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-rw-r--r--src/game/DBCStructure.h7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/game/DBCStructure.h b/src/game/DBCStructure.h
index 50a543859cd..486b840f5d6 100644
--- a/src/game/DBCStructure.h
+++ b/src/game/DBCStructure.h
@@ -756,7 +756,8 @@ struct CurrencyTypesEntry
{
//uint32 ID; // 0 not used
uint32 ItemId; // 1 used as real index
- uint32 BitIndex; // 2 bit index in PLAYER_FIELD_KNOWN_CURRENCIES (1 << (index-1))
+ //uint32 Category; // 2 may be category
+ uint32 BitIndex; // 3 bit index in PLAYER_FIELD_KNOWN_CURRENCIES (1 << (index-1))
};
struct DurabilityCostsEntry
@@ -1038,8 +1039,8 @@ struct ItemLimitCategoryEntry
uint32 ID; // 0 Id
//char* name[16] // 1-16 m_name_lang
// 17 name flags
- uint32 maxCount; // max allowed equipped as item or in gem slot
- //uint32 unk; // 1 for prismatic gems only...
+ uint32 maxCount; // 18, max allowed equipped as item or in gem slot
+ //uint32 unk; // 19, 1 for gems only...
};
struct ItemRandomPropertiesEntry