diff options
Diffstat (limited to 'src/game/DBCfmt.h')
-rw-r--r-- | src/game/DBCfmt.h | 111 |
1 files changed, 111 insertions, 0 deletions
diff --git a/src/game/DBCfmt.h b/src/game/DBCfmt.h new file mode 100644 index 00000000000..e4bef193dd1 --- /dev/null +++ b/src/game/DBCfmt.h @@ -0,0 +1,111 @@ +/* + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> + * + * Copyright (C) 2008-2009 Trinity <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef MANGOS_DBCSFRM_H +#define MANGOS_DBCSFRM_H + +const char Achievementfmt[]="niixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiixixxxxxxxxxxxxxxxxxxii"; +const char AchievementCriteriafmt[]="niiiiiiiixxxxxxxxxxxxxxxxxiixix"; +const char AreaTableEntryfmt[]="iiinixxxxxissssssssssssssssxixxxxxxx"; +const char AreaGroupEntryfmt[]="niiiiiii"; +const char AreaPOIEntryfmt[]="niiiiiiiiiiifffixixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxix"; +const char AreaTriggerEntryfmt[]="niffffffff"; +const char AuctionHouseEntryfmt[]="niiixxxxxxxxxxxxxxxxx"; +const char BankBagSlotPricesEntryfmt[]="ni"; +const char BarberShopStyleEntryfmt[]="nixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiii"; +const char BattlemasterListEntryfmt[]="niiiiiiiiiiiixxxssssssssssssssssxx"; +const char CharStartOutfitEntryfmt[]="diiiiiiiiiiiiiiiiiiiiiiiiixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx"; +const char CharTitlesEntryfmt[]="nxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxi"; +const char ChatChannelsEntryfmt[]="iixssssssssssssssssxxxxxxxxxxxxxxxxxx"; + // ChatChannelsEntryfmt, index not used (more compact store) +const char ChrClassesEntryfmt[]="nxixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxixii"; +const char ChrRacesEntryfmt[]="nxixiixxixxxxissssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxi"; +const char CinematicSequencesEntryfmt[]="nxxxxxxxxx"; +const char CreatureDisplayInfofmt[]="nxxxfxxxxxxxxxxx"; +const char CreatureFamilyfmt[]="nfifiiiiixssssssssssssssssxx"; +const char CreatureSpellDatafmt[]="niiiixxxx"; +const char CreatureTypefmt[]="nxxxxxxxxxxxxxxxxxx"; +const char CurrencyTypesfmt[]="xnxi"; +const char DurabilityCostsfmt[]="niiiiiiiiiiiiiiiiiiiiiiiiiiiii"; +const char DurabilityQualityfmt[]="nf"; +const char EmotesEntryfmt[]="nxxiiix"; +const char EmotesTextEntryfmt[]="nxixxxxxxxxxxxxxxxx"; +const char FactionEntryfmt[]="niiiiiiiiiiiiiiiiiissssssssssssssssxxxxxxxxxxxxxxxxxx"; +const char FactionTemplateEntryfmt[]="niiiiiiiiiiiii"; +const char GameObjectDisplayInfofmt[]="nxxxxxxxxxxxffffffx"; +const char GemPropertiesEntryfmt[]="nixxi"; +const char GlyphPropertiesfmt[]="niii"; +const char GlyphSlotfmt[]="nii"; +const char GtBarberShopCostBasefmt[]="f"; +const char GtCombatRatingsfmt[]="f"; +const char GtChanceToMeleeCritBasefmt[]="f"; +const char GtChanceToMeleeCritfmt[]="f"; +const char GtChanceToSpellCritBasefmt[]="f"; +const char GtChanceToSpellCritfmt[]="f"; +const char GtOCTRegenHPfmt[]="f"; +//const char GtOCTRegenMPfmt[]="f"; +const char GtRegenHPPerSptfmt[]="f"; +const