aboutsummaryrefslogtreecommitdiff
path: root/src/game/Debugcmds.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/game/Debugcmds.cpp')
-rw-r--r--src/game/Debugcmds.cpp409
1 files changed, 336 insertions, 73 deletions
diff --git a/src/game/Debugcmds.cpp b/src/game/Debugcmds.cpp
index 3bf64188e34..d8b94df4e10 100644
--- a/src/game/Debugcmds.cpp
+++ b/src/game/Debugcmds.cpp
@@ -1,7 +1,7 @@
/*
- * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
- * Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
+ * Copyright (C) 2008-2009 Trinity <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -21,56 +21,56 @@
#include "Common.h"
#include "Database/DatabaseEnv.h"
#include "WorldPacket.h"
-#include "WorldSession.h"
-#include "World.h"
+#include "Vehicle.h"
#include "Player.h"
#include "Opcodes.h"
#include "Chat.h"
#include "Log.h"
#include "Unit.h"
-#include "ObjectAccessor.h"
#include "GossipDef.h"
#include "Language.h"
-#include "MapManager.h"
#include "BattleGroundMgr.h"
#include <fstream>
#include "ObjectMgr.h"
+#include "Cell.h"
+#include "CellImpl.h"
+#include "GridNotifiers.h"
+#include "GridNotifiersImpl.h"
-bool ChatHandler::HandleDebugInArcCommand(const char* /*args*/)
-{
- Object *obj = getSelectedUnit();
-
- if(!obj)
- {
- SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
- return true;
- }
-
- SendSysMessage(LANG_NOT_IMPLEMENTED);
-
- return true;
-}
-
-bool ChatHandler::HandleDebugSpellFailCommand(const char* args)
+bool ChatHandler::HandleDebugSendSpellFailCommand(const char* args)
{
if(!args)
return false;
char* px = strtok((char*)args, " ");
- if(!px)
+ if (!px)
return false;
uint8 failnum = (uint8)atoi(px);
+ if(failnum==0 && *px!='0')
+ return false;
+
+ char* p1 = strtok(NULL, " ");
+ uint8 failarg1 = p1 ? (uint8)atoi(p1) : 0;
+
+ char* p2 = strtok(NULL, " ");
+ uint8 failarg2 = p2 ? (uint8)atoi(p2) : 0;
WorldPacket data(SMSG_CAST_FAILED, 5);
+ data << uint8(0);
data << uint32(133);
data << uint8(failnum);
+ if (p1 || p2)
+ data << uint32(failarg1);
+ if (p2)
+ data << uint32(failarg2);
+
m_session->SendPacket(&data);
return true;
}
-bool ChatHandler::HandleSetPoiCommand(const char* args)
+bool ChatHandler::HandleDebugSendPoiCommand(const char* args)
{
Player *pPlayer = m_session->GetPlayer();
Unit* target = getSelectedUnit();
@@ -89,9 +89,6 @@ bool ChatHandler::HandleSetPoiCommand(const char* args)
return false;
uint32 icon = atol(icon_text);
- if ( icon < 0 )
- icon = 0;
-
uint32 flags = atol(flags_text);
sLog.outDetail("Command : POI, NPC = %u, icon = %u flags = %u", target->GetGUIDLow(), icon,flags);
@@ -99,7 +96,7 @@ bool ChatHandler::HandleSetPoiCommand(const char* args)
return true;
}
-bool ChatHandler::HandleEquipErrorCommand(const char* args)
+bool ChatHandler::HandleDebugSendEquipErrorCommand(const char* args)
{
if(!args)
return false;
@@ -109,7 +106,7 @@ bool ChatHandler::HandleEquipErrorCommand(const char* args)
return true;
}
-bool ChatHandler::HandleSellErrorCommand(const char* args)
+bool ChatHandler::HandleDebugSendSellErrorCommand(const char* args)
{
if(!args)
return false;
@@ -119,7 +116,7 @@ bool ChatHandler::HandleSellErrorCommand(const char* args)
return true;
}
-bool ChatHandler::HandleBuyErrorCommand(const char* args)
