diff options
Diffstat (limited to 'src/game/Debugcmds.cpp')
-rw-r--r-- | src/game/Debugcmds.cpp | 178 |
1 files changed, 0 insertions, 178 deletions
diff --git a/src/game/Debugcmds.cpp b/src/game/Debugcmds.cpp index 97f90e33af4..a74750ebce9 100644 --- a/src/game/Debugcmds.cpp +++ b/src/game/Debugcmds.cpp @@ -17,7 +17,6 @@ * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ - #include "Common.h" #include "Database/DatabaseEnv.h" #include "WorldPacket.h" @@ -38,26 +37,20 @@ #include "GridNotifiersImpl.h" #include "SpellMgr.h" #include "ScriptCalls.h" - bool ChatHandler::HandleDebugSendSpellFailCommand(const char* args) { if (!*args) return false; - char* px = strtok((char*)args, " "); if (!px) return false; - uint8 failnum = (uint8)atoi(px); if (failnum==0 && *px!='0') return false; - char* p1 = strtok(NULL, " "); uint8 failarg1 = p1 ? (uint8)atoi(p1) : 0; - char* p2 = strtok(NULL, " "); uint8 failarg2 = p2 ? (uint8)atoi(p2) : 0; - WorldPacket data(SMSG_CAST_FAILED, 5); data << uint8(0); data << uint32(133); @@ -66,17 +59,13 @@ bool ChatHandler::HandleDebugSendSpellFailCommand(const char* args) data << uint32(failarg1); if (p2) data << uint32(failarg2); - m_session->SendPacket(&data); - return true; } - bool ChatHandler::HandleDebugSendPoiCommand(const char* args) { if (!*args) return false; - Player *pPlayer = m_session->GetPlayer(); Unit* target = getSelectedUnit(); if (!target) @@ -84,50 +73,40 @@ bool ChatHandler::HandleDebugSendPoiCommand(const char* args) SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE); return true; } - char* icon_text = strtok((char*)args, " "); char* flags_text = strtok(NULL, " "); if (!icon_text || !flags_text) return false; - uint32 icon = atol(icon_text); uint32 flags = atol(flags_text); - sLog.outDetail("Command : POI, NPC = %u, icon = %u flags = %u", target->GetGUIDLow(), icon,flags); pPlayer->PlayerTalkClass->SendPointOfInterest(target->GetPositionX(), target->GetPositionY(), Poi_Icon(icon), flags, 30, "Test POI"); return true; } - bool ChatHandler::HandleDebugSendEquipErrorCommand(const char* args) { if (!*args) return false; - uint8 msg = atoi(args); m_session->GetPlayer()->SendEquipError(msg, 0, 0); return true; } - bool ChatHandler::HandleDebugSendSellErrorCommand(const char* args) { if (!*args) return false; - uint8 msg = atoi(args); m_session->GetPlayer()->SendSellError(msg, 0, 0, 0); return true; } - bool ChatHandler::HandleDebugSendBuyErrorCommand(const char* args) { if (!*args) return false; - uint8 msg = atoi(args); m_session->GetPlayer()->SendBuyError(msg, 0, 0, 0); return true; } - bool ChatHandler::HandleDebugSendOpcodeCommand(const char* /*args*/) { Unit *unit = getSelectedUnit(); @@ -137,24 +116,18 @@ bool ChatHandler::HandleDebugSendOpcodeCommand(const char* /*args*/) else player = (Player*)unit; if(!unit) unit = player; - std::ifstream ifs("opcode.txt"); if (ifs.bad()) return false; - uint32 opcode; ifs >> opcode; - WorldPacket data(opcode, 0); - while(!ifs.eof()) { std::string type; ifs >> type; - if(type == "") break; - if(type == "uint8") { uint16 val1; @@ -256,21 +229,17 @@ bool ChatHandler::HandleDebugSendOpcodeCommand(const char* /*args*/) PSendSysMessage(LANG_COMMAND_OPCODESENT, data.GetOpcode(), unit->GetName()); return true; } - bool