char GtRegenMPPerSptfmt[]="f"; +const char Holidaysfmt[]="nxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx"; +const char Itemfmt[]="niiiiiii"; +const char ItemBagFamilyfmt[]="nxxxxxxxxxxxxxxxxx"; +//const char ItemDisplayTemplateEntryfmt[]="nxxxxxxxxxxixxxxxxxxxxx"; +//const char ItemCondExtCostsEntryfmt[]="xiii"; +const char ItemExtendedCostEntryfmt[]="niiiiiiiiiiiiix"; +const char ItemLimitCategoryEntryfmt[]="nxxxxxxxxxxxxxxxxxix"; +const char ItemRandomPropertiesfmt[]="nxiiiiixxxxxxxxxxxxxxxxx"; +const char ItemRandomSuffixfmt[]="nxxxxxxxxxxxxxxxxxxiiiiiiiiii"; +const char ItemSetEntryfmt[]="dssssssssssssssssxxxxxxxxxxxxxxxxxxiiiiiiiiiiiiiiiiii"; +const char LockEntryfmt[]="niiiiiiiiiiiiiiiiiiiiiiiixxxxxxxx"; +const char MailTemplateEntryfmt[]="nxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx"; +const char MapEntryfmt[]="nxixssssssssssssssssxixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiffiixxix"; +const char MovieEntryfmt[]="nxx"; +const char QuestSortEntryfmt[]="nxxxxxxxxxxxxxxxxx"; +const char RandomPropertiesPointsfmt[]="niiiiiiiiiiiiiii"; +const char ScalingStatDistributionfmt[]="niiiiiiiiiiiiiiiiiiiii"; +const char ScalingStatValuesfmt[]="iniiiiiiiiiiiiiiiii"; +const char SkillLinefmt[]="nixssssssssssssssssxxxxxxxxxxxxxxxxxxixxxxxxxxxxxxxxxxxi"; +const char SkillLineAbilityfmt[]="niiiixxiiiiixx"; +const char SoundEntriesfmt[]="nxxxxxxxxxxxxxxxxxxxxxxxxxxxx"; +const char SpellCastTimefmt[]="nixx"; +const char SpellDurationfmt[]="niii"; +const char SpellEntryfmt[]="niiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiifxiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiffffffiiiiiiiiiiiiiiiiiiiiifffiiiiiiiiiiiiiiifffiiiiiiiiiiiiixssssssssssssssssxssssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiiiiiiiiiiixfffxxxiiiiix"; +const char SpellFocusObjectfmt[]="nxxxxxxxxxxxxxxxxx"; +const char SpellItemEnchantmentfmt[]="nxiiiiiixxxiiissssssssssssssssxiiiixx"; +const char SpellItemEnchantmentConditionfmt[]="nbbbbbxxxxxbbbbbbbbbbiiiiiXXXXX"; +const char SpellRadiusfmt[]="nfxf"; +const char SpellRangefmt[]="nffffixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx"; +const char SpellRuneCostfmt[]="niiii"; +const char SpellShapeshiftfmt[]="nxxxxxxxxxxxxxxxxxxiixixxxxxxxxxxxx"; +const char StableSlotPricesfmt[] = "ni"; +const char SummonPropertiesfmt[] = "niiiii"; +const char TalentEntryfmt[]="niiiiiiiixxxxixxixxxxxx"; +const char TalentTabEntryfmt[]="nxxxxxxxxxxxxxxxxxxxiiix"; +const char TaxiNodesEntryfmt[]="nifffssssssssssssssssxii"; +const char TaxiPathEntryfmt[]="niii"; +const char TaxiPathNodeEntryfmt[]="diiifffiixx"; +const char TotemCategoryEntryfmt[]="nxxxxxxxxxxxxxxxxxii"; +const char VehicleEntryfmt[]="niffffiiiiiiiiffffiiiiiifffffffffffssssfifi"; +const char VehicleSeatEntryfmt[]="niiffffffffffiiiiiifffffffiiifffiiiiiiiffiiiii"; +const char WorldMapAreaEntryfmt[]="xinxffffix"; +const char WorldMapOverlayEntryfmt[]="nxiiiixxxxxxxxxxx"; +const char WorldSafeLocsEntryfmt[]="nifffxxxxxxxxxxxxxxxxx"; + +#endif |