+bool ChatHandler::HandleDebugSendBuyErrorCommand(const char* args)
{
if(!args)
return false;
@@ -129,7 +126,7 @@ bool ChatHandler::HandleBuyErrorCommand(const char* args)
return true;
}
-bool ChatHandler::HandleSendOpcodeCommand(const char* /*args*/)
+bool ChatHandler::HandleDebugSendOpcodeCommand(const char* /*args*/)
{
Unit *unit = getSelectedUnit();
Player *player = NULL;
@@ -192,14 +189,46 @@ bool ChatHandler::HandleSendOpcodeCommand(const char* /*args*/)
ifs >> val6;
data << val6;
}
- else if(type == "pguid")
+ else if(type == "appitsguid")
{
data.append(unit->GetPackGUID());
}
- else if(type == "myguid")
+ else if(type == "appmyguid")
{
data.append(player->GetPackGUID());
}
+ else if(type == "appgoguid")
+ {
+ GameObject *obj = GetNearbyGameObject();
+ if(!obj)
+ {
+ PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, 0);
+ SetSentErrorMessage(true);
+ ifs.close();
+ return false;
+ }
+ data.append(obj->GetPackGUID());
+ }
+ else if(type == "goguid")
+ {
+ GameObject *obj = GetNearbyGameObject();
+ if(!obj)
+ {
+ PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, 0);
+ SetSentErrorMessage(true);
+ ifs.close();
+ return false;
+ }
+ data << uint64(obj->GetGUID());
+ }
+ else if(type == "myguid")
+ {
+ data << uint64(player->GetGUID());
+ }
+ else if(type == "itsguid")
+ {
+ data << uint64(unit->GetGUID());
+ }
else if(type == "pos")
{
data << unit->GetPositionX();
@@ -221,12 +250,12 @@ bool ChatHandler::HandleSendOpcodeCommand(const char* /*args*/)
ifs.close();
sLog.outDebug("Sending opcode %u", data.GetOpcode());
data.hexlike();
- ((Player*)unit)->GetSession()->SendPacket(&data);
+ player->GetSession()->SendPacket(&data);
PSendSysMessage(LANG_COMMAND_OPCODESENT, data.GetOpcode(), unit->GetName());
return true;
}
-bool ChatHandler::HandleUpdateWorldStateCommand(const char* args)
+bool ChatHandler::HandleDebugUpdateWorldStateCommand(const char* args)
{
char* w = strtok((char*)args, " ");
char* s = strtok(NULL, " ");
@@ -240,18 +269,94 @@ bool ChatHandler::HandleUpdateWorldStateCommand(const char* args)
return true;
}
-bool ChatHandler::HandlePlaySound2Command(const char* args)
+bool ChatHandler::HandleDebugPlayCinematicCommand(const char* args)
{
- if(!args)
+ // USAGE: .debug play cinematic #cinematicid
+ // #cinematicid - ID decimal number from CinemaicSequences.dbc (1st column)
+ if( !*args )
+ {
+ SendSysMessage(LANG_BAD_VALUE);
+ SetSentErrorMessage(true);
+ return false;
+ }
+
+ uint32 dwId = atoi((char*)args);
+
+ if(!sCinematicSequencesStore.LookupEntry(dwId))
+ {
+ PSendSysMessage(LANG_CINEMATIC_NOT_EXIST, dwId);
+ SetSentErrorMessage(true);
return false;
+ }
- uint32 soundid = atoi(args);
- m_session->GetPlayer()->PlaySound(soundid, false);
+ m_session->GetPlayer()->SendCinematicStart(dwId);
+ return true;
+}
+
+bool ChatHandler::HandleDebugPlayMovieCommand(const char* args)
+{
+ // USAGE: .debug play movie #movieid
+ // #movieid - ID decimal number from Movie.dbc (1st column)
+ if( !*args )
+ {
+ SendSysMessage(LANG_BAD_VALUE);
+ SetSentErrorMessage(true);
+ return false;
+ }
+
+ uint32 dwId = atoi((char*)args);
+
+ if(!sMovieStore.LookupEntry(dwId))
+ {
+ PSendSysMessage(LANG_MOVIE_NOT_EXIST, dwId);
