diff options
Diffstat (limited to 'src/game/CreatureEventAIMgr.cpp')
-rw-r--r-- | src/game/CreatureEventAIMgr.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game/CreatureEventAIMgr.cpp b/src/game/CreatureEventAIMgr.cpp index 462a284a17d..2d4c92ad7bf 100644 --- a/src/game/CreatureEventAIMgr.cpp +++ b/src/game/CreatureEventAIMgr.cpp @@ -640,14 +640,14 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Scripts() sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses incorrect Target type", i, j+1); break; case ACTION_T_SET_INST_DATA: - if (!(temp.event_flags & EFLAG_NORMAL) && !(temp.event_flags & EFLAG_HEROIC)) - sLog.outErrorDb("CreatureEventAI: Event %u Action %u. Cannot set instance data without event flags (normal/heroic).", i, j+1); + if (!(temp.event_flags & EFLAG_DIFFICULTY_ALL)) + sLog.outErrorDb("CreatureEventAI: Event %u Action %u. Cannot set instance data without difficulty event flags.", i, j+1); if (action.set_inst_data.value > 4/*SPECIAL*/) sLog.outErrorDb("CreatureEventAI: Event %u Action %u attempts to set instance data above encounter state 4. Custom case?", i, j+1); break; case ACTION_T_SET_INST_DATA64: - if (!(temp.event_flags & EFLAG_NORMAL) && !(temp.event_flags & EFLAG_HEROIC)) - sLog.outErrorDb("CreatureEventAI: Event %u Action %u. Cannot set instance data without event flags (normal/heroic).", i, j+1); + if (!(temp.event_flags & EFLAG_DIFFICULTY_ALL)) + sLog.outErrorDb("CreatureEventAI: Event %u Action %u. Cannot set instance data without difficulty event flags.", i, j+1); if (action.set_inst_data64.target >= TARGET_T_END) sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses incorrect Target type", i, j+1); break; |