ChatHandler::HandleDebugUpdateWorldStateCommand(const char* args) { char* w = strtok((char*)args, " "); char* s = strtok(NULL, " "); - if (!w || !s) return false; - uint32 world = (uint32)atoi(w); uint32 state = (uint32)atoi(s); m_session->GetPlayer()->SendUpdateWorldState(world, state); return true; } - bool ChatHandler::HandleDebugPlayCinematicCommand(const char* args) { // USAGE: .debug play cinematic #cinematicid @@ -281,20 +250,16 @@ bool ChatHandler::HandleDebugPlayCinematicCommand(const char* args) SetSentErrorMessage(true); return false; } - uint32 dwId = atoi((char*)args); - if (!sCinematicSequencesStore.LookupEntry(dwId)) { PSendSysMessage(LANG_CINEMATIC_NOT_EXIST, dwId); SetSentErrorMessage(true); return false; } - m_session->GetPlayer()->SendCinematicStart(dwId); return true; } - bool ChatHandler::HandleDebugPlayMovieCommand(const char* args) { // USAGE: .debug play movie #movieid @@ -305,20 +270,16 @@ bool ChatHandler::HandleDebugPlayMovieCommand(const char* args) SetSentErrorMessage(true); return false; } - uint32 dwId = atoi((char*)args); - if (!sMovieStore.LookupEntry(dwId)) { PSendSysMessage(LANG_MOVIE_NOT_EXIST, dwId); SetSentErrorMessage(true); return false; } - m_session->GetPlayer()->SendMovieStart(dwId); return true; } - //Play sound bool ChatHandler::HandleDebugPlaySoundCommand(const char* args) { @@ -330,16 +291,13 @@ bool ChatHandler::HandleDebugPlaySoundCommand(const char* args) SetSentErrorMessage(true); return false; } - uint32 dwSoundId = atoi((char*)args); - if (!sSoundEntriesStore.LookupEntry(dwSoundId)) { PSendSysMessage(LANG_SOUND_NOT_EXIST, dwSoundId); SetSentErrorMessage(true); return false; } - Unit* unit = getSelectedUnit(); if (!unit) { @@ -347,25 +305,20 @@ bool ChatHandler::HandleDebugPlaySoundCommand(const char* args) SetSentErrorMessage(true); return false; } - if (m_session->GetPlayer()->GetSelection()) unit->PlayDistanceSound(dwSoundId,m_session->GetPlayer()); else unit->PlayDirectSound(dwSoundId,m_session->GetPlayer()); - PSendSysMessage(LANG_YOU_HEAR_SOUND, dwSoundId); return true; } - //Send notification in channel bool ChatHandler::HandleDebugSendChannelNotifyCommand(const char* args) { if (!*args) return false; - const char *name = "test"; uint8 code = atoi(args); - WorldPacket data(SMSG_CHANNEL_NOTIFY, (1+10)); data << code; // notify type data << name; // channel name @@ -374,13 +327,11 @@ bool ChatHandler::HandleDebugSendChannelNotifyCommand(const char* args) m_session->SendPacket(&data); return true; } - //Send notification in chat bool ChatHandler::HandleDebugSendChatMsgCommand(const char* args) { if (!*args) return false; - const char *msg = "testtest"; uint8 type = atoi(args); WorldPacket data; @@ -388,38 +339,31 @@ bool ChatHandler::HandleDebugSendChatMsgCommand(const char* args) m_session->SendPacket(&data); return true; } - bool ChatHandler::HandleDebugSendQuestPartyMsgCommand(const char* args) { uint32 msg = atol((char*)args); m_session->GetPlayer()->SendPushToPartyResponse(m_session->GetPlayer(), msg); return true; } - bool ChatHandler::HandleDebugGetLootRecipientCommand(const char* /*args*/) { Creature* target = getSelectedCreature(); if (!target) return false; - PSendSysMessage("loot recipient: %s", target->hasLootRecipient()?