+ SetSentErrorMessage(true);
+ return false;
+ }
+
+ m_session->GetPlayer()->SendMovieStart(dwId);
+ return true;
+}
+
+//Play sound
+bool ChatHandler::HandleDebugPlaySoundCommand(const char* args)
+{
+ // USAGE: .debug playsound #soundid
+ // #soundid - ID decimal number from SoundEntries.dbc (1st column)
+ if( !*args )
+ {
+ SendSysMessage(LANG_BAD_VALUE);
+ SetSentErrorMessage(true);
+ return false;
+ }
+
+ uint32 dwSoundId = atoi((char*)args);
+
+ if(!sSoundEntriesStore.LookupEntry(dwSoundId))
+ {
+ PSendSysMessage(LANG_SOUND_NOT_EXIST, dwSoundId);
+ SetSentErrorMessage(true);
+ return false;
+ }
+
+ Unit* unit = getSelectedUnit();
+ if(!unit)
+ {
+ SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
+ SetSentErrorMessage(true);
+ return false;
+ }
+
+ if(m_session->GetPlayer()->GetSelection())
+ unit->PlayDistanceSound(dwSoundId,m_session->GetPlayer());
+ else
+ unit->PlayDirectSound(dwSoundId,m_session->GetPlayer());
+
+ PSendSysMessage(LANG_YOU_HEAR_SOUND, dwSoundId);
return true;
}
//Send notification in channel
-bool ChatHandler::HandleSendChannelNotifyCommand(const char* args)
+bool ChatHandler::HandleDebugSendChannelNotifyCommand(const char* args)
{
if(!args)
return false;
@@ -269,7 +374,7 @@ bool ChatHandler::HandleSendChannelNotifyCommand(const char* args)
}
//Send notification in chat
-bool ChatHandler::HandleSendChatMsgCommand(const char* args)
+bool ChatHandler::HandleDebugSendChatMsgCommand(const char* args)
{
if(!args)
return false;
@@ -282,15 +387,14 @@ bool ChatHandler::HandleSendChatMsgCommand(const char* args)
return true;
}
-bool ChatHandler::HandleSendQuestPartyMsgCommand(const char* args)
+bool ChatHandler::HandleDebugSendQuestPartyMsgCommand(const char* args)
{
uint32 msg = atol((char*)args);
- if (msg >= 0)
- m_session->GetPlayer()->SendPushToPartyResponse(m_session->GetPlayer(), msg);
+ m_session->GetPlayer()->SendPushToPartyResponse(m_session->GetPlayer(), msg);
return true;
}
-bool ChatHandler::HandleGetLootRecipient(const char* /*args*/)
+bool ChatHandler::HandleDebugGetLootRecipient(const char* /*args*/)
{
Creature* target = getSelectedCreature();
if(!target)
@@ -300,15 +404,14 @@ bool ChatHandler::HandleGetLootRecipient(const char* /*args*/)
return true;
}
-bool ChatHandler::HandleSendQuestInvalidMsgCommand(const char* args)
+bool ChatHandler::HandleDebugSendQuestInvalidMsgCommand(const char* args)
{
uint32 msg = atol((char*)args);
- if (msg >= 0)
- m_session->GetPlayer()->SendCanTakeQuestResponse(msg);
+ m_session->GetPlayer()->SendCanTakeQuestResponse(msg);
return true;
}
-bool ChatHandler::HandleGetItemState(const char* args)
+bool ChatHandler::HandleDebugGetItemState(const char* args)
{
if (!args)
return false;
@@ -332,7 +435,7 @@ bool ChatHandler::HandleGetItemState(const char* args)
{
state_str = "The player has the following " + state_str + " items: ";
SendSysMessage(state_str.c_str());
- for (uint8 i = PLAYER_SLOT_START; i < PLAYER_SLOT_END; i++)
+ for (uint8 i = PLAYER_SLOT_START; i < PLAYER_SLOT_END; ++i)
{
if(i >= BUYBACK_SLOT_START && i < BUYBACK_SLOT_END)
continue;
@@ -349,9 +452,9 @@ bool ChatHandler::HandleGetItemState(const char* args)
Bag *bag = (Bag*)item;
for (uint8 j = 0; j < bag->GetBagSize(); ++j)
