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-rw-r--r--src/game/DBCStructure.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/DBCStructure.h b/src/game/DBCStructure.h
index f2d364716c8..1c80fdd2819 100644
--- a/src/game/DBCStructure.h
+++ b/src/game/DBCStructure.h
@@ -625,7 +625,7 @@ struct CharTitlesEntry
{
uint32 ID; // 0, title ids, for example in Quest::GetCharTitleId()
//uint32 unk1; // 1 flags?
- //char* name[16]; // 2-17, unused
+ char* name[16]; // 2-17
// 18 string flag, unused
//char* name2[16]; // 19-34, unused
// 35 string flag, unused