diff options
Diffstat (limited to 'src/game/CreatureEventAI.h')
| -rw-r--r-- | src/game/CreatureEventAI.h | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/src/game/CreatureEventAI.h b/src/game/CreatureEventAI.h index 74ea7a40a6a..83e925e1fd4 100644 --- a/src/game/CreatureEventAI.h +++ b/src/game/CreatureEventAI.h @@ -251,7 +251,7 @@ class TRINITY_DLL_SPEC CreatureEventAI : public CreatureAI { public: - CreatureEventAI(Creature *c); + explicit CreatureEventAI(Creature *c); ~CreatureEventAI() { CreatureEventAIList.clear(); @@ -284,12 +284,8 @@ class TRINITY_DLL_SPEC CreatureEventAI : public CreatureAI void DoFindFriendlyMissingBuff(std::list<Creature*>& _list, float range, uint32 spellid); void DoFindFriendlyCC(std::list<Creature*>& _list, float range); - //Pointer to creature we are manipulating - Creature& m_creature; - //Bool for if we are in combat or not bool InCombat; - //Holder for events (stores enabled, time, and eventid) std::list<CreatureEventAIHolder> CreatureEventAIList; uint32 EventUpdateTime; //Time between event updates |
