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-rw-r--r--src/game/DBCStructure.h7
1 files changed, 0 insertions, 7 deletions
diff --git a/src/game/DBCStructure.h b/src/game/DBCStructure.h
index ffc37e1ee9b..910316881a4 100644
--- a/src/game/DBCStructure.h
+++ b/src/game/DBCStructure.h
@@ -1463,13 +1463,6 @@ struct SpellFocusObjectEntry
// 16 string flags, unused
};
-// stored in SQL table
-struct SpellThreatEntry
-{
- uint32 spellId;
- int32 threat;
-};
-
struct SpellRadiusEntry
{
uint32 ID;