diff options
Diffstat (limited to 'src/game/CreatureEventAI.h')
-rw-r--r-- | src/game/CreatureEventAI.h | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/src/game/CreatureEventAI.h b/src/game/CreatureEventAI.h index 55ae1e20bf3..e51b74a9602 100644 --- a/src/game/CreatureEventAI.h +++ b/src/game/CreatureEventAI.h @@ -160,13 +160,15 @@ enum CastFlags enum EventFlags { EFLAG_REPEATABLE = 0x01, //Event repeats - EFLAG_NORMAL = 0x02, //Event only occurs in Normal instance difficulty - EFLAG_HEROIC = 0x04, //Event only occurs in Heroic instance difficulty - EFLAG_RESERVED_3 = 0x08, - EFLAG_RESERVED_4 = 0x10, + EFLAG_DIFFICULTY_0 = 0x02, //Event only occurs in instance difficulty 0 + EFLAG_DIFFICULTY_1 = 0x04, //Event only occurs in instance difficulty 1 + EFLAG_DIFFICULTY_2 = 0x08, //Event only occurs in instance difficulty 2 + EFLAG_DIFFICULTY_3 = 0x10, //Event only occurs in instance difficulty 3 EFLAG_RESERVED_5 = 0x20, EFLAG_RESERVED_6 = 0x40, EFLAG_DEBUG_ONLY = 0x80, //Event only occurs in debug build + + EFLAG_DIFFICULTY_ALL = (EFLAG_DIFFICULTY_0|EFLAG_DIFFICULTY_1|EFLAG_DIFFICULTY_2|EFLAG_DIFFICULTY_3) }; enum SpawnedEventMode |