diff options
Diffstat (limited to 'src/game/Debugcmds.cpp')
-rw-r--r-- | src/game/Debugcmds.cpp | 282 |
1 files changed, 234 insertions, 48 deletions
diff --git a/src/game/Debugcmds.cpp b/src/game/Debugcmds.cpp index 3bf64188e34..e50ca1677de 100644 --- a/src/game/Debugcmds.cpp +++ b/src/game/Debugcmds.cpp @@ -1,7 +1,7 @@ /* - * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> * - * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> + * Copyright (C) 2008-2009 Trinity <http://www.trinitycore.org/> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by @@ -21,37 +21,19 @@ #include "Common.h" #include "Database/DatabaseEnv.h" #include "WorldPacket.h" -#include "WorldSession.h" -#include "World.h" +#include "Vehicle.h" #include "Player.h" #include "Opcodes.h" #include "Chat.h" #include "Log.h" #include "Unit.h" -#include "ObjectAccessor.h" #include "GossipDef.h" #include "Language.h" -#include "MapManager.h" #include "BattleGroundMgr.h" #include <fstream> #include "ObjectMgr.h" -bool ChatHandler::HandleDebugInArcCommand(const char* /*args*/) -{ - Object *obj = getSelectedUnit(); - - if(!obj) - { - SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE); - return true; - } - - SendSysMessage(LANG_NOT_IMPLEMENTED); - - return true; -} - -bool ChatHandler::HandleDebugSpellFailCommand(const char* args) +bool ChatHandler::HandleDebugSendSpellFailCommand(const char* args) { if(!args) return false; @@ -61,16 +43,31 @@ bool ChatHandler::HandleDebugSpellFailCommand(const char* args) return false; uint8 failnum = (uint8)atoi(px); + if(failnum==0 && *px!='0') + return false; + + char* p1 = strtok(NULL, " "); + uint8 failarg1 = p1 ? (uint8)atoi(p1) : 0; + + char* p2 = strtok(NULL, " "); + uint8 failarg2 = p2 ? (uint8)atoi(p2) : 0; + WorldPacket data(SMSG_CAST_FAILED, 5); + data << uint8(0); data << uint32(133); data << uint8(failnum); + if(p1 || p2) + data << uint32(failarg1); + if(p2) + data << uint32(failarg2); + m_session->SendPacket(&data); return true; } -bool ChatHandler::HandleSetPoiCommand(const char* args) +bool ChatHandler::HandleDebugSendPoiCommand(const char* args) { Player *pPlayer = m_session->GetPlayer(); Unit* target = getSelectedUnit(); @@ -89,9 +86,6 @@ bool ChatHandler::HandleSetPoiCommand(const char* args) return false; uint32 icon = atol(icon_text); - if ( icon < 0 ) - icon = 0; - uint32 flags = atol(flags_text); sLog.outDetail("Command : POI, NPC = %u, icon = %u flags = %u", target->GetGUIDLow(), icon,flags); @@ -99,7 +93,7 @@ bool ChatHandler::HandleSetPoiCommand(const char* args) return true; } -bool ChatHandler::HandleEquipErrorCommand(const char* args) +bool ChatHandler::HandleDebugSendEquipErrorCommand(const char* args) { if(!args) return false; @@ -109,7 +103,7 @@ bool ChatHandler::HandleEquipErrorCommand(const char* args) return true; } -bool ChatHandler::HandleSellErrorCommand(const char* args) +bool ChatHandler::HandleDebugSendSellErrorCommand(const char* args) { if(!args) return false; @@ -119,7 +113,7 @@ bool ChatHandler::HandleSellErrorCommand(const char* args) return true; } -bool ChatHandler::HandleBuyErrorCommand(const char* args) +bool ChatHandler::HandleDebugSendBuyErrorCommand(const char* args) { if(!args) return false; @@ -129,7 +123,7 @@ bool ChatHandler::HandleBuyErrorCommand(const char* args) return true; } -bool ChatHandler::HandleSendOpcodeCommand(const char* /*args*/) +bool ChatHandler::HandleDebugSendOpcodeCommand(const char* /*args*/) { Unit *unit = getSelectedUnit(); Player *player = NULL; @@ -192,14 +186,22 @@ bool ChatHandler::HandleSendOpcodeCommand(const char* /*args*/) ifs >> val6; data << val6; } - else if(type == "pguid") + else if(type == "appitsguid") { data.append(unit->GetPackGUID()); } - else if(type == "myguid") + else if(type == "appmyguid") { data.append(player->GetPackGUID()); } + else if(type == "myguid") + { + data << uint64(player->GetGUID()); + } + else if(type == "itsguid") + { + data << uint64(unit->GetGUID()); + } else if(type == "pos") { data << unit->GetPositionX(); @@ -221,12 +223,12 @@ bool ChatHandler::HandleSendOpcodeCommand(const char* /*args*/) ifs.close(); sLog.outDebug("Sending opcode %u", data.GetOpcode()); data.hexlike(); - ((Player*)unit)->GetSession()->SendPacket(&data); + player->GetSession()->SendPacket(&data); PSendSysMessage(LANG_COMMAND_OPCODESENT, data.GetOpcode(), unit->GetName()); return true; } -bool ChatHandler::HandleUpdateWorldStateCommand(const char* args) +bool ChatHandler::HandleDebugUpdateWorldStateCommand(const char* args) { char* w = strtok((char*)args, " "); char* s = strtok(NULL, " "); @@ -240,18 +242,94 @@ bool ChatHandler::HandleUpdateWorldStateCommand(const char* args) return true; } -bool ChatHandler::HandlePlaySound2Command(const char* args) +bool ChatHandler::HandleDebugPlayCinematicCommand(const char* args) { - if(!args) + // USAGE: .debug play cinematic #cinematicid + // #cinematicid - ID decimal number from CinemaicSequences.dbc (1st column) + if( !*args ) + { + SendSysMessage(LANG_BAD_VALUE); + SetSentErrorMessage(true); + return false; + } + + uint32 dwId = atoi((char*)args); + + if(!sCinematicSequencesStore.LookupEntry(dwId)) + { + PSendSysMessage(LANG_CINEMATIC_NOT_EXIST, dwId); + SetSentErrorMessage(true); + return false; + } + + m_session->GetPlayer()->SendCinematicStart(dwId); + return true; +} + +bool ChatHandler::HandleDebugPlayMovieCommand(const char* args) +{ + // USAGE: .debug play movie #movieid + // #movieid - ID decimal number from Movie.dbc (1st column) + if( !*args ) + { + SendSysMessage(LANG_BAD_VALUE); + SetSentErrorMessage(true); + return false; + } + + uint32 dwId = atoi((char*)args); + + if(!sMovieStore.LookupEntry(dwId)) + { + PSendSysMessage(LANG_MOVIE_NOT_EXIST, dwId); + SetSentErrorMessage(true); + return false; + } + + m_session->GetPlayer()->SendMovieStart(dwId); + return true; +} + +//Play sound +bool ChatHandler::HandleDebugPlaySoundCommand(const char* args) +{ + // USAGE: .debug playsound #soundid + // #soundid - ID decimal number from SoundEntries.dbc (1st column) + if( !*args ) + { + SendSysMessage(LANG_BAD_VALUE); + SetSentErrorMessage(true); + return false; + } + + uint32 dwSoundId = atoi((char*)args); + + if(!sSoundEntriesStore.LookupEntry(dwSoundId)) + { + PSendSysMessage(LANG_SOUND_NOT_EXIST, dwSoundId); + SetSentErrorMessage(true); return false; + } + + Unit* unit = getSelectedUnit(); + if(!unit) + { + SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE); + SetSentErrorMessage(true); + return false; + } + + if(m_session->GetPlayer()->GetSelection()) + unit->PlayDistanceSound(dwSoundId,m_session->GetPlayer()); + else + unit->PlayDirectSound(dwSoundId,m_session->GetPlayer()); - uint32 soundid = atoi(args); - m_session->GetPlayer()->PlaySound(soundid, false); + PSendSysMessage(LANG_YOU_HEAR_SOUND, dwSoundId); return true; } //Send notification in channel -bool ChatHandler::HandleSendChannelNotifyCommand(const char* args) +bool ChatHandler::HandleDebugSendChannelNotifyCommand(const char* args) { if(!args) return false; @@ -269,7 +347,7 @@ bool ChatHandler::HandleSendChannelNotifyCommand(const char* args) } //Send notification in chat -bool ChatHandler::HandleSendChatMsgCommand(const char* args) +bool ChatHandler::HandleDebugSendChatMsgCommand(const char* args) { if(!args) return false; @@ -282,15 +360,14 @@ bool ChatHandler::HandleSendChatMsgCommand(const char* args) return true; } -bool ChatHandler::HandleSendQuestPartyMsgCommand(const char* args) +bool ChatHandler::HandleDebugSendQuestPartyMsgCommand(const char* args) { uint32 msg = atol((char*)args); - if (msg >= 0) - m_session->GetPlayer()->SendPushToPartyResponse(m_session->GetPlayer(), msg); + m_session->GetPlayer()->SendPushToPartyResponse(m_session->GetPlayer(), msg); return true; } -bool ChatHandler::HandleGetLootRecipient(const char* /*args*/) +bool ChatHandler::HandleDebugGetLootRecipient(const char* /*args*/) { Creature* target = getSelectedCreature(); if(!target) @@ -300,15 +377,14 @@ bool ChatHandler::HandleGetLootRecipient(const char* /*args*/) return true; } -bool ChatHandler::HandleSendQuestInvalidMsgCommand(const char* args) +bool ChatHandler::HandleDebugSendQuestInvalidMsgCommand(const char* args) { uint32 msg = atol((char*)args); - if (msg >= 0) - m_session->GetPlayer()->SendCanTakeQuestResponse(msg); + m_session->GetPlayer()->SendCanTakeQuestResponse(msg); return true; } -bool ChatHandler::HandleGetItemState(const char* args) +bool ChatHandler::HandleDebugGetItemState(const char* args) { if (!args) return false; @@ -542,6 +618,12 @@ bool ChatHandler::HandleGetItemState(const char* args) return true; } +bool ChatHandler::HandleDebugBattlegroundCommand(const char * /*args*/) +{ + sBattleGroundMgr.ToggleTesting(); + return true; +} + bool ChatHandler::HandleDebugArenaCommand(const char * /*args*/) { sBattleGroundMgr.ToggleArenaTesting(); @@ -591,3 +673,107 @@ bool ChatHandler::HandleDebugHostilRefList(const char * /*args*/) return true; } +bool ChatHandler::HandleDebugSpawnVehicle(const char* args) +{ + if(!args) + return false; + + char* e = strtok((char*)args, " "); + char* i = strtok(NULL, " "); + + if (!e || !i) + return false; + + uint32 entry = (uint32)atoi(e); + uint32 id = (uint32)atoi(i); + + CreatureInfo const *ci = objmgr.GetCreatureTemplate(entry); + + if(!ci) + return false; + + VehicleEntry const *ve = sVehicleStore.LookupEntry(id); + + if(!ve) + return false; + + Vehicle *v = new Vehicle; + Map *map = m_session->GetPlayer()->GetMap(); + if(!v->Create(objmgr.GenerateLowGuid(HIGHGUID_VEHICLE), map, m_session->GetPlayer()->GetPhaseMask(), entry, id, m_session->GetPlayer()->GetTeam())) + { + delete v; + return false; + } + + float px, py, pz; + m_session->GetPlayer()->GetClosePoint(px, py, pz, m_session->GetPlayer()->GetObjectSize()); + + v->Relocate(px, py, pz, m_session->GetPlayer()->GetOrientation()); + + if(!v->IsPositionValid()) + { + sLog.outError("Vehicle (guidlow %d, entry %d) not created. Suggested coordinates isn't valid (X: %f Y: %f)", + v->GetGUIDLow(), v->GetEntry(), v->GetPositionX(), v->GetPositionY()); + delete v; + return false; + } + + map->Add((Creature*)v); + + return true; +} + +bool ChatHandler::HandleDebugSendLargePacketCommand(const char* /*args*/) +{ + const char* stuffingString = "This is a dummy string to push the packet's size beyond 128000 bytes. "; + std::ostringstream ss; + while(ss.str().size() < 128000) + ss << stuffingString; + SendSysMessage(ss.str().c_str()); + return true; +} + +bool ChatHandler::HandleDebugSendSetPhaseShiftCommand(const char* args) +{ + if(!args) + return false; + + uint32 PhaseShift = atoi(args); + m_session->SendSetPhaseShift(PhaseShift); + return true; +} + +bool ChatHandler::HandleDebugSetItemFlagCommand(const char* args) +{ + if(!args) + return false; + + char* e = strtok((char*)args, " "); + char* f = strtok(NULL, " "); + + if (!e || !f) + return false; + + uint32 guid = (uint32)atoi(e); + uint32 flag = (uint32)atoi(f); + + Item *i = m_session->GetPlayer()->GetItemByGuid(MAKE_NEW_GUID(guid, 0, HIGHGUID_ITEM)); + + if(!i) + return false; + + i->SetUInt32Value(ITEM_FIELD_FLAGS, flag); + + return true; +} + +//show animation +bool ChatHandler::HandleDebugAnimCommand(const char* args) +{ + if (!*args) + return false; + + uint32 anim_id = atoi((char*)args); + m_session->GetPlayer()->HandleEmoteCommand(anim_id); + return true; +} |