{
- Item* item = bag->GetItemByPos(j);
- if (item && item->GetState() == state)
- PSendSysMessage("bag: 255 slot: %d guid: %d owner: %d", item->GetSlot(), item->GetGUIDLow(), GUID_LOPART(item->GetOwnerGUID()));
+ Item* item2 = bag->GetItemByPos(j);
+ if (item2 && item2->GetState() == state)
+ PSendSysMessage("bag: 255 slot: %d guid: %d owner: %d", item2->GetSlot(), item2->GetGUIDLow(), GUID_LOPART(item2->GetOwnerGUID()));
}
}
}
@@ -360,7 +463,7 @@ bool ChatHandler::HandleGetItemState(const char* args)
if (list_queue)
{
std::vector<Item *> &updateQueue = player->GetItemUpdateQueue();
- for(size_t i = 0; i < updateQueue.size(); i++)
+ for(size_t i = 0; i < updateQueue.size(); ++i)
{
Item *item = updateQueue[i];
if(!item) continue;
@@ -387,7 +490,7 @@ bool ChatHandler::HandleGetItemState(const char* args)
{
bool error = false;
std::vector<Item *> &updateQueue = player->GetItemUpdateQueue();
- for (uint8 i = PLAYER_SLOT_START; i < PLAYER_SLOT_END; i++)
+ for (uint8 i = PLAYER_SLOT_START; i < PLAYER_SLOT_END; ++i)
{
if(i >= BUYBACK_SLOT_START && i < BUYBACK_SLOT_END)
continue;
@@ -445,65 +548,65 @@ bool ChatHandler::HandleGetItemState(const char* args)
Bag *bag = (Bag*)item;
for (uint8 j = 0; j < bag->GetBagSize(); ++j)
{
- Item* item = bag->GetItemByPos(j);
- if (!item) continue;
+ Item* item2 = bag->GetItemByPos(j);
+ if (!item2) continue;
- if (item->GetSlot() != j)
+ if (item2->GetSlot() != j)
{
- PSendSysMessage("the item in bag %d slot %d, guid %d has an incorrect slot value: %d", bag->GetSlot(), j, item->GetGUIDLow(), item->GetSlot());
+ PSendSysMessage("the item in bag %d slot %d, guid %d has an incorrect slot value: %d", bag->GetSlot(), j, item2->GetGUIDLow(), item2->GetSlot());
error = true; continue;
}
- if (item->GetOwnerGUID() != player->GetGUID())
+ if (item2->GetOwnerGUID() != player->GetGUID())
{
- PSendSysMessage("for the item in bag %d at slot %d and itemguid %d, owner's guid (%d) and player's guid (%d) don't match!", bag->GetSlot(), item->GetSlot(), item->GetGUIDLow(), GUID_LOPART(item->GetOwnerGUID()), player->GetGUIDLow());
+ PSendSysMessage("for the item in bag %d at slot %d and itemguid %d, owner's guid (%d) and player's guid (%d) don't match!", bag->GetSlot(), item2->GetSlot(), item2->GetGUIDLow(), GUID_LOPART(item2->GetOwnerGUID()), player->GetGUIDLow());
error = true; continue;
}
- Bag *container = item->GetContainer();
+ Bag *container = item2->GetContainer();
if (!container)
{
- PSendSysMessage("the item in bag %d at slot %d with guid %d has no container!", bag->GetSlot(), item->GetSlot(), item->GetGUIDLow());
+ PSendSysMessage("the item in bag %d at slot %d with guid %d has no container!", bag->GetSlot(), item2->GetSlot(), item2->GetGUIDLow());
error = true; continue;
}
if (container != bag)
{
- PSendSysMessage("the item in bag %d at slot %d with guid %d has a different container(slot %d guid %d)!", bag->GetSlot(), item->GetSlot(), item->GetGUIDLow(), container->GetSlot(), container->GetGUIDLow());
+ PSendSysMessage("the item in bag %d at slot %d with guid %d has a different container(slot %d guid %d)!", bag->GetSlot(), item2->GetSlot(), item2->GetGUIDLow(), container->GetSlot(), container->GetGUIDLow());