(target->GetLootRecipient()?target->GetLootRecipient()->GetName():"offline"):"no loot recipient"); return true; } - bool ChatHandler::HandleDebugSendQuestInvalidMsgCommand(const char* args) { uint32 msg = atol((char*)args); m_session->GetPlayer()->SendCanTakeQuestResponse(msg); return true; } - bool ChatHandler::HandleDebugGetItemStateCommand(const char* args) { if (!*args) return false; - std::string state_str = args; - ItemUpdateState state = ITEM_UNCHANGED; bool list_queue = false, check_all = false; if (state_str == "unchanged") state = ITEM_UNCHANGED; @@ -429,10 +373,8 @@ bool ChatHandler::HandleDebugGetItemStateCommand(const char* args) else if (state_str == "queue") list_queue = true; else if (state_str == "check_all") check_all = true; else return false; - Player* player = getSelectedPlayer(); if (!player) player = m_session->GetPlayer(); - if (!list_queue && !check_all) { state_str = "The player has the following " + state_str + " items: "; @@ -441,7 +383,6 @@ bool ChatHandler::HandleDebugGetItemStateCommand(const char* args) { if(i >= BUYBACK_SLOT_START && i < BUYBACK_SLOT_END) continue; - Item *item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, i); if (!item) continue; if (!item->IsBag()) @@ -461,7 +402,6 @@ bool ChatHandler::HandleDebugGetItemStateCommand(const char* args) } } } - if (list_queue) { std::vector<Item *> &updateQueue = player->GetItemUpdateQueue(); @@ -469,10 +409,8 @@ bool ChatHandler::HandleDebugGetItemStateCommand(const char* args) { Item *item = updateQueue[i]; if(!item) continue; - Bag *container = item->GetContainer(); uint8 bag_slot = container ? container->GetSlot() : uint8(INVENTORY_SLOT_BAG_0); - std::string st; switch(item->GetState()) { @@ -481,13 +419,11 @@ bool ChatHandler::HandleDebugGetItemStateCommand(const char* args) case ITEM_NEW: st = "new"; break; case ITEM_REMOVED: st = "removed"; break; } - PSendSysMessage("bag: %d slot: %d guid: %d - state: %s", bag_slot, item->GetSlot(), item->GetGUIDLow(), st.c_str()); } if (updateQueue.empty()) PSendSysMessage("updatequeue empty"); } - if (check_all) { bool error = false; @@ -496,28 +432,23 @@ bool ChatHandler::HandleDebugGetItemStateCommand(const char* args) { if(i >= BUYBACK_SLOT_START && i < BUYBACK_SLOT_END) continue; - Item *item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, i); if (!item) continue; - if (item->GetSlot() != i) { PSendSysMessage("item at slot %d, guid %d has an incorrect slot value: %d", i, item->GetGUIDLow(), item->GetSlot()); error = true; continue; } - if (item->GetOwnerGUID() != player->GetGUID()) { PSendSysMessage("for the item at slot %d and itemguid %d, owner's guid (%d) and player's guid (%d) don't match!", item->GetSlot(), item->GetGUIDLow(), GUID_LOPART(item->GetOwnerGUID()), player->GetGUIDLow()); error = true; continue; } - if (Bag *container = item->GetContainer()) { PSendSysMessage("item at slot: %d guid: %d has a container (slot: %d, guid: %d) but shouldnt!", item->GetSlot(), item->GetGUIDLow(), container->GetSlot(), container->GetGUIDLow()); error = true; continue; } - if (item->IsInUpdateQueue()) { uint16 qp = item->GetQueuePos(); @@ -526,13 +457,11 @@ bool ChatHandler::HandleDebugGetItemStateCommand(const char* args) PSendSysMessage("item at slot: %d