diff options
Diffstat (limited to 'src/game/DynamicObject.cpp')
-rw-r--r-- | src/game/DynamicObject.cpp | 14 |
1 files changed, 10 insertions, 4 deletions
diff --git a/src/game/DynamicObject.cpp b/src/game/DynamicObject.cpp index fddac254272..801626d5a9b 100644 --- a/src/game/DynamicObject.cpp +++ b/src/game/DynamicObject.cpp @@ -46,15 +46,21 @@ DynamicObject::DynamicObject() : WorldObject() void DynamicObject::AddToWorld() { ///- Register the dynamicObject for guid lookup - if(!IsInWorld()) ObjectAccessor::Instance().AddObject(this); - WorldObject::AddToWorld(); + if(!IsInWorld()) + { + ObjectAccessor::Instance().AddObject(this); + WorldObject::AddToWorld(); + } } void DynamicObject::RemoveFromWorld() { ///- Remove the dynamicObject from the accessor - if(IsInWorld()) ObjectAccessor::Instance().RemoveObject(this); - WorldObject::RemoveFromWorld(); + if(IsInWorld()) + { + ObjectAccessor::Instance().RemoveObject(this); + WorldObject::RemoveFromWorld(); + } } bool DynamicObject::Create( uint32 guidlow, Unit *caster, uint32 spellId, uint32 effIndex, float x, float y, float z, int32 duration, float radius ) |