair p(Trinity::ComputeCellPair(m_creature->GetPositionX(), m_creature->GetPositionY())); Cell cell(p); cell.data.Part.reserved = ALL_DISTRICT; cell.SetNoCreate(); - MaNGOS::FriendlyCCedInRange u_check(m_creature, range); - MaNGOS::CreatureListSearcher<MaNGOS::FriendlyCCedInRange> searcher(m_creature, _list, u_check); + Trinity::FriendlyCCedInRange u_check(m_creature, range); + Trinity::CreatureListSearcher<Trinity::FriendlyCCedInRange> searcher(m_creature, _list, u_check); - TypeContainerVisitor<MaNGOS::CreatureListSearcher<MaNGOS::FriendlyCCedInRange>, GridTypeMapContainer > grid_creature_searcher(searcher); + TypeContainerVisitor<Trinity::CreatureListSearcher<Trinity::FriendlyCCedInRange>, GridTypeMapContainer > grid_creature_searcher(searcher); CellLock<GridReadGuard> cell_lock(cell, p); cell_lock->Visit(cell_lock, grid_creature_searcher, *m_creature->GetMap()); @@ -1210,15 +1210,15 @@ void CreatureEventAI::DoFindFriendlyCC(std::list<Creature*>& _list, float range) void CreatureEventAI::DoFindFriendlyMissingBuff(std::list<Creature*>& _list, float range, uint32 spellid) { - CellPair p(MaNGOS::ComputeCellPair(m_creature->GetPositionX(), m_creature->GetPositionY())); + CellPair p(Trinity::ComputeCellPair(m_creature->GetPositionX(), m_creature->GetPositionY())); Cell cell(p); cell.data.Part.reserved = ALL_DISTRICT; cell.SetNoCreate(); - MaNGOS::FriendlyMissingBuffInRange u_check(m_creature, range, spellid); - MaNGOS::CreatureListSearcher<MaNGOS::FriendlyMissingBuffInRange> searcher(m_creature, _list, u_check); + Trinity::FriendlyMissingBuffInRange u_check(m_creature, range, spellid); + Trinity::CreatureListSearcher<Trinity::FriendlyMissingBuffInRange> searcher(m_creature, _list, u_check); - TypeContainerVisitor<MaNGOS::CreatureListSearcher<MaNGOS::FriendlyMissingBuffInRange>, GridTypeMapContainer > grid_creature_searcher(searcher); + TypeContainerVisitor<Trinity::CreatureListSearcher<Trinity::FriendlyMissingBuffInRange>, GridTypeMapContainer > grid_creature_searcher(searcher); CellLock<GridReadGuard> cell_lock(cell, p); cell_lock->Visit(cell_lock, grid_creature_searcher, *m_creature->GetMap()); |