guid: %d has a queuepos (%d) larger than the update queue size! ", item->GetSlot(), item->GetGUIDLow(), qp); error = true; continue; } - if (updateQueue[qp] == NULL) { PSendSysMessage("item at slot: %d guid: %d has a queuepos (%d) that points to NULL in the queue!", item->GetSlot(), item->GetGUIDLow(), qp); error = true; continue; } - if (updateQueue[qp] != item) { PSendSysMessage("item at slot: %d guid: %d has has a queuepos (%d) that points to another item in the queue (bag: %d, slot: %d, guid: %d)", item->GetSlot(), item->GetGUIDLow(), qp, updateQueue[qp]->GetBagSlot(), updateQueue[qp]->GetSlot(), updateQueue[qp]->GetGUIDLow()); @@ -544,7 +473,6 @@ bool ChatHandler::HandleDebugGetItemStateCommand(const char* args) PSendSysMessage("item at slot: %d guid: %d is not in queue but should be (state: %d)!", item->GetSlot(), item->GetGUIDLow(), item->GetState()); error = true; continue; } - if(item->IsBag()) { Bag *bag = (Bag*)item; @@ -552,32 +480,27 @@ bool ChatHandler::HandleDebugGetItemStateCommand(const char* args) { Item* item2 = bag->GetItemByPos(j); if (!item2) continue; - if (item2->GetSlot() != j) { PSendSysMessage("the item in bag %d slot %d, guid %d has an incorrect slot value: %d", bag->GetSlot(), j, item2->GetGUIDLow(), item2->GetSlot()); error = true; continue; } - if (item2->GetOwnerGUID() != player->GetGUID()) { PSendSysMessage("for the item in bag %d at slot %d and itemguid %d, owner's guid (%d) and player's guid (%d) don't match!", bag->GetSlot(), item2->GetSlot(), item2->GetGUIDLow(), GUID_LOPART(item2->GetOwnerGUID()), player->GetGUIDLow()); error = true; continue; } - Bag *container = item2->GetContainer(); if (!container) { PSendSysMessage("the item in bag %d at slot %d with guid %d has no container!", bag->GetSlot(), item2->GetSlot(), item2->GetGUIDLow()); error = true; continue; } - if (container != bag) { PSendSysMessage("the item in bag %d at slot %d with guid %d has a different container(slot %d guid %d)!", bag->GetSlot(), item2->GetSlot(), item2->GetGUIDLow(), container->GetSlot(), container->GetGUIDLow()); error = true; continue; } - if (item2->IsInUpdateQueue()) { uint16 qp = item2->GetQueuePos(); @@ -586,13 +509,11 @@ bool ChatHandler::HandleDebugGetItemStateCommand(const char* args) PSendSysMessage("item in bag: %d at slot: %d guid: %d has a queuepos (%d) larger than the update queue size! ", bag->GetSlot(), item2->GetSlot(), item2->GetGUIDLow(), qp); error = true; continue; } - if (updateQueue[qp] == NULL) { PSendSysMessage("item in bag: %d at slot: %d guid: %d has a queuepos (%d) that points to NULL in the queue!", bag->GetSlot(), item2->GetSlot(), item2->GetGUIDLow(), qp); error = true; continue; } - if (updateQueue[qp] != item2) { PSendSysMessage("item in bag: %d at slot: %d guid: %d has has a queuepos (%d) that points to another item in the queue (bag: %d, slot: %d, guid: %d)", bag->GetSlot(), item2->GetSlot(), item2->GetGUIDLow(), qp, updateQueue[qp]->GetBagSlot(), updateQueue[qp]->GetSlot(), updateQueue[qp]->GetGUIDLow()); @@ -607,33 +528,27 @@ bool ChatHandler::HandleDebugGetItemStateCommand(const char* args) } } } - for(size_t i = 0; i < updateQueue.size(); ++i) { Item *item = updateQueue[i]; if(!item) continue; - if (item->GetOwnerGUID() != player->GetGUID()) { PSendSysMessage("queue(" SIZEFMTD "): for the an item (guid %d), the owner's guid (%d) and player's guid (%d) don't match!", i, item->GetGUIDLow(), GUID_LOPART(item->GetOwnerGUID()), player->GetGUIDLow()); error = true; continue; } - if (item->GetQueuePos() != i) { PSendSysMessage("queue(" SIZEFMTD "): for the an item (guid %d), the queuepos doesn't match it's position in the queue!", i, item->GetGUIDLow()); error = true; continue; } - if (item->GetState() == ITEM_REMOVED) continue; Item *test = player->GetItemByPos( item->GetBagSlot(), item->GetSlot()); - if (test == NULL) { PSendSysMessage("queue(" SIZEFMTD "): the bag(%d) and slot(%d) values for the item with guid %d are incorrect, the player doesn't have an item at that position!", i, item->GetBagSlot(), item->GetSlot(), item->GetGUIDLow()); error = true; continue; } - if (test != item) { PSendSysMessage("queue(" SIZEFMTD "): the bag(%d) and slot(%d) values for the item with guid %d are incorrect, the item with guid %d is there instead!", i, item->GetBagSlot(), item->GetSlot(), item->GetGUIDLow(), test->GetGUIDLow()); @@ -643,28 +558,23 @@ bool ChatHandler::HandleDebugGetItemStateCommand(const char* args) if (!error) SendSysMessage("All OK!"); } - return true; } - bool ChatHandler::HandleDebugBattlegroundCommand(const char * /*args*/) { sBattleGroundMgr.ToggleTesting(); return true; } - bool ChatHandler::HandleDebugArenaCommand(const char * /*args*/) { sBattleGroundMgr.ToggleArenaTesting(); return true; } - bool ChatHandler::HandleDebugThreatList(const char * /*args*/) { Creature* target = getSelectedCreature(); if(!target || target->isTotem() || target->isPet()) return false; - std::list<HostilReference*>& tlist = target->getThreatManager().getThreatList(); std::list<HostilReference*>::iterator itr; uint32 cnt = 0; @@ -680,7 +590,6 @@ bool ChatHandler::HandleDebugThreatList(const char * /*args*/) SendSysMessage("End of threat list."); return true; } - bool ChatHandler::HandleDebugHostilRefList(const char * /*args*/) { Unit* target = getSelectedUnit(); @@ -701,45 +610,35 @@ bool ChatHandler::HandleDebugHostilRefList(const char * /*args*/) SendSysMessage("End of hostil reference list."); return true; } - bool ChatHandler::HandleDebugSetVehicleId(const char *args) { Unit* target = getSelectedUnit(); if(!target || target->IsVehicle()) return false; - if(!args) return false; - char* i = strtok((char*)args, " "); if(!i) return false; - uint32 id = (uint32)atoi(i); //target->SetVehicleId(id); target->SendUpdateObjectToAllExcept(NULL); PSendSysMessage("Vehicle id set to %u", id); return true; } - bool ChatHandler::HandleDebugEnterVehicle(const char * args) { Unit* target = getSelectedUnit(); if(!target || !target->IsVehicle()) return false; - if(!args) return false; - char* i = strtok((char*)args, " "); if(!i) return false; - char* j = strtok(NULL, " "); - uint32 entry = (uint32)atoi(i); int8 seatId = j ? (int8)atoi(j) : -1; - if(!entry) m_session->GetPlayer()->EnterVehicle(target, seatId); else @@ -752,57 +651,39 @@ bool ChatHandler::HandleDebugEnterVehicle(const char * args) return false; passenger->EnterVehicle(target, seatId); } - PSendSysMessage("Unit %u entered vehicle %d", entry, (int32)seatId); return true; } - bool ChatHandler::HandleDebugSpawnVehicle(const char* args) { if (!