error = true; continue;
}
- if (item->IsInUpdateQueue())
+ if (item2->IsInUpdateQueue())
{
- uint16 qp = item->GetQueuePos();
+ uint16 qp = item2->GetQueuePos();
if (qp > updateQueue.size())
{
- PSendSysMessage("item in bag: %d at slot: %d guid: %d has a queuepos (%d) larger than the update queue size! ", bag->GetSlot(), item->GetSlot(), item->GetGUIDLow(), qp);
+ PSendSysMessage("item in bag: %d at slot: %d guid: %d has a queuepos (%d) larger than the update queue size! ", bag->GetSlot(), item2->GetSlot(), item2->GetGUIDLow(), qp);
error = true; continue;
}
if (updateQueue[qp] == NULL)
{
- PSendSysMessage("item in bag: %d at slot: %d guid: %d has a queuepos (%d) that points to NULL in the queue!", bag->GetSlot(), item->GetSlot(), item->GetGUIDLow(), qp);
+ PSendSysMessage("item in bag: %d at slot: %d guid: %d has a queuepos (%d) that points to NULL in the queue!", bag->GetSlot(), item2->GetSlot(), item2->GetGUIDLow(), qp);
error = true; continue;
}
- if (updateQueue[qp] != item)
+ if (updateQueue[qp] != item2)
{
- PSendSysMessage("item in bag: %d at slot: %d guid: %d has has a queuepos (%d) that points to another item in the queue (bag: %d, slot: %d, guid: %d)", bag->GetSlot(), item->GetSlot(), item->GetGUIDLow(), qp, updateQueue[qp]->GetBagSlot(), updateQueue[qp]->GetSlot(), updateQueue[qp]->GetGUIDLow());
+ PSendSysMessage("item in bag: %d at slot: %d guid: %d has has a queuepos (%d) that points to another item in the queue (bag: %d, slot: %d, guid: %d)", bag->GetSlot(), item2->GetSlot(), item2->GetGUIDLow(), qp, updateQueue[qp]->GetBagSlot(), updateQueue[qp]->GetSlot(), updateQueue[qp]->GetGUIDLow());
error = true; continue;
}
}
- else if (item->GetState() != ITEM_UNCHANGED)
+ else if (item2->GetState() != ITEM_UNCHANGED)
{
- PSendSysMessage("item in bag: %d at slot: %d guid: %d is not in queue but should be (state: %d)!", bag->GetSlot(), item->GetSlot(), item->GetGUIDLow(), item->GetState());
+ PSendSysMessage("item in bag: %d at slot: %d guid: %d is not in queue but should be (state: %d)!", bag->GetSlot(), item2->GetSlot(), item2->GetGUIDLow(), item2->GetState());
error = true; continue;
}
}
}
}
- for(size_t i = 0; i < updateQueue.size(); i++)
+ for(size_t i = 0; i < updateQueue.size(); ++i)
{
Item *item = updateQueue[i];
if(!item) continue;
@@ -542,6 +645,12 @@ bool ChatHandler::HandleGetItemState(const char* args)
return true;
}
+bool ChatHandler::HandleDebugBattlegroundCommand(const char * /*args*/)
+{
+ sBattleGroundMgr.ToggleTesting();
+ return true;
+}
+
bool ChatHandler::HandleDebugArenaCommand(const char * /*args*/)
{
sBattleGroundMgr.ToggleArenaTesting();
@@ -591,3 +700,157 @@ bool ChatHandler::HandleDebugHostilRefList(const char * /*args*/)
return true;
}
+bool ChatHandler::HandleDebugSetVehicleId(const char *args)
+{
+ Unit* target = getSelectedUnit();
+ if(!target || target->GetTypeId() != TYPEID_UNIT || !((Creature*)target)->isVehicle())
+ return false;
+
+ if(!args)
+ return false;
+
+ char* i = strtok((char*)args, " ");
+ if(!i)
+ return false;
+
+ uint32 id = (uint32)atoi(i);
+ ((Vehicle*)target)->SetVehicleId(id);
+ target->SendUpdateObjectToAllExcept(NULL);
+ PSendSysMessage("Vehicle id set to %u", id);
+ return true;
+}
+
