diff options
Diffstat (limited to 'src/game/CreatureEventAIMgr.cpp')
-rw-r--r-- | src/game/CreatureEventAIMgr.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/game/CreatureEventAIMgr.cpp b/src/game/CreatureEventAIMgr.cpp index 78c6885f5f2..4fa7517d848 100644 --- a/src/game/CreatureEventAIMgr.cpp +++ b/src/game/CreatureEventAIMgr.cpp @@ -136,7 +136,7 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Summons() temp.orientation = fields[4].GetFloat(); temp.SpawnTimeSecs = fields[5].GetUInt32(); - if(!Trinity::IsValidMapCoord(temp.position_x,temp.position_y,temp.position_z,temp.orientation)) + if (!Trinity::IsValidMapCoord(temp.position_x,temp.position_y,temp.position_z,temp.orientation)) { sLog.outErrorDb("CreatureEventAI: Summon id %u have wrong coordinates (%f,%f,%f,%f), skipping.", i,temp.position_x,temp.position_y,temp.position_z,temp.orientation); continue; @@ -286,11 +286,11 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Scripts() case SPAWNED_EVENT_ALWAY: break; case SPAWNED_EVENT_MAP: - if(!sMapStore.LookupEntry(temp.spawned.conditionValue1)) + if (!sMapStore.LookupEntry(temp.spawned.conditionValue1)) sLog.outErrorDb("CreatureEventAI: Creature %u are using spawned event(%u) with param1 = %u 'map specific' but with not existed map (%u) in param2. Event will never repeat.", temp.creature_id, i, temp.spawned.condition, temp.spawned.conditionValue1); break; case SPAWNED_EVENT_ZONE: - if(!GetAreaEntryByAreaID(temp.spawned.conditionValue1)) + if (!GetAreaEntryByAreaID(temp.spawned.conditionValue1)) sLog.outErrorDb("CreatureEventAI: Creature %u are using spawned event(%u) with param1 = %u 'area specific' but with not existed area (%u) in param2. Event will never repeat.", temp.creature_id, i, temp.spawned.condition, temp.spawned.conditionValue1); default: sLog.outErrorDb("CreatureEventAI: Creature %u are using invalid spawned event %u mode (%u) in param1", temp.creature_id, i, temp.spawned.condition); @@ -659,9 +659,9 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Scripts() } break; case ACTION_T_SET_INVINCIBILITY_HP_LEVEL: - if(action.invincibility_hp_level.is_percent) + if (action.invincibility_hp_level.is_percent) { - if(action.invincibility_hp_level.hp_level > 100) + if (action.invincibility_hp_level.hp_level > 100) { sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses wrong percent value %u.", i, j+1, action.invincibility_hp_level.hp_level); action.invincibility_hp_level.hp_level = 100; @@ -705,20 +705,20 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Scripts() m_CreatureEventAI_Event_Map[creature_id].push_back(temp); ++Count; - if(CreatureInfo const* cInfo = sCreatureStorage.LookupEntry<CreatureInfo>(temp.creature_id)) + if (CreatureInfo const* cInfo = sCreatureStorage.LookupEntry<CreatureInfo>(temp.creature_id)) { - if(!cInfo->AIName || !cInfo->AIName[0]) + if (!cInfo->AIName || !cInfo->AIName[0]) { //sLog.outErrorDb("CreatureEventAI: Creature Entry %u has EventAI script but its AIName is empty. Set to EventAI as default.", cInfo->Entry); size_t len = strlen("EventAI")+1; const_cast<CreatureInfo*>(cInfo)->AIName = new char[len]; strncpy(const_cast<char*>(cInfo->AIName), "EventAI", len); } - if(strcmp(cInfo->AIName, "EventAI")) + if (strcmp(cInfo->AIName, "EventAI")) { //sLog.outErrorDb("CreatureEventAI: Creature Entry %u has EventAI script but it has AIName %s. EventAI script will be overriden.", cInfo->Entry, cInfo->AIName); } - if(cInfo->ScriptID) + if (cInfo->ScriptID) { //sLog.outErrorDb("CreatureEventAI: Creature Entry %u has EventAI script but it also has C++ script. EventAI script will be overriden.", cInfo->Entry); } |