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-rw-r--r--src/game/Debugcmds.cpp333
1 files changed, 285 insertions, 48 deletions
diff --git a/src/game/Debugcmds.cpp b/src/game/Debugcmds.cpp
index 3bf64188e34..940edeb74c2 100644
--- a/src/game/Debugcmds.cpp
+++ b/src/game/Debugcmds.cpp
@@ -1,7 +1,7 @@
/*
- * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
- * Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
+ * Copyright (C) 2008-2009 Trinity <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -21,37 +21,23 @@
#include "Common.h"
#include "Database/DatabaseEnv.h"
#include "WorldPacket.h"
-#include "WorldSession.h"
-#include "World.h"
+#include "Vehicle.h"
#include "Player.h"
#include "Opcodes.h"
#include "Chat.h"
#include "Log.h"
#include "Unit.h"
-#include "ObjectAccessor.h"
#include "GossipDef.h"
#include "Language.h"
-#include "MapManager.h"
#include "BattleGroundMgr.h"
#include <fstream>
#include "ObjectMgr.h"
+#include "Cell.h"
+#include "CellImpl.h"
+#include "GridNotifiers.h"
+#include "GridNotifiersImpl.h"
-bool ChatHandler::HandleDebugInArcCommand(const char* /*args*/)
-{
- Object *obj = getSelectedUnit();
-
- if(!obj)
- {
- SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
- return true;
- }
-
- SendSysMessage(LANG_NOT_IMPLEMENTED);
-
- return true;
-}
-
-bool ChatHandler::HandleDebugSpellFailCommand(const char* args)
+bool ChatHandler::HandleDebugSendSpellFailCommand(const char* args)
{
if(!args)
return false;
@@ -61,16 +47,31 @@ bool ChatHandler::HandleDebugSpellFailCommand(const char* args)
return false;
uint8 failnum = (uint8)atoi(px);
+ if(failnum==0 && *px!='0')
+ return false;
+
+ char* p1 = strtok(NULL, " ");
+ uint8 failarg1 = p1 ? (uint8)atoi(p1) : 0;
+
+ char* p2 = strtok(NULL, " ");
+ uint8 failarg2 = p2 ? (uint8)atoi(p2) : 0;
+
WorldPacket data(SMSG_CAST_FAILED, 5);
+ data << uint8(0);
data << uint32(133);
data << uint8(failnum);
+ if(p1 || p2)
+ data << uint32(failarg1);
+ if(p2)
+ data << uint32(failarg2);
+
m_session->SendPacket(&data);
return true;
}
-bool ChatHandler::HandleSetPoiCommand(const char* args)
+bool ChatHandler::HandleDebugSendPoiCommand(const char* args)
{
Player *pPlayer = m_session->GetPlayer();
Unit* target = getSelectedUnit();
@@ -89,9 +90,6 @@ bool ChatHandler::HandleSetPoiCommand(const char* args)
return false;
uint32 icon = atol(icon_text);
- if ( icon < 0 )
- icon = 0;
-
uint32 flags = atol(flags_text);
sLog.outDetail("Command : POI, NPC = %u, icon = %u flags = %u", target->GetGUIDLow(), icon,flags);
@@ -99,7 +97,7 @@ bool ChatHandler::HandleSetPoiCommand(const char* args)
return true;
}
-bool ChatHandler::HandleEquipErrorCommand(const char* args)
+bool ChatHandler::HandleDebugSendEquipErrorCommand(const char* args)
{
if(!args)
return false;
@@ -109,7 +107,7 @@ bool ChatHandler::HandleEquipErrorCommand(const char* args)
return true;
}
-bool ChatHandler::HandleSellErrorCommand(const char* args)
+bool ChatHandler::HandleDebugSendSellErrorCommand(const char* args)
{
if(!args)
return false;
@@ -119,7 +117,7 @@ bool ChatHandler::HandleSellErrorCommand(const char* args)
return true;
}
-bool ChatHandler::HandleBuyErrorCommand(const char* args)