+bool ChatHandler::HandleDebugEnterVehicle(const char * args)
+{
+ Unit* target = getSelectedUnit();
+ if(!target || target->GetTypeId() != TYPEID_UNIT || !((Creature*)target)->isVehicle())
+ return false;
+
+ if(!args)
+ return false;
+
+ char* i = strtok((char*)args, " ");
+ if(!i)
+ return false;
+
+ char* j = strtok(NULL, " ");
+
+ uint32 entry = (uint32)atoi(i);
+ int8 seatId = j ? (int8)atoi(j) : -1;
+
+ if(!entry)
+ m_session->GetPlayer()->EnterVehicle((Vehicle*)target, seatId);
+ else
+ {
+ Creature *passenger = NULL;
+ Trinity::AllCreaturesOfEntryInRange check(m_session->GetPlayer(), entry, 20.0f);
+ Trinity::CreatureSearcher<Trinity::AllCreaturesOfEntryInRange> searcher(m_session->GetPlayer(), passenger, check);
+ m_session->GetPlayer()->VisitNearbyObject(30.0f, searcher);
+ if(!passenger || passenger == target)
+ return false;
+ passenger->EnterVehicle((Vehicle*)target, seatId);
+ }
+
+ PSendSysMessage("Unit %u entered vehicle %d", entry, (int32)seatId);
+ return true;
+}
+
+bool ChatHandler::HandleDebugSpawnVehicle(const char* args)
+{
+ if(!args)
+ return false;
+
+ char* e = strtok((char*)args, " ");
+ char* i = strtok(NULL, " ");
+
+ if (!e)
+ return false;
+
+ uint32 entry = (uint32)atoi(e);
+
+ float x, y, z, o = m_session->GetPlayer()->GetOrientation();
+ m_session->GetPlayer()->GetClosePoint(x, y, z, m_session->GetPlayer()->GetObjectSize());
+
+ if(!i)
+ return m_session->GetPlayer()->SummonVehicle(entry, x, y, z, o);
+
+ uint32 id = (uint32)atoi(i);
+
+ CreatureInfo const *ci = objmgr.GetCreatureTemplate(entry);
+
+ if(!ci)
+ return false;
+
+ VehicleEntry const *ve = sVehicleStore.LookupEntry(id);
+
+ if(!ve)
+ return false;
+
+ Vehicle *v = new Vehicle;
+ Map *map = m_session->GetPlayer()->GetMap();
+
+ if(!v->Create(objmgr.GenerateLowGuid(HIGHGUID_VEHICLE), map, m_session->GetPlayer()->GetPhaseMask(), entry, id, m_session->GetPlayer()->GetTeam(), x, y, z, o))
+ {
+ delete v;
+ return false;
+ }
+
+ map->Add((Creature*)v);
+
+ return true;
+}
+
+bool ChatHandler::HandleDebugSendLargePacketCommand(const char* /*args*/)
+{
+ const char* stuffingString = "This is a dummy string to push the packet's size beyond 128000 bytes. ";
+ std::ostringstream ss;
+ while(ss.str().size() < 128000)
+ ss << stuffingString;
+ SendSysMessage(ss.str().c_str());
+ return true;
+}
+
+bool ChatHandler::HandleDebugSendSetPhaseShiftCommand(const char* args)
+{
+ if(!args)
+ return false;
+
+ uint32 PhaseShift = atoi(args);
+ m_session->SendSetPhaseShift(PhaseShift);
+ return true;
+}
+
+bool ChatHandler::HandleDebugSetItemFlagCommand(const char* args)
+{
+ if(!args)
+ return false;
+
+ char* e = strtok((char*)args, " ");
+ char* f = strtok(NULL, " ");
+
+ if (!e || !f)
+ return false;
+
+ uint32 guid = (uint32)atoi(e);
+ uint32 flag = (uint32)atoi(f);
+
+ Item *i = m_session->GetPlayer()->GetItemByGuid(MAKE_NEW_GUID(guid, 0, HIGHGUID_ITEM));
+
+ if(!i)
+ return false;
+
+ i->SetUInt32Value(ITEM_FIELD_FLAGS, flag);
+
+ return true;
+}
+
+//show animation
+bool ChatHandler::HandleDebugAnimCommand(const char* args)
+{
+ if (!*args)
+ return false;
+
+ uint32 anim_id = atoi((char*)args);
+ m_session->GetPlayer()->HandleEmoteCommand(anim_id);
+ return true;
+}