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-rw-r--r--src/game/CreatureEventAI.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/game/CreatureEventAI.h b/src/game/CreatureEventAI.h
index 056748631ee..c6b103b3279 100644
--- a/src/game/CreatureEventAI.h
+++ b/src/game/CreatureEventAI.h
@@ -287,8 +287,6 @@ class TRINITY_DLL_SPEC CreatureEventAI : public CreatureAI
void DoFindFriendlyMissingBuff(std::list<Creature*>& _list, float range, uint32 spellid);
void DoFindFriendlyCC(std::list<Creature*>& _list, float range);
- //Bool for if we are in combat or not
- bool InCombat;
//Holder for events (stores enabled, time, and eventid)
std::list<CreatureEventAIHolder> CreatureEventAIList;
uint32 EventUpdateTime; //Time between event updates