+bool ChatHandler::HandleDebugSendBuyErrorCommand(const char* args)
{
if(!args)
return false;
@@ -129,7 +127,7 @@ bool ChatHandler::HandleBuyErrorCommand(const char* args)
return true;
}
-bool ChatHandler::HandleSendOpcodeCommand(const char* /*args*/)
+bool ChatHandler::HandleDebugSendOpcodeCommand(const char* /*args*/)
{
Unit *unit = getSelectedUnit();
Player *player = NULL;
@@ -192,14 +190,22 @@ bool ChatHandler::HandleSendOpcodeCommand(const char* /*args*/)
ifs >> val6;
data << val6;
}
- else if(type == "pguid")
+ else if(type == "appitsguid")
{
data.append(unit->GetPackGUID());
}
- else if(type == "myguid")
+ else if(type == "appmyguid")
{
data.append(player->GetPackGUID());
}
+ else if(type == "myguid")
+ {
+ data << uint64(player->GetGUID());
+ }
+ else if(type == "itsguid")
+ {
+ data << uint64(unit->GetGUID());
+ }
else if(type == "pos")
{
data << unit->GetPositionX();
@@ -221,12 +227,12 @@ bool ChatHandler::HandleSendOpcodeCommand(const char* /*args*/)
ifs.close();
sLog.outDebug("Sending opcode %u", data.GetOpcode());
data.hexlike();
- ((Player*)unit)->GetSession()->SendPacket(&data);
+ player->GetSession()->SendPacket(&data);
PSendSysMessage(LANG_COMMAND_OPCODESENT, data.GetOpcode(), unit->GetName());
return true;
}
-bool ChatHandler::HandleUpdateWorldStateCommand(const char* args)
+bool ChatHandler::HandleDebugUpdateWorldStateCommand(const char* args)
{
char* w = strtok((char*)args, " ");
char* s = strtok(NULL, " ");
@@ -240,18 +246,94 @@ bool ChatHandler::HandleUpdateWorldStateCommand(const char* args)
return true;
}
-bool ChatHandler::HandlePlaySound2Command(const char* args)
+bool ChatHandler::HandleDebugPlayCinematicCommand(const char* args)
{
- if(!args)
+ // USAGE: .debug play cinematic #cinematicid
+ // #cinematicid - ID decimal number from CinemaicSequences.dbc (1st column)
+ if( !*args )
+ {
+ SendSysMessage(LANG_BAD_VALUE);
+ SetSentErrorMessage(true);
return false;
+ }
+
+ uint32 dwId = atoi((char*)args);
- uint32 soundid = atoi(args);
- m_session->GetPlayer()->PlaySound(soundid, false);
+ if(!sCinematicSequencesStore.LookupEntry(dwId))
+ {
+ PSendSysMessage(LANG_CINEMATIC_NOT_EXIST, dwId);
+ SetSentErrorMessage(true);
+ return false;
+ }
+
+ m_session->GetPlayer()->SendCinematicStart(dwId);
+ return true;
+}
+
+bool ChatHandler::HandleDebugPlayMovieCommand(const char* args)
+{
+ // USAGE: .debug play movie #movieid
+ // #movieid - ID decimal number from Movie.dbc (1st column)
+ if( !*args )
+ {
+ SendSysMessage(LANG_BAD_VALUE);
+ SetSentErrorMessage(true);
+ return false;
+ }
+
+ uint32 dwId = atoi((char*)args);
+
+ if(!sMovieStore.LookupEntry(dwId))
+ {
+ PSendSysMessage(LANG_MOVIE_NOT_EXIST, dwId);
+ SetSentErrorMessage(true);
+ return false;
+ }
+
+ m_session->GetPlayer()->SendMovieStart(dwId);
+ return true;
+}
+
+//Play sound
+bool ChatHandler::HandleDebugPlaySoundCommand(const char* args)
+{
+ // USAGE: .debug playsound #soundid
+ // #soundid - ID decimal number from SoundEntries.dbc (1st column)
+ if( !*args )
+ {
+ SendSysMessage(LANG_BAD_VALUE);
+ SetSentErrorMessage(true);
+ return false;
+ }
+
+ uint32 dwSoundId = atoi((char*)args);
+
+ if(!sSoundEntriesStore.LookupEntry(dwSoundId))