*args) return false; - char* e = strtok((char*)args, " "); char* i = strtok(NULL, " "); - if (!e) return false; - uint32 entry = (uint32)atoi(e); - float x, y, z, o = m_session->GetPlayer()->GetOrientation(); m_session->GetPlayer()->GetClosePoint(x, y, z, m_session->GetPlayer()->GetObjectSize()); - if(!i) return m_session->GetPlayer()->SummonCreature(entry, x, y, z, o); - uint32 id = (uint32)atoi(i); - CreatureInfo const *ci = objmgr.GetCreatureTemplate(entry); - if (!ci) return false; - VehicleEntry const *ve = sVehicleStore.LookupEntry(id); - if (!ve) return false; - Creature *v = new Creature; - Map *map = m_session->GetPlayer()->GetMap(); - if(!v->Create(objmgr.GenerateLowGuid(HIGHGUID_VEHICLE), map, m_session->GetPlayer()->GetPhaseMask(), entry, id, m_session->GetPlayer()->GetTeam(), x, y, z, o)) { delete v; return false; } - map->Add((Creature*)v); - return true; } - bool ChatHandler::HandleDebugSendLargePacketCommand(const char* /*args*/) { const char* stuffingString = "This is a dummy string to push the packet's size beyond 128000 bytes. "; @@ -812,74 +693,54 @@ bool ChatHandler::HandleDebugSendLargePacketCommand(const char* /*args*/) SendSysMessage(ss.str().c_str()); return true; } - bool ChatHandler::HandleDebugSendSetPhaseShiftCommand(const char* args) { if (!*args) return false; - uint32 PhaseShift = atoi(args); m_session->SendSetPhaseShift(PhaseShift); return true; } - bool ChatHandler::HandleDebugSetItemFlagCommand(const char* args) { if (!*args) return false; - char* e = strtok((char*)args, " "); char* f = strtok(NULL, " "); - if (!e || !f) return false; - uint32 guid = (uint32)atoi(e); uint32 flag = (uint32)atoi(f); - Item *i = m_session->GetPlayer()->GetItemByGuid(MAKE_NEW_GUID(guid, 0, HIGHGUID_ITEM)); - if (!i) return false; - i->SetUInt32Value(ITEM_FIELD_FLAGS, flag); - return true; } - bool ChatHandler::HandleDebugItemExpireCommand(const char* args) { if (!*args) return false; - char* e = strtok((char*)args, " "); if (!e) return false; - uint32 guid = (uint32)atoi(e); - Item *i = m_session->GetPlayer()->GetItemByGuid(MAKE_NEW_GUID(guid, 0, HIGHGUID_ITEM)); - if (!i) return false; - m_session->GetPlayer()->DestroyItem( i->GetBagSlot(),i->GetSlot(), true); Script->ItemExpire(m_session->GetPlayer(),i->GetProto()); - return true; } - //show animation bool ChatHandler::HandleDebugAnimCommand(const char* args) { if (!*args) return false; - uint32 anim_id = atoi((char*)args); m_session->GetPlayer()->HandleEmoteCommand(anim_id); return true; } - bool ChatHandler::HandleDebugSetAuraStateCommand(const char* args) { if (!*args) @@ -888,7 +749,6 @@ bool ChatHandler::HandleDebugSetAuraStateCommand(const char* args) SetSentErrorMessage(true); return false; } - Unit* unit = getSelectedUnit(); if (!unit) { @@ -896,7 +756,6 @@ bool ChatHandler::HandleDebugSetAuraStateCommand(const char* args) SetSentErrorMessage(true); return false; } - int32 state = atoi((char*)args); if (!state) { @@ -905,23 +764,18 @@ bool ChatHandler::HandleDebugSetAuraStateCommand(const char* args) unit->ModifyAuraState(AuraState(i),false); return true; } - unit->ModifyAuraState(AuraState(abs(state)),state > 0); return true; } - bool ChatHandler::HandleDebugSetValueCommand(const char* args) { if(!