diff options
Diffstat (limited to 'src/game/DBCfmt.h')
-rw-r--r-- | src/game/DBCfmt.h | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/game/DBCfmt.h b/src/game/DBCfmt.h index a6a4c1027d2..6522a85406a 100644 --- a/src/game/DBCfmt.h +++ b/src/game/DBCfmt.h @@ -30,7 +30,7 @@ const char AreaTriggerEntryfmt[]="niffffffff"; const char AuctionHouseEntryfmt[]="niiixxxxxxxxxxxxxxxxx"; const char BankBagSlotPricesEntryfmt[]="ni"; const char BarberShopStyleEntryfmt[]="nixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiii"; -const char BattlemasterListEntryfmt[]="niiiiiiiiiiiixxxssssssssssssssssxx"; +const char BattlemasterListEntryfmt[]="niiiiiiiiiiiixxxssssssssssssssssxxx"; const char CharStartOutfitEntryfmt[]="diiiiiiiiiiiiiiiiiiiiiiiiixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx"; const char CharTitlesEntryfmt[]="nxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxi"; const char ChatChannelsEntryfmt[]="iixssssssssssssssssxxxxxxxxxxxxxxxxxx"; @@ -63,7 +63,7 @@ const char GtOCTRegenHPfmt[]="f"; //const char GtOCTRegenMPfmt[]="f"; const char GtRegenHPPerSptfmt[]="f"; const char GtRegenMPPerSptfmt[]="f"; -const char Holidaysfmt[]="nxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx"; +const char Holidaysfmt[]="nxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx"; const char Itemfmt[]="niiiiiii"; const char ItemBagFamilyfmt[]="nxxxxxxxxxxxxxxxxx"; //const char ItemDisplayTemplateEntryfmt[]="nxxxxxxxxxxixxxxxxxxxxx"; @@ -83,12 +83,12 @@ const char ScalingStatDistributionfmt[]="niiiiiiiiiiiiiiiiiiiii"; const char ScalingStatValuesfmt[]="iniiiiiiiiiiiiiiiii"; const char SkillLinefmt[]="nixssssssssssssssssxxxxxxxxxxxxxxxxxxixxxxxxxxxxxxxxxxxi"; const char SkillLineAbilityfmt[]="niiiixxiiiiixx"; -const char SoundEntriesfmt[]="nxxxxxxxxxxxxxxxxxxxxxxxxxxxx"; +const char SoundEntriesfmt[]="nxxxxxxxxxxxxxxxxxxxxxxxxxxxxx"; const char SpellCastTimefmt[]="nixx"; const char SpellDurationfmt[]="niii"; -const char SpellEntryfmt[]="niiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiifxiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiffffffiiiiiiiiiiiiiiiiiiiiifffiiiiiiiiiiiiiiifffiiiiiiiiiiiiixssssssssssssssssxssssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiiiiiiiiiiixfffxxxiiiiix"; +const char SpellEntryfmt[]="niiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiifxiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiffffffiiiiiiiiiiiiiiiiiiiiifffiiiiiiiiiiiiiiifffiiiiiiiiiiiiixssssssssssssssssxssssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiiiiiiiiiiixfffxxxiiiiixx"; const char SpellFocusObjectfmt[]="nxxxxxxxxxxxxxxxxx"; -const char SpellItemEnchantmentfmt[]="nxiiiiiixxxiiissssssssssssssssxiiiixx"; +const char SpellItemEnchantmentfmt[]="nxiiiiiixxxiiissssssssssssssssxiiiixxx"; const char SpellItemEnchantmentConditionfmt[]="nbbbbbxxxxxbbbbbbbbbbiiiiiXXXXX"; const char SpellRadiusfmt[]="nfxf"; const char SpellRangefmt[]="nffffixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx"; @@ -102,8 +102,8 @@ const char TaxiNodesEntryfmt[]="nifffssssssssssssssssxii"; const char TaxiPathEntryfmt[]="niii"; const char TaxiPathNodeEntryfmt[]="diiifffiixx"; const char TotemCategoryEntryfmt[]="nxxxxxxxxxxxxxxxxxii"; -const char VehicleEntryfmt[]="niffffiiiiiiiiffffiiiiiifffffffffffssssfifi"; -const char VehicleSeatEntryfmt[]="niiffffffffffiiiiiifffffffiiifffiiiiiiiffiiiii"; +const char VehicleEntryfmt[]="niffffiiiiiiiifffffffffffffffssssfifixxx"; +const char VehicleSeatEntryfmt[]="niiffffffffffiiiiiifffffffiiifffiiiiiiiffiiiiixxxxxxxxxxxx"; const char WorldMapAreaEntryfmt[]="xinxffffix"; const char WorldMapOverlayEntryfmt[]="nxiiiixxxxxxxxxxx"; const char WorldSafeLocsEntryfmt[]="nifffxxxxxxxxxxxxxxxxx"; |