+ {
+ PSendSysMessage(LANG_SOUND_NOT_EXIST, dwSoundId);
+ SetSentErrorMessage(true);
+ return false;
+ }
+
+ Unit* unit = getSelectedUnit();
+ if(!unit)
+ {
+ SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
+ SetSentErrorMessage(true);
+ return false;
+ }
+
+ if(m_session->GetPlayer()->GetSelection())
+ unit->PlayDistanceSound(dwSoundId,m_session->GetPlayer());
+ else
+ unit->PlayDirectSound(dwSoundId,m_session->GetPlayer());
+
+ PSendSysMessage(LANG_YOU_HEAR_SOUND, dwSoundId);
return true;
}
//Send notification in channel
-bool ChatHandler::HandleSendChannelNotifyCommand(const char* args)
+bool ChatHandler::HandleDebugSendChannelNotifyCommand(const char* args)
{
if(!args)
return false;
@@ -269,7 +351,7 @@ bool ChatHandler::HandleSendChannelNotifyCommand(const char* args)
}
//Send notification in chat
-bool ChatHandler::HandleSendChatMsgCommand(const char* args)
+bool ChatHandler::HandleDebugSendChatMsgCommand(const char* args)
{
if(!args)
return false;
@@ -282,15 +364,14 @@ bool ChatHandler::HandleSendChatMsgCommand(const char* args)
return true;
}
-bool ChatHandler::HandleSendQuestPartyMsgCommand(const char* args)
+bool ChatHandler::HandleDebugSendQuestPartyMsgCommand(const char* args)
{
uint32 msg = atol((char*)args);
- if (msg >= 0)
- m_session->GetPlayer()->SendPushToPartyResponse(m_session->GetPlayer(), msg);
+ m_session->GetPlayer()->SendPushToPartyResponse(m_session->GetPlayer(), msg);
return true;
}
-bool ChatHandler::HandleGetLootRecipient(const char* /*args*/)
+bool ChatHandler::HandleDebugGetLootRecipient(const char* /*args*/)
{
Creature* target = getSelectedCreature();
if(!target)
@@ -300,15 +381,14 @@ bool ChatHandler::HandleGetLootRecipient(const char* /*args*/)
return true;
}
-bool ChatHandler::HandleSendQuestInvalidMsgCommand(const char* args)
+bool ChatHandler::HandleDebugSendQuestInvalidMsgCommand(const char* args)
{
uint32 msg = atol((char*)args);
- if (msg >= 0)
- m_session->GetPlayer()->SendCanTakeQuestResponse(msg);
+ m_session->GetPlayer()->SendCanTakeQuestResponse(msg);
return true;
}
-bool ChatHandler::HandleGetItemState(const char* args)
+bool ChatHandler::HandleDebugGetItemState(const char* args)
{
if (!args)
return false;
@@ -542,6 +622,12 @@ bool ChatHandler::HandleGetItemState(const char* args)
return true;
}
+bool ChatHandler::HandleDebugBattlegroundCommand(const char * /*args*/)
+{
+ sBattleGroundMgr.ToggleTesting();
+ return true;
+}
+
bool ChatHandler::HandleDebugArenaCommand(const char * /*args*/)
{
sBattleGroundMgr.ToggleArenaTesting();
@@ -591,3 +677,154 @@ bool ChatHandler::HandleDebugHostilRefList(const char * /*args*/)
return true;
}
+bool ChatHandler::HandleDebugSetVehicleId(const char *args)
+{
+ Unit* target = getSelectedUnit();
+ if(!target || target->GetTypeId() != TYPEID_UNIT || !((Creature*)target)->isVehicle())
+ return false;
+
+ if(!args)
+ return false;
+
+ char* i = strtok((char*)args, " ");
+ if(!i)
+ return false;
+
+ uint32 id = (uint32)atoi(i);
+ ((Vehicle*)target)->SetVehicleId(id);
+ target->SendUpdateObjectToAllExcept(NULL);
+ PSendSysMessage("Vehicle id set to %u", id);
+ return true;
+}
+
+bool ChatHandler::HandleDebugEnterVehicle(const char * args)