*args) return false; - char* px = strtok((char*)args, " "); char* py = strtok(NULL, " "); char* pz = strtok(NULL, " "); - if (!px || !py) return false; - WorldObject* target = getSelectedObject(); if(!target) { @@ -929,9 +783,7 @@ bool ChatHandler::HandleDebugSetValueCommand(const char* args) SetSentErrorMessage(true); return false; } - uint64 guid = target->GetGUID(); - uint32 Opcode = (uint32)atoi(px); if(Opcode >= target->GetValuesCount()) { @@ -957,21 +809,16 @@ bool ChatHandler::HandleDebugSetValueCommand(const char* args) target->SetFloatValue( Opcode , fValue ); PSendSysMessage(LANG_SET_FLOAT_FIELD, GUID_LOPART(guid), Opcode,fValue); } - return true; } - bool ChatHandler::HandleDebugGetValueCommand(const char* args) { if(!*args) return false; - char* px = strtok((char*)args, " "); char* pz = strtok(NULL, " "); - if (!px) return false; - Unit* target = getSelectedUnit(); if(!target) { @@ -979,9 +826,7 @@ bool ChatHandler::HandleDebugGetValueCommand(const char* args) SetSentErrorMessage(true); return false; } - uint64 guid = target->GetGUID(); - uint32 Opcode = (uint32)atoi(px); if(Opcode >= target->GetValuesCount()) { @@ -993,7 +838,6 @@ bool ChatHandler::HandleDebugGetValueCommand(const char* args) bool isint32 = true; if(pz) isint32 = (bool)atoi(pz); - if(isint32) { iValue = target->GetUInt32Value( Opcode ); @@ -1006,52 +850,37 @@ bool ChatHandler::HandleDebugGetValueCommand(const char* args) sLog.outDebug(GetTrinityString(LANG_GET_FLOAT), GUID_LOPART(guid), Opcode, fValue); PSendSysMessage(LANG_GET_FLOAT_FIELD, GUID_LOPART(guid), Opcode, fValue); } - return true; } - bool ChatHandler::HandleDebugMod32ValueCommand(const char* args) { if(!*args) return false; - char* px = strtok((char*)args, " "); char* py = strtok(NULL, " "); - if (!px || !py) return false; - uint32 Opcode = (uint32)atoi(px); int Value = atoi(py); - if(Opcode >= m_session->GetPlayer()->GetValuesCount()) { PSendSysMessage(LANG_TOO_BIG_INDEX, Opcode, m_session->GetPlayer()->GetGUIDLow(), m_session->GetPlayer( )->GetValuesCount()); return false; } - sLog.outDebug(GetTrinityString(LANG_CHANGE_32BIT), Opcode, Value); - int CurrentValue = (int)m_session->GetPlayer( )->GetUInt32Value( Opcode ); - CurrentValue += Value; m_session->GetPlayer( )->SetUInt32Value( Opcode , (uint32)CurrentValue ); - PSendSysMessage(LANG_CHANGE_32BIT_FIELD, Opcode,CurrentValue); - return true; } - bool ChatHandler::HandleDebugUpdateCommand(const char* args) { if(!*args) return false; - uint32 updateIndex; uint32 value; - char* pUpdateIndex = strtok((char*)args, " "); - Unit* chr = getSelectedUnit(); if (chr == NULL) { @@ -1059,7 +888,6 @@ bool ChatHandler::HandleDebugUpdateCommand(const char* args) SetSentErrorMessage(true); return false; } - if(!pUpdateIndex) { return true; @@ -1074,21 +902,15 @@ bool ChatHandler::HandleDebugUpdateCommand(const char* args) { if (updateIndex>=UNIT_END) return true; } - char* pvalue = strtok(NULL, " "); if (!pvalue) { value=chr->GetUInt32Value(updateIndex); - PSendSysMessage(LANG_UPDATE, chr->GetGUIDLow(),updateIndex,value); return true; } - value=atoi(pvalue); - PSendSysMessage(LANG_UPDATE_CHANGE, chr->GetGUIDLow(),updateIndex,value); - chr->SetUInt32Value(updateIndex,value); - return true; } |