+{
+ Unit* target = getSelectedUnit();
+ if(!target || target->GetTypeId() != TYPEID_UNIT || !((Creature*)target)->isVehicle())
+ return false;
+
+ if(!args)
+ return false;
+
+ char* i = strtok((char*)args, " ");
+ if(!i)
+ return false;
+
+ uint32 entry = (uint32)atoi(i);
+ Creature *passenger = NULL;
+ Trinity::AllCreaturesOfEntryInRange check(m_session->GetPlayer(), entry, 20.0f);
+ Trinity::CreatureSearcher<Trinity::AllCreaturesOfEntryInRange> searcher(m_session->GetPlayer(), passenger, check);
+ m_session->GetPlayer()->VisitNearbyObject(20.0f, searcher);
+ if(!passenger || passenger == target)
+ return false;
+
+ ((Vehicle*)target)->AddPassenger(passenger);
+
+ PSendSysMessage("Creature entered vehicle");
+ return true;
+}
+
+bool ChatHandler::HandleDebugSpawnVehicle(const char* args)
+{
+ if(!args)
+ return false;
+
+ char* e = strtok((char*)args, " ");
+ char* i = strtok(NULL, " ");
+
+ if (!e || !i)
+ return false;
+
+ uint32 entry = (uint32)atoi(e);
+ uint32 id = (uint32)atoi(i);
+
+ CreatureInfo const *ci = objmgr.GetCreatureTemplate(entry);
+
+ if(!ci)
+ return false;
+
+ VehicleEntry const *ve = sVehicleStore.LookupEntry(id);
+
+ if(!ve)
+ return false;
+
+ Vehicle *v = new Vehicle;
+ Map *map = m_session->GetPlayer()->GetMap();
+ if(!v->Create(objmgr.GenerateLowGuid(HIGHGUID_VEHICLE), map, m_session->GetPlayer()->GetPhaseMask(), entry, id, m_session->GetPlayer()->GetTeam()))
+ {
+ delete v;
+ return false;
+ }
+
+ float px, py, pz;
+ m_session->GetPlayer()->GetClosePoint(px, py, pz, m_session->GetPlayer()->GetObjectSize());
+
+ v->Relocate(px, py, pz, m_session->GetPlayer()->GetOrientation());
+
+ if(!v->IsPositionValid())
+ {
+ sLog.outError("Vehicle (guidlow %d, entry %d) not created. Suggested coordinates isn't valid (X: %f Y: %f)",
+ v->GetGUIDLow(), v->GetEntry(), v->GetPositionX(), v->GetPositionY());
+ delete v;
+ return false;
+ }
+
+ map->Add((Creature*)v);
+
+ return true;
+}
+
+bool ChatHandler::HandleDebugSendLargePacketCommand(const char* /*args*/)
+{
+ const char* stuffingString = "This is a dummy string to push the packet's size beyond 128000 bytes. ";
+ std::ostringstream ss;
+ while(ss.str().size() < 128000)
+ ss << stuffingString;
+ SendSysMessage(ss.str().c_str());
+ return true;
+}
+
+bool ChatHandler::HandleDebugSendSetPhaseShiftCommand(const char* args)
+{
+ if(!args)
+ return false;
+
+ uint32 PhaseShift = atoi(args);
+ m_session->SendSetPhaseShift(PhaseShift);
+ return true;
+}
+
+bool ChatHandler::HandleDebugSetItemFlagCommand(const char* args)
+{
+ if(!args)
+ return false;
+
+ char* e = strtok((char*)args, " ");
+ char* f = strtok(NULL, " ");
+
+ if (!e || !f)
+ return false;
+
+ uint32 guid = (uint32)atoi(e);
+ uint32 flag = (uint32)atoi(f);
+
+ Item *i = m_session->GetPlayer()->GetItemByGuid(MAKE_NEW_GUID(guid, 0, HIGHGUID_ITEM));
+
+ if(!i)
+ return false;
+
+ i->SetUInt32Value(ITEM_FIELD_FLAGS, flag);
+
+ return true;
+}
+
+//show animation
+bool ChatHandler::HandleDebugAnimCommand(const char* args)
+{
+ if (!*args)
+ return false;
+
+ uint32 anim_id = atoi((char*)args);
+ m_session->GetPlayer()->HandleEmoteCommand(anim_id